Index: third_party/WebKit/Source/core/paint/InlineFlowBoxPainter.cpp |
diff --git a/third_party/WebKit/Source/core/paint/InlineFlowBoxPainter.cpp b/third_party/WebKit/Source/core/paint/InlineFlowBoxPainter.cpp |
index e43cd13e2ab9ff2431feeb60e684d9fb39850522..335d17053fc224553eb9f6dda12dfb4709b43e02 100644 |
--- a/third_party/WebKit/Source/core/paint/InlineFlowBoxPainter.cpp |
+++ b/third_party/WebKit/Source/core/paint/InlineFlowBoxPainter.cpp |
@@ -181,7 +181,7 @@ LayoutRect InlineFlowBoxPainter::paintRectForImageStrip( |
// off. |
LayoutUnit logicalOffsetOnLine; |
LayoutUnit totalLogicalWidth; |
- if (direction == LTR) { |
+ if (direction == TextDirection::Ltr) { |
for (const InlineFlowBox* curr = m_inlineFlowBox.prevLineBox(); curr; |
curr = curr->prevLineBox()) |
logicalOffsetOnLine += curr->logicalWidth(); |
@@ -315,8 +315,8 @@ void InlineFlowBoxPainter::paintBoxDecorationBackground( |
// FIXME: What the heck do we do with RTL here? The math we're using is |
// obviously not right, but it isn't even clear how this should work at |
// all. |
- LayoutRect imageStripPaintRect = |
- paintRectForImageStrip(adjustedPaintOffset, frameRect.size(), LTR); |
+ LayoutRect imageStripPaintRect = paintRectForImageStrip( |
+ adjustedPaintOffset, frameRect.size(), TextDirection::Ltr); |
GraphicsContextStateSaver stateSaver(paintInfo.context); |
paintInfo.context.clip(adjustedClipRect); |
BoxPainter::paintBorder( |
@@ -401,8 +401,8 @@ void InlineFlowBoxPainter::paintMask(const PaintInfo& paintInfo, |
// We have a mask image that spans multiple lines. |
// FIXME: What the heck do we do with RTL here? The math we're using is |
// obviously not right, but it isn't even clear how this should work at all. |
- LayoutRect imageStripPaintRect = |
- paintRectForImageStrip(adjustedPaintOffset, frameRect.size(), LTR); |
+ LayoutRect imageStripPaintRect = paintRectForImageStrip( |
+ adjustedPaintOffset, frameRect.size(), TextDirection::Ltr); |
FloatRect clipRect(clipRectForNinePieceImageStrip( |
m_inlineFlowBox, maskNinePieceImage, paintRect)); |
GraphicsContextStateSaver stateSaver(paintInfo.context); |