Index: third_party/WebKit/Source/platform/graphics/BitmapImage.h |
diff --git a/third_party/WebKit/Source/platform/graphics/BitmapImage.h b/third_party/WebKit/Source/platform/graphics/BitmapImage.h |
index 3e74322e6732794ee12858f9f94218ad9e300eba..bde1926b7b0ed91b6bf6ee42a5eb43c4b81c6d78 100644 |
--- a/third_party/WebKit/Source/platform/graphics/BitmapImage.h |
+++ b/third_party/WebKit/Source/platform/graphics/BitmapImage.h |
@@ -120,14 +120,14 @@ class PLATFORM_EXPORT BitmapImage final : public Image { |
size_t currentFrame() const { return m_currentFrame; } |
size_t frameCount(); |
- sk_sp<SkImage> frameAtIndex(size_t); |
+ sk_sp<SkImage> frameAtIndex(size_t, const ColorBehavior&); |
bool frameIsCompleteAtIndex(size_t) const; |
float frameDurationAtIndex(size_t) const; |
bool frameHasAlphaAtIndex(size_t); |
ImageOrientation frameOrientationAtIndex(size_t); |
- sk_sp<SkImage> decodeAndCacheFrame(size_t index); |
+ sk_sp<SkImage> decodeAndCacheFrame(size_t index, const ColorBehavior&); |
void updateSize() const; |
// Returns the total number of bytes allocated for all framebuffers, i.e. |
@@ -191,6 +191,8 @@ class PLATFORM_EXPORT BitmapImage final : public Image { |
sk_sp<SkImage> |
m_cachedFrame; // A cached copy of the most recently-accessed frame. |
size_t m_cachedFrameIndex; // Index of the frame that is cached. |
+ ColorBehavior m_cachedFrameColorBehavior; // Color behavior that created the |
+ // cached frame. |
std::unique_ptr<Timer<BitmapImage>> m_frameTimer; |
int m_repetitionCount; // How many total animation loops we should do. This |