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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 269 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
280 GLsizei count, | 280 GLsizei count, |
281 const GLfloat* v) OVERRIDE; | 281 const GLfloat* v) OVERRIDE; |
282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; | 282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; |
283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; |
285 virtual void Uniform2fv(GLint location, | 285 virtual void Uniform2fv(GLint location, |
286 GLsizei count, | 286 GLsizei count, |
287 const GLfloat* v) OVERRIDE; | 287 const GLfloat* v) OVERRIDE; |
288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; |
289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
290 virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | 290 virtual void Uniform3f(GLint location, |
291 OVERRIDE; | 291 GLfloat x, |
| 292 GLfloat y, |
| 293 GLfloat z) OVERRIDE; |
292 virtual void Uniform3fv(GLint location, | 294 virtual void Uniform3fv(GLint location, |
293 GLsizei count, | 295 GLsizei count, |
294 const GLfloat* v) OVERRIDE; | 296 const GLfloat* v) OVERRIDE; |
295 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; |
296 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
297 virtual void Uniform4f(GLint location, | 299 virtual void Uniform4f(GLint location, |
298 GLfloat x, | 300 GLfloat x, |
299 GLfloat y, | 301 GLfloat y, |
300 GLfloat z, | 302 GLfloat z, |
301 GLfloat w) OVERRIDE; | 303 GLfloat w) OVERRIDE; |
302 virtual void Uniform4fv(GLint location, | 304 virtual void Uniform4fv(GLint location, |
303 GLsizei count, | 305 GLsizei count, |
304 const GLfloat* v) OVERRIDE; | 306 const GLfloat* v) OVERRIDE; |
305 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | 307 virtual void Uniform4i(GLint location, |
306 OVERRIDE; | 308 GLint x, |
| 309 GLint y, |
| 310 GLint z, |
| 311 GLint w) OVERRIDE; |
307 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
308 virtual void UniformMatrix2fv(GLint location, | 313 virtual void UniformMatrix2fv(GLint location, |
309 GLsizei count, | 314 GLsizei count, |
310 GLboolean transpose, | 315 GLboolean transpose, |
311 const GLfloat* value) OVERRIDE; | 316 const GLfloat* value) OVERRIDE; |
312 virtual void UniformMatrix3fv(GLint location, | 317 virtual void UniformMatrix3fv(GLint location, |
313 GLsizei count, | 318 GLsizei count, |
314 GLboolean transpose, | 319 GLboolean transpose, |
315 const GLfloat* value) OVERRIDE; | 320 const GLfloat* value) OVERRIDE; |
316 virtual void UniformMatrix4fv(GLint location, | 321 virtual void UniformMatrix4fv(GLint location, |
317 GLsizei count, | 322 GLsizei count, |
318 GLboolean transpose, | 323 GLboolean transpose, |
319 const GLfloat* value) OVERRIDE; | 324 const GLfloat* value) OVERRIDE; |
320 virtual void UseProgram(GLuint program) OVERRIDE; | 325 virtual void UseProgram(GLuint program) OVERRIDE; |
321 virtual void ValidateProgram(GLuint program) OVERRIDE; | 326 virtual void ValidateProgram(GLuint program) OVERRIDE; |
322 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; |
323 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; |
324 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; |
325 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; |
326 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | 331 virtual void VertexAttrib3f(GLuint indx, |
327 OVERRIDE; | 332 GLfloat x, |
| 333 GLfloat y, |
| 334 GLfloat z) OVERRIDE; |
328 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; |
329 virtual void VertexAttrib4f(GLuint indx, | 336 virtual void VertexAttrib4f(GLuint indx, |
330 GLfloat x, | 337 GLfloat x, |
331 GLfloat y, | 338 GLfloat y, |
332 GLfloat z, | 339 GLfloat z, |
333 GLfloat w) OVERRIDE; | 340 GLfloat w) OVERRIDE; |
334 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; |
335 virtual void VertexAttribPointer(GLuint indx, | 342 virtual void VertexAttribPointer(GLuint indx, |
336 GLint size, | 343 GLint size, |
337 GLenum type, | 344 GLenum type, |
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398 GLuint* ids) OVERRIDE; | 405 GLuint* ids) OVERRIDE; |
399 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, | 406 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, |
400 GLsizei n, | 407 GLsizei n, |
401 const GLuint* ids) OVERRIDE; | 408 const GLuint* ids) OVERRIDE; |
402 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, | 409 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, |
403 GLsizei n, | 410 GLsizei n, |
404 const GLuint* ids) OVERRIDE; | 411 const GLuint* ids) OVERRIDE; |
405 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; | 412 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; |
406 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; | 413 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; |
407 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; | 414 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; |
408 virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; | 415 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE; |
409 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; | 416 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; |
410 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 417 virtual void* MapBufferSubDataCHROMIUM(GLuint target, |
411 GLintptr offset, | 418 GLintptr offset, |
412 GLsizeiptr size, | 419 GLsizeiptr size, |
413 GLenum access) OVERRIDE; | 420 GLenum access) OVERRIDE; |
414 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; | 421 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; |
415 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | 422 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
416 GLint level, | 423 GLint level, |
417 GLint xoffset, | 424 GLint xoffset, |
418 GLint yoffset, | 425 GLint yoffset, |
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432 GLuint count, | 439 GLuint count, |
433 GLint* results, | 440 GLint* results, |
434 GLsizeiptr size) OVERRIDE; | 441 GLsizeiptr size) OVERRIDE; |
435 virtual void GetProgramInfoCHROMIUM(GLuint program, | 442 virtual void GetProgramInfoCHROMIUM(GLuint program, |
436 GLsizei bufsize, | 443 GLsizei bufsize, |
437 GLsizei* size, | 444 GLsizei* size, |
438 void* info) OVERRIDE; | 445 void* info) OVERRIDE; |
439 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; | 446 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; |
440 virtual GLuint CreateImageCHROMIUM(GLsizei width, | 447 virtual GLuint CreateImageCHROMIUM(GLsizei width, |
441 GLsizei height, | 448 GLsizei height, |
442 GLenum internalformat) OVERRIDE; | 449 GLenum internalformat, |
| 450 GLenum usage) OVERRIDE; |
443 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; | 451 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; |
444 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 452 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
445 GLenum pname, | 453 GLenum pname, |
446 GLint* params) OVERRIDE; | 454 GLint* params) OVERRIDE; |
447 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 455 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
448 GLsizei bufsize, | 456 GLsizei bufsize, |
449 GLsizei* length, | 457 GLsizei* length, |
450 char* source) OVERRIDE; | 458 char* source) OVERRIDE; |
451 virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) | 459 virtual void PostSubBufferCHROMIUM(GLint x, |
452 OVERRIDE; | 460 GLint y, |
| 461 GLint width, |
| 462 GLint height) OVERRIDE; |
453 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 463 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
454 GLsizei width, | 464 GLsizei width, |
455 GLsizei height, | 465 GLsizei height, |
456 GLuint ioSurfaceId, | 466 GLuint ioSurfaceId, |
457 GLuint plane) OVERRIDE; | 467 GLuint plane) OVERRIDE; |
458 virtual void CopyTextureCHROMIUM(GLenum target, | 468 virtual void CopyTextureCHROMIUM(GLenum target, |
459 GLenum source_id, | 469 GLenum source_id, |
460 GLenum dest_id, | 470 GLenum dest_id, |
461 GLint level, | 471 GLint level, |
462 GLint internalformat, | 472 GLint internalformat, |
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516 GLuint overlay_texture_id, | 526 GLuint overlay_texture_id, |
517 GLint bounds_x, | 527 GLint bounds_x, |
518 GLint bounds_y, | 528 GLint bounds_y, |
519 GLint bounds_width, | 529 GLint bounds_width, |
520 GLint bounds_height, | 530 GLint bounds_height, |
521 GLfloat uv_x, | 531 GLfloat uv_x, |
522 GLfloat uv_y, | 532 GLfloat uv_y, |
523 GLfloat uv_width, | 533 GLfloat uv_width, |
524 GLfloat uv_height) OVERRIDE; | 534 GLfloat uv_height) OVERRIDE; |
525 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 535 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
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