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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/image_manager.h" | 5 #include "gpu/command_buffer/service/image_manager.h" |
6 | 6 |
7 #include "ui/gl/gl_image.h" | 7 #include "ui/gl/gl_image.h" |
8 | 8 |
9 namespace gpu { | 9 namespace gpu { |
10 namespace gles2 { | 10 namespace gles2 { |
11 | 11 |
12 ImageManager::ImageManager() : release_after_use_(false) { | 12 ImageManager::ImageManager() : release_after_use_(false) { |
13 } | 13 } |
14 | 14 |
15 ImageManager::~ImageManager() { | 15 ImageManager::~ImageManager() { |
16 } | 16 } |
17 | 17 |
18 bool ImageManager::RegisterGpuMemoryBuffer(int32 id, | 18 bool ImageManager::RegisterGpuMemoryBuffer(int32 id, |
19 gfx::GpuMemoryBufferHandle buffer, | 19 gfx::GpuMemoryBufferHandle buffer, |
20 size_t width, | 20 size_t width, |
21 size_t height, | 21 size_t height, |
22 unsigned internalformat) { | 22 unsigned internalformat, |
| 23 unsigned usage) { |
23 if (id <= 0) { | 24 if (id <= 0) { |
24 DVLOG(0) << "Cannot register GPU memory buffer with non-positive ID."; | 25 DVLOG(0) << "Cannot register GPU memory buffer with non-positive ID."; |
25 return false; | 26 return false; |
26 } | 27 } |
27 | 28 |
28 if (LookupImage(id)) { | 29 if (LookupImage(id)) { |
29 DVLOG(0) << "GPU memory buffer ID already in use."; | 30 DVLOG(0) << "GPU memory buffer ID already in use."; |
30 return false; | 31 return false; |
31 } | 32 } |
32 | 33 |
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63 | 64 |
64 return NULL; | 65 return NULL; |
65 } | 66 } |
66 | 67 |
67 void ImageManager::SetReleaseAfterUse() { | 68 void ImageManager::SetReleaseAfterUse() { |
68 release_after_use_ = true; | 69 release_after_use_ = true; |
69 } | 70 } |
70 | 71 |
71 } // namespace gles2 | 72 } // namespace gles2 |
72 } // namespace gpu | 73 } // namespace gpu |
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