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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "content/common/android/surface_texture_lookup.h" | 9 #include "content/common/android/surface_texture_lookup.h" |
10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 | 13 |
14 // static | 14 // static |
15 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( | 15 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( |
16 unsigned internalformat) { | 16 unsigned internalformat) { |
17 switch (internalformat) { | 17 switch (internalformat) { |
18 case GL_RGBA8_OES: | 18 case GL_RGBA8_OES: |
19 return true; | 19 return true; |
20 default: | 20 default: |
21 return false; | 21 return false; |
22 } | 22 } |
23 } | 23 } |
24 | 24 |
25 // static | 25 // static |
| 26 bool GpuMemoryBufferImplSurfaceTexture::IsUsageSupported(unsigned usage) { |
| 27 switch (usage) { |
| 28 case GL_IMAGE_MAP_CHROMIUM: |
| 29 return true; |
| 30 default: |
| 31 return false; |
| 32 } |
| 33 } |
| 34 |
| 35 // static |
26 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(unsigned internalformat) { | 36 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(unsigned internalformat) { |
27 switch (internalformat) { | 37 switch (internalformat) { |
28 case GL_RGBA8_OES: | 38 case GL_RGBA8_OES: |
29 return WINDOW_FORMAT_RGBA_8888; | 39 return WINDOW_FORMAT_RGBA_8888; |
30 default: | 40 default: |
31 NOTREACHED(); | 41 NOTREACHED(); |
32 return 0; | 42 return 0; |
33 } | 43 } |
34 } | 44 } |
35 | 45 |
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58 | 68 |
59 ANativeWindow_setBuffersGeometry(native_window_, | 69 ANativeWindow_setBuffersGeometry(native_window_, |
60 size_.width(), | 70 size_.width(), |
61 size_.height(), | 71 size_.height(), |
62 WindowFormat(internalformat_)); | 72 WindowFormat(internalformat_)); |
63 | 73 |
64 surface_texture_id_ = handle.surface_texture_id; | 74 surface_texture_id_ = handle.surface_texture_id; |
65 return true; | 75 return true; |
66 } | 76 } |
67 | 77 |
68 void* GpuMemoryBufferImplSurfaceTexture::Map(AccessMode mode) { | 78 void* GpuMemoryBufferImplSurfaceTexture::Map() { |
69 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); | 79 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); |
70 | 80 |
71 DCHECK(!mapped_); | 81 DCHECK(!mapped_); |
72 DCHECK(native_window_); | 82 DCHECK(native_window_); |
73 ANativeWindow_Buffer buffer; | 83 ANativeWindow_Buffer buffer; |
74 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 84 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
75 if (status) { | 85 if (status) { |
76 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 86 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
77 return NULL; | 87 return NULL; |
78 } | 88 } |
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95 | 105 |
96 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 106 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
97 const { | 107 const { |
98 gfx::GpuMemoryBufferHandle handle; | 108 gfx::GpuMemoryBufferHandle handle; |
99 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 109 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
100 handle.surface_texture_id = surface_texture_id_; | 110 handle.surface_texture_id = surface_texture_id_; |
101 return handle; | 111 return handle; |
102 } | 112 } |
103 | 113 |
104 } // namespace content | 114 } // namespace content |
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