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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ObjectPaintProperties_h | 5 #ifndef ObjectPaintProperties_h |
6 #define ObjectPaintProperties_h | 6 #define ObjectPaintProperties_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "platform/geometry/LayoutPoint.h" | 9 #include "platform/geometry/LayoutPoint.h" |
10 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 10 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
11 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 11 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
12 #include "platform/graphics/paint/PaintChunkProperties.h" | 12 #include "platform/graphics/paint/PaintChunkProperties.h" |
13 #include "platform/graphics/paint/PropertyTreeState.h" | 13 #include "platform/graphics/paint/PropertyTreeState.h" |
14 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 14 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
15 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 15 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
16 #include "wtf/PassRefPtr.h" | 16 #include "wtf/PassRefPtr.h" |
17 #include "wtf/PtrUtil.h" | 17 #include "wtf/PtrUtil.h" |
18 #include "wtf/RefPtr.h" | 18 #include "wtf/RefPtr.h" |
19 #include <memory> | 19 #include <memory> |
20 | 20 |
| 21 #if DCHECK_IS_ON() |
| 22 #include "core/style/FilterOperations.h" |
| 23 #endif |
| 24 |
21 namespace blink { | 25 namespace blink { |
22 | 26 |
23 // This class stores property tree related information associated with a | 27 // This class stores property tree related information associated with a |
24 // LayoutObject. | 28 // LayoutObject. |
25 // Currently there are two groups of information: | 29 // Currently there are two groups of information: |
26 // 1. The set of property nodes created locally by this LayoutObject. | 30 // 1. The set of property nodes created locally by this LayoutObject. |
27 // 2. The set of property nodes (inherited, or created locally) and paint offset | 31 // 2. The set of property nodes (inherited, or created locally) and paint offset |
28 // that can be used to paint the border box of this LayoutObject (see: | 32 // that can be used to paint the border box of this LayoutObject (see: |
29 // localBorderBoxProperties). | 33 // localBorderBoxProperties). |
30 class CORE_EXPORT ObjectPaintProperties { | 34 class CORE_EXPORT ObjectPaintProperties { |
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276 if (m_scroll) | 280 if (m_scroll) |
277 cloned->m_scroll = m_scroll->clone(); | 281 cloned->m_scroll = m_scroll->clone(); |
278 if (m_localBorderBoxProperties) { | 282 if (m_localBorderBoxProperties) { |
279 auto& state = m_localBorderBoxProperties->propertyTreeState; | 283 auto& state = m_localBorderBoxProperties->propertyTreeState; |
280 cloned->m_localBorderBoxProperties = | 284 cloned->m_localBorderBoxProperties = |
281 wrapUnique(new PropertyTreeStateWithOffset( | 285 wrapUnique(new PropertyTreeStateWithOffset( |
282 m_localBorderBoxProperties->paintOffset, | 286 m_localBorderBoxProperties->paintOffset, |
283 PropertyTreeState(state.transform(), state.clip(), state.effect(), | 287 PropertyTreeState(state.transform(), state.clip(), state.effect(), |
284 state.scroll()))); | 288 state.scroll()))); |
285 } | 289 } |
| 290 cloned->setStyleFilterOperations(m_styleFilterOperations); |
286 return cloned; | 291 return cloned; |
287 } | 292 } |
| 293 |
| 294 // Used to check changes of filters, especially reference filters which are |
| 295 // ignored in EffectPaintPropertyNode::operator==() because we have no way to |
| 296 // check equality of SkImageFilter values. |
| 297 const FilterOperations& styleFilterOperations() const { |
| 298 return m_styleFilterOperations; |
| 299 } |
| 300 void setStyleFilterOperations(const FilterOperations& operations) { |
| 301 m_styleFilterOperations = operations; |
| 302 } |
| 303 DEFINE_INLINE_TRACE() { visitor->trace(m_styleFilterOperations); } |
288 #endif | 304 #endif |
289 | 305 |
290 private: | 306 private: |
291 ObjectPaintProperties() {} | 307 ObjectPaintProperties() {} |
292 | 308 |
293 // True if an existing property was deleted, false otherwise. | 309 // True if an existing property was deleted, false otherwise. |
294 template <typename PaintPropertyNode> | 310 template <typename PaintPropertyNode> |
295 bool clear(RefPtr<PaintPropertyNode>& field) { | 311 bool clear(RefPtr<PaintPropertyNode>& field) { |
296 if (field) { | 312 if (field) { |
297 field = nullptr; | 313 field = nullptr; |
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319 RefPtr<ClipPaintPropertyNode> m_innerBorderRadiusClip; | 335 RefPtr<ClipPaintPropertyNode> m_innerBorderRadiusClip; |
320 RefPtr<ClipPaintPropertyNode> m_overflowClip; | 336 RefPtr<ClipPaintPropertyNode> m_overflowClip; |
321 RefPtr<TransformPaintPropertyNode> m_perspective; | 337 RefPtr<TransformPaintPropertyNode> m_perspective; |
322 // TODO(pdr): Only LayoutSVGRoot needs this and it should be moved there. | 338 // TODO(pdr): Only LayoutSVGRoot needs this and it should be moved there. |
323 RefPtr<TransformPaintPropertyNode> m_svgLocalToBorderBoxTransform; | 339 RefPtr<TransformPaintPropertyNode> m_svgLocalToBorderBoxTransform; |
324 RefPtr<TransformPaintPropertyNode> m_scrollTranslation; | 340 RefPtr<TransformPaintPropertyNode> m_scrollTranslation; |
325 RefPtr<TransformPaintPropertyNode> m_scrollbarPaintOffset; | 341 RefPtr<TransformPaintPropertyNode> m_scrollbarPaintOffset; |
326 RefPtr<ScrollPaintPropertyNode> m_scroll; | 342 RefPtr<ScrollPaintPropertyNode> m_scroll; |
327 | 343 |
328 std::unique_ptr<PropertyTreeStateWithOffset> m_localBorderBoxProperties; | 344 std::unique_ptr<PropertyTreeStateWithOffset> m_localBorderBoxProperties; |
| 345 |
| 346 #if DCHECK_IS_ON() |
| 347 FilterOperations m_styleFilterOperations; |
| 348 #endif |
329 }; | 349 }; |
330 | 350 |
331 } // namespace blink | 351 } // namespace blink |
332 | 352 |
333 #endif // ObjectPaintProperties_h | 353 #endif // ObjectPaintProperties_h |
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