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Side by Side Diff: services/ui/ws/window_manager_client_unittest.cc

Issue 2557353003: Changes OnWindowHierarchyChanged() to include transient parent (Closed)
Patch Set: fix Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdint.h> 6 #include <stdint.h>
7 7
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/run_loop.h" 11 #include "base/run_loop.h"
12 #include "services/ui/common/util.h" 12 #include "services/ui/common/util.h"
13 #include "services/ui/ws/window_server_test_base.h" 13 #include "services/ui/ws/window_server_test_base.h"
14 #include "ui/aura/client/transient_window_client.h"
14 #include "ui/aura/env.h" 15 #include "ui/aura/env.h"
15 #include "ui/aura/mus/window_port_mus.h" 16 #include "ui/aura/mus/window_port_mus.h"
16 #include "ui/aura/mus/window_tree_client.h" 17 #include "ui/aura/mus/window_tree_client.h"
17 #include "ui/aura/mus/window_tree_client_delegate.h" 18 #include "ui/aura/mus/window_tree_client_delegate.h"
18 #include "ui/aura/mus/window_tree_host_mus.h" 19 #include "ui/aura/mus/window_tree_host_mus.h"
19 #include "ui/aura/test/mus/window_tree_client_private.h" 20 #include "ui/aura/test/mus/window_tree_client_private.h"
20 #include "ui/aura/window.h" 21 #include "ui/aura/window.h"
21 #include "ui/aura/window_observer.h" 22 #include "ui/aura/window_observer.h"
22 #include "ui/aura/window_tracker.h" 23 #include "ui/aura/window_tracker.h"
23 #include "ui/gfx/geometry/rect.h" 24 #include "ui/gfx/geometry/rect.h"
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104 DISALLOW_COPY_AND_ASSIGN(BoundsChangeObserver); 105 DISALLOW_COPY_AND_ASSIGN(BoundsChangeObserver);
105 }; 106 };
106 107
107 // Wait until the bounds of the supplied window change; returns false on 108 // Wait until the bounds of the supplied window change; returns false on
108 // timeout. 109 // timeout.
109 bool WaitForBoundsToChange(aura::Window* window) { 110 bool WaitForBoundsToChange(aura::Window* window) {
110 BoundsChangeObserver observer(window); 111 BoundsChangeObserver observer(window);
111 return WindowServerTestBase::DoRunLoopWithTimeout(); 112 return WindowServerTestBase::DoRunLoopWithTimeout();
112 } 113 }
113 114
114
115 // Spins a run loop until the tree beginning at |root| has |tree_size| windows 115 // Spins a run loop until the tree beginning at |root| has |tree_size| windows
116 // (including |root|). 116 // (including |root|).
117 class TreeSizeMatchesObserver : public aura::WindowObserver { 117 class TreeSizeMatchesObserver : public aura::WindowObserver {
118 public: 118 public:
119 TreeSizeMatchesObserver(aura::Window* tree, size_t tree_size) 119 TreeSizeMatchesObserver(aura::Window* tree, size_t tree_size)
120 : tree_(tree), tree_size_(tree_size) { 120 : tree_(tree), tree_size_(tree_size) {
121 tree_->AddObserver(this); 121 tree_->AddObserver(this);
122 } 122 }
123 ~TreeSizeMatchesObserver() override { tree_->RemoveObserver(this); } 123 ~TreeSizeMatchesObserver() override { tree_->RemoveObserver(this); }
124 124
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197 void OnWindowDestroyed(aura::Window* window) override { 197 void OnWindowDestroyed(aura::Window* window) override {
198 DCHECK_EQ(window, window_); 198 DCHECK_EQ(window, window_);
199 window_ = nullptr; 199 window_ = nullptr;
200 } 200 }
201 201
202 aura::Window* window_; 202 aura::Window* window_;
203 203
204 DISALLOW_COPY_AND_ASSIGN(WindowTracker); 204 DISALLOW_COPY_AND_ASSIGN(WindowTracker);
205 }; 205 };
206 206
207 // Creates a new Window parented to |parent| that is made visible. 207 // Creates a new visible Window. If |parent| is non-null the newly created
208 // window is added to it.
208 aura::Window* NewVisibleWindow(aura::Window* parent, 209 aura::Window* NewVisibleWindow(aura::Window* parent,
209 aura::WindowTreeClient* client) { 210 aura::WindowTreeClient* client) {
210 std::unique_ptr<aura::WindowPortMus> window_port_mus = 211 std::unique_ptr<aura::WindowPortMus> window_port_mus =
211 base::MakeUnique<aura::WindowPortMus>(client, aura::WindowMusType::LOCAL); 212 base::MakeUnique<aura::WindowPortMus>(client, aura::WindowMusType::LOCAL);
212 aura::Window* window = new aura::Window(nullptr, std::move(window_port_mus)); 213 aura::Window* window = new aura::Window(nullptr, std::move(window_port_mus));
213 window->Init(ui::LAYER_NOT_DRAWN); 214 window->Init(ui::LAYER_NOT_DRAWN);
214 window->Show(); 215 window->Show();
215 parent->AddChild(window); 216 if (parent)
217 parent->AddChild(window);
216 return window; 218 return window;
217 } 219 }
218 220
219 } // namespace 221 } // namespace
220 222
221 // WindowServer 223 // WindowServer
222 // ----------------------------------------------------------------- 224 // -----------------------------------------------------------------
223 225
224 struct EmbedResult { 226 struct EmbedResult {
225 bool IsValid() const { 227 bool IsValid() const {
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711 713
712 // Change the bounds in the wm, and make sure the child sees it. 714 // Change the bounds in the wm, and make sure the child sees it.
713 const gfx::Rect window_bounds(1, 11, 12, 101); 715 const gfx::Rect window_bounds(1, 11, 12, 101);
714 window_in_wm->SetBounds(window_bounds); 716 window_in_wm->SetBounds(window_bounds);
715 ASSERT_TRUE( 717 ASSERT_TRUE(
716 WaitForBoundsToChange(window_tree_host_in_second_client.window())); 718 WaitForBoundsToChange(window_tree_host_in_second_client.window()));
717 EXPECT_EQ(window_bounds, 719 EXPECT_EQ(window_bounds,
718 window_tree_host_in_second_client.GetBoundsInPixels()); 720 window_tree_host_in_second_client.GetBoundsInPixels());
719 } 721 }
720 722
723 TEST_F(WindowServerTest, OnWindowHierarchyChangedIncludesTransientParent) {
724 // Create a second connection. In the second connection create a window,
725 // parent it to the root, create another window, mark it as a transient parent
726 // of the first window and then add it.
727 EstablishConnectionViaFactoryDelegate delegate(window_manager());
728 set_window_manager_delegate(&delegate);
729 aura::WindowTreeClient second_client(connector(), this);
730 second_client.ConnectViaWindowTreeFactory();
731 aura::WindowTreeHostMus window_tree_host_in_second_client(&second_client);
732 aura::Window* second_client_child = NewVisibleWindow(
733 window_tree_host_in_second_client.window(), &second_client);
734 std::unique_ptr<aura::WindowPortMus> window_port_mus =
735 base::MakeUnique<aura::WindowPortMus>(&second_client,
736 aura::WindowMusType::LOCAL);
737 // Create the transient without a parent, set transient parent, then add.
738 aura::Window* transient = NewVisibleWindow(nullptr, &second_client);
739 aura::client::TransientWindowClient* transient_window_client =
740 aura::client::GetTransientWindowClient();
741 transient_window_client->AddTransientChild(second_client_child, transient);
742 second_client_child->AddChild(transient);
743
744 // Wait for the top-level to appear in the window manager.
745 ASSERT_TRUE(delegate.QuitOnCreate());
746 aura::Window* top_level_in_wm = delegate.created_window();
747
748 // Makes sure the window manager sees the same structure and the transient
749 // parent is connected correctly.
750 ASSERT_TRUE(WaitForTreeSizeToMatch(top_level_in_wm, 3u));
751 ASSERT_EQ(1u, top_level_in_wm->children().size());
752 aura::Window* second_client_child_in_wm = top_level_in_wm->children()[0];
753 ASSERT_EQ(1u, second_client_child_in_wm->children().size());
754 aura::Window* transient_in_wm = second_client_child_in_wm->children()[0];
755 ASSERT_EQ(second_client_child_in_wm,
756 transient_window_client->GetTransientParent(transient_in_wm));
757 }
758
721 } // namespace ws 759 } // namespace ws
722 } // namespace ui 760 } // namespace ui
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