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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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374 GLuint* ids) = 0; | 374 GLuint* ids) = 0; |
375 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, | 375 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, |
376 GLsizei n, | 376 GLsizei n, |
377 const GLuint* ids) = 0; | 377 const GLuint* ids) = 0; |
378 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, | 378 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, |
379 GLsizei n, | 379 GLsizei n, |
380 const GLuint* ids) = 0; | 380 const GLuint* ids) = 0; |
381 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) = 0; | 381 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) = 0; |
382 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0; | 382 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0; |
383 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0; | 383 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0; |
384 virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) = 0; | 384 virtual void* MapImageCHROMIUM(GLuint image_id) = 0; |
385 virtual void UnmapImageCHROMIUM(GLuint image_id) = 0; | 385 virtual void UnmapImageCHROMIUM(GLuint image_id) = 0; |
386 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 386 virtual void* MapBufferSubDataCHROMIUM(GLuint target, |
387 GLintptr offset, | 387 GLintptr offset, |
388 GLsizeiptr size, | 388 GLsizeiptr size, |
389 GLenum access) = 0; | 389 GLenum access) = 0; |
390 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) = 0; | 390 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) = 0; |
391 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | 391 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
392 GLint level, | 392 GLint level, |
393 GLint xoffset, | 393 GLint xoffset, |
394 GLint yoffset, | 394 GLint yoffset, |
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408 GLuint count, | 408 GLuint count, |
409 GLint* results, | 409 GLint* results, |
410 GLsizeiptr size) = 0; | 410 GLsizeiptr size) = 0; |
411 virtual void GetProgramInfoCHROMIUM(GLuint program, | 411 virtual void GetProgramInfoCHROMIUM(GLuint program, |
412 GLsizei bufsize, | 412 GLsizei bufsize, |
413 GLsizei* size, | 413 GLsizei* size, |
414 void* info) = 0; | 414 void* info) = 0; |
415 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; | 415 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; |
416 virtual GLuint CreateImageCHROMIUM(GLsizei width, | 416 virtual GLuint CreateImageCHROMIUM(GLsizei width, |
417 GLsizei height, | 417 GLsizei height, |
418 GLenum internalformat) = 0; | 418 GLenum internalformat, |
| 419 GLenum usage) = 0; |
419 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; | 420 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; |
420 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 421 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
421 GLenum pname, | 422 GLenum pname, |
422 GLint* params) = 0; | 423 GLint* params) = 0; |
423 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 424 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
424 GLsizei bufsize, | 425 GLsizei bufsize, |
425 GLsizei* length, | 426 GLsizei* length, |
426 char* source) = 0; | 427 char* source) = 0; |
427 virtual void PostSubBufferCHROMIUM(GLint x, | 428 virtual void PostSubBufferCHROMIUM(GLint x, |
428 GLint y, | 429 GLint y, |
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492 GLuint overlay_texture_id, | 493 GLuint overlay_texture_id, |
493 GLint bounds_x, | 494 GLint bounds_x, |
494 GLint bounds_y, | 495 GLint bounds_y, |
495 GLint bounds_width, | 496 GLint bounds_width, |
496 GLint bounds_height, | 497 GLint bounds_height, |
497 GLfloat uv_x, | 498 GLfloat uv_x, |
498 GLfloat uv_y, | 499 GLfloat uv_y, |
499 GLfloat uv_width, | 500 GLfloat uv_width, |
500 GLfloat uv_height) = 0; | 501 GLfloat uv_height) = 0; |
501 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 502 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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