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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
6 #include <GLES2/gl2chromium.h> | 6 #include <GLES2/gl2chromium.h> |
7 #include <GLES2/gl2ext.h> | 7 #include <GLES2/gl2ext.h> |
8 #include <GLES2/gl2extchromium.h> | 8 #include <GLES2/gl2extchromium.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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35 static const int kImageHeight = 32; | 35 static const int kImageHeight = 32; |
36 static const int kImageBytesPerPixel = 4; | 36 static const int kImageBytesPerPixel = 4; |
37 | 37 |
38 class MockGpuMemoryBuffer : public gfx::GpuMemoryBuffer { | 38 class MockGpuMemoryBuffer : public gfx::GpuMemoryBuffer { |
39 public: | 39 public: |
40 MockGpuMemoryBuffer(int width, int height) {} | 40 MockGpuMemoryBuffer(int width, int height) {} |
41 virtual ~MockGpuMemoryBuffer() { | 41 virtual ~MockGpuMemoryBuffer() { |
42 Die(); | 42 Die(); |
43 } | 43 } |
44 | 44 |
45 MOCK_METHOD1(Map, void*(gfx::GpuMemoryBuffer::AccessMode)); | 45 MOCK_METHOD0(Map, void*()); |
46 MOCK_METHOD0(Unmap, void()); | 46 MOCK_METHOD0(Unmap, void()); |
47 MOCK_CONST_METHOD0(IsMapped, bool()); | 47 MOCK_CONST_METHOD0(IsMapped, bool()); |
48 MOCK_CONST_METHOD0(GetStride, uint32()); | 48 MOCK_CONST_METHOD0(GetStride, uint32()); |
49 MOCK_CONST_METHOD0(GetHandle, gfx::GpuMemoryBufferHandle()); | 49 MOCK_CONST_METHOD0(GetHandle, gfx::GpuMemoryBufferHandle()); |
50 MOCK_METHOD0(Die, void()); | 50 MOCK_METHOD0(Die, void()); |
51 | 51 |
52 private: | 52 private: |
53 DISALLOW_COPY_AND_ASSIGN(MockGpuMemoryBuffer); | 53 DISALLOW_COPY_AND_ASSIGN(MockGpuMemoryBuffer); |
54 }; | 54 }; |
55 | 55 |
56 class MockGpuMemoryBufferFactory : public GpuMemoryBufferFactory { | 56 class MockGpuMemoryBufferFactory : public GpuMemoryBufferFactory { |
57 public: | 57 public: |
58 MockGpuMemoryBufferFactory() {} | 58 MockGpuMemoryBufferFactory() {} |
59 virtual ~MockGpuMemoryBufferFactory() {} | 59 virtual ~MockGpuMemoryBufferFactory() {} |
60 | 60 |
61 MOCK_METHOD3(CreateGpuMemoryBuffer, | 61 MOCK_METHOD4(CreateGpuMemoryBuffer, |
62 gfx::GpuMemoryBuffer*(size_t, size_t, unsigned)); | 62 gfx::GpuMemoryBuffer*(size_t, size_t, unsigned, unsigned)); |
63 | 63 |
64 private: | 64 private: |
65 DISALLOW_COPY_AND_ASSIGN(MockGpuMemoryBufferFactory); | 65 DISALLOW_COPY_AND_ASSIGN(MockGpuMemoryBufferFactory); |
66 }; | 66 }; |
67 | 67 |
68 class MockGpuMemoryBufferTest : public testing::Test { | 68 class MockGpuMemoryBufferTest : public testing::Test { |
69 protected: | 69 protected: |
70 virtual void SetUp() { | 70 virtual void SetUp() { |
71 GLManager::Options options; | 71 GLManager::Options options; |
72 image_manager_ = new ImageManager; | 72 image_manager_ = new ImageManager; |
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119 base::SharedMemory shared_memory; | 119 base::SharedMemory shared_memory; |
120 shared_memory.CreateAnonymous(bytes); | 120 shared_memory.CreateAnonymous(bytes); |
121 | 121 |
122 base::SharedMemoryHandle duped_shared_memory_handle; | 122 base::SharedMemoryHandle duped_shared_memory_handle; |
123 shared_memory.ShareToProcess(base::GetCurrentProcessHandle(), | 123 shared_memory.ShareToProcess(base::GetCurrentProcessHandle(), |
124 &duped_shared_memory_handle); | 124 &duped_shared_memory_handle); |
125 gfx::GpuMemoryBufferHandle handle; | 125 gfx::GpuMemoryBufferHandle handle; |
126 handle.type = gfx::SHARED_MEMORY_BUFFER; | 126 handle.type = gfx::SHARED_MEMORY_BUFFER; |
127 handle.handle = duped_shared_memory_handle; | 127 handle.handle = duped_shared_memory_handle; |
128 | 128 |
129 EXPECT_CALL(*gpu_memory_buffer_factory_.get(), CreateGpuMemoryBuffer( | 129 EXPECT_CALL(*gpu_memory_buffer_factory_.get(), |
130 kImageWidth, kImageHeight, GL_RGBA8_OES)) | 130 CreateGpuMemoryBuffer(kImageWidth, |
| 131 kImageHeight, |
| 132 GL_RGBA8_OES, |
| 133 GL_IMAGE_CPU_READ_WRITE_CHROMIUM)) |
131 .Times(1) | 134 .Times(1) |
132 .WillOnce(Return(gpu_memory_buffer)) | 135 .WillOnce(Return(gpu_memory_buffer)) |
133 .RetiresOnSaturation(); | 136 .RetiresOnSaturation(); |
134 EXPECT_CALL(*gpu_memory_buffer, GetHandle()) | 137 EXPECT_CALL(*gpu_memory_buffer, GetHandle()) |
135 .Times(1) | 138 .Times(1) |
136 .WillOnce(Return(handle)) | 139 .WillOnce(Return(handle)) |
137 .RetiresOnSaturation(); | 140 .RetiresOnSaturation(); |
138 | 141 |
139 // Create the image. This should add the image ID to the ImageManager. | 142 // Create the image. This should add the image ID to the ImageManager. |
140 GLuint image_id = glCreateImageCHROMIUM( | 143 GLuint image_id = glCreateImageCHROMIUM(kImageWidth, |
141 kImageWidth, kImageHeight, GL_RGBA8_OES); | 144 kImageHeight, |
| 145 GL_RGBA8_OES, |
| 146 GL_IMAGE_CPU_READ_WRITE_CHROMIUM); |
142 EXPECT_NE(0u, image_id); | 147 EXPECT_NE(0u, image_id); |
143 EXPECT_TRUE(image_manager_->LookupImage(image_id) != NULL); | 148 EXPECT_TRUE(image_manager_->LookupImage(image_id) != NULL); |
144 | 149 |
145 EXPECT_CALL(*gpu_memory_buffer, IsMapped()) | 150 EXPECT_CALL(*gpu_memory_buffer, IsMapped()) |
146 .WillOnce(Return(false)) | 151 .WillOnce(Return(false)) |
147 .RetiresOnSaturation(); | 152 .RetiresOnSaturation(); |
148 | 153 |
149 shared_memory.Map(bytes); | 154 shared_memory.Map(bytes); |
150 EXPECT_TRUE(shared_memory.memory()); | 155 EXPECT_TRUE(shared_memory.memory()); |
151 | 156 |
152 EXPECT_CALL(*gpu_memory_buffer, Map(gfx::GpuMemoryBuffer::READ_WRITE)) | 157 EXPECT_CALL(*gpu_memory_buffer, Map()) |
153 .Times(1) | 158 .Times(1) |
154 .WillOnce(Return(shared_memory.memory())) | 159 .WillOnce(Return(shared_memory.memory())) |
155 .RetiresOnSaturation(); | 160 .RetiresOnSaturation(); |
156 uint8* mapped_buffer = static_cast<uint8*>( | 161 uint8* mapped_buffer = static_cast<uint8*>(glMapImageCHROMIUM(image_id)); |
157 glMapImageCHROMIUM(image_id, GL_READ_WRITE)); | |
158 ASSERT_TRUE(mapped_buffer != NULL); | 162 ASSERT_TRUE(mapped_buffer != NULL); |
159 | 163 |
160 // Assign a value to each pixel. | 164 // Assign a value to each pixel. |
161 int stride = kImageWidth * kImageBytesPerPixel; | 165 int stride = kImageWidth * kImageBytesPerPixel; |
162 for (int x = 0; x < kImageWidth; ++x) { | 166 for (int x = 0; x < kImageWidth; ++x) { |
163 for (int y = 0; y < kImageHeight; ++y) { | 167 for (int y = 0; y < kImageHeight; ++y) { |
164 mapped_buffer[y * stride + x * kImageBytesPerPixel + 0] = pixels[0]; | 168 mapped_buffer[y * stride + x * kImageBytesPerPixel + 0] = pixels[0]; |
165 mapped_buffer[y * stride + x * kImageBytesPerPixel + 1] = pixels[1]; | 169 mapped_buffer[y * stride + x * kImageBytesPerPixel + 1] = pixels[1]; |
166 mapped_buffer[y * stride + x * kImageBytesPerPixel + 2] = pixels[2]; | 170 mapped_buffer[y * stride + x * kImageBytesPerPixel + 2] = pixels[2]; |
167 mapped_buffer[y * stride + x * kImageBytesPerPixel + 3] = pixels[3]; | 171 mapped_buffer[y * stride + x * kImageBytesPerPixel + 3] = pixels[3]; |
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200 | 204 |
201 // Destroy the image. | 205 // Destroy the image. |
202 EXPECT_CALL(*gpu_memory_buffer, Die()) | 206 EXPECT_CALL(*gpu_memory_buffer, Die()) |
203 .Times(1) | 207 .Times(1) |
204 .RetiresOnSaturation(); | 208 .RetiresOnSaturation(); |
205 glDestroyImageCHROMIUM(image_id); | 209 glDestroyImageCHROMIUM(image_id); |
206 } | 210 } |
207 | 211 |
208 } // namespace gles2 | 212 } // namespace gles2 |
209 } // namespace gpu | 213 } // namespace gpu |
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