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Side by Side Diff: ui/gfx/gpu_memory_buffer.h

Issue 255713008: Change glimage to accept a type. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Build Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_
7 7
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "ui/gfx/gfx_export.h" 10 #include "ui/gfx/gfx_export.h"
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58 EGLClientBuffer native_buffer; 58 EGLClientBuffer native_buffer;
59 SurfaceTextureId surface_texture_id; 59 SurfaceTextureId surface_texture_id;
60 #endif 60 #endif
61 }; 61 };
62 62
63 // This interface typically correspond to a type of shared memory that is also 63 // This interface typically correspond to a type of shared memory that is also
64 // shared with the GPU. A GPU memory buffer can be written to directly by 64 // shared with the GPU. A GPU memory buffer can be written to directly by
65 // regular CPU code, but can also be read by the GPU. 65 // regular CPU code, but can also be read by the GPU.
66 class GFX_EXPORT GpuMemoryBuffer { 66 class GFX_EXPORT GpuMemoryBuffer {
67 public: 67 public:
68 enum AccessMode { READ_ONLY, WRITE_ONLY, READ_WRITE };
69
70 GpuMemoryBuffer(); 68 GpuMemoryBuffer();
71 virtual ~GpuMemoryBuffer(); 69 virtual ~GpuMemoryBuffer();
72 70
73 // Maps the buffer into the client's address space so it can be written to by 71 // Maps the buffer into the client's address space so it can be written to by
74 // the CPU. This call may block, for instance if the GPU needs to finish 72 // the CPU. This call may block, for instance if the GPU needs to finish
75 // accessing the buffer or if CPU caches need to be synchronized. |mode| 73 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL
76 // indicate how the client intends to use the mapped buffer. Returns NULL on 74 // on failure.
77 // failure. 75 virtual void* Map() = 0;
78 virtual void* Map(AccessMode mode) = 0;
79 76
80 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after 77 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after
81 // this has been called. 78 // this has been called.
82 virtual void Unmap() = 0; 79 virtual void Unmap() = 0;
83 80
84 // Returns true iff the buffer is mapped. 81 // Returns true iff the buffer is mapped.
85 virtual bool IsMapped() const = 0; 82 virtual bool IsMapped() const = 0;
86 83
87 // Returns the stride in bytes for the buffer. 84 // Returns the stride in bytes for the buffer.
88 virtual uint32 GetStride() const = 0; 85 virtual uint32 GetStride() const = 0;
89 86
90 // Returns a platform specific handle for this buffer. 87 // Returns a platform specific handle for this buffer.
91 virtual GpuMemoryBufferHandle GetHandle() const = 0; 88 virtual GpuMemoryBufferHandle GetHandle() const = 0;
92 }; 89 };
93 90
94 } // namespace gfx 91 } // namespace gfx
95 92
96 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ 93 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_
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