Index: remoting/client/ios/example_view_controller.mm |
diff --git a/remoting/client/ios/example_view_controller.mm b/remoting/client/ios/example_view_controller.mm |
deleted file mode 100644 |
index 64fd9ac678507e7b0ce1e1106a22e9d0b700f695..0000000000000000000000000000000000000000 |
--- a/remoting/client/ios/example_view_controller.mm |
+++ /dev/null |
@@ -1,76 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#if !defined(__has_feature) || !__has_feature(objc_arc) |
-#error "This file requires ARC support." |
-#endif |
- |
-#import "remoting/client/ios/example_view_controller.h" |
- |
-#import "remoting/client/display/sys_opengl.h" |
- |
-@interface ExampleViewController() |
- |
-// Helper functions dealing with the GL Context. |
-- (void)setupGL; |
-- (void)tearDownGL; |
- |
-@end |
- |
-@implementation ExampleViewController |
- |
-#pragma mark - UIViewController |
- |
-- (void)viewDidLoad { |
- [super viewDidLoad]; |
- |
- _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
- static_cast<GLKView*>(self.view).context = _context; |
- |
- [self setupGL]; |
-} |
- |
-- (void)viewDidUnload { |
- [super viewDidUnload]; |
- [self tearDownGL]; |
- |
- if ([EAGLContext currentContext] == _context) { |
- [EAGLContext setCurrentContext:nil]; |
- } |
- _context = nil; |
-} |
- |
-- (void)setupGL { |
- [EAGLContext setCurrentContext:_context]; |
-} |
- |
-- (void)tearDownGL { |
- [EAGLContext setCurrentContext:_context]; |
-} |
- |
-- (void)viewWillAppear:(BOOL)animated { |
- [super viewWillAppear:animated]; |
-} |
- |
-- (void)viewDidAppear:(BOOL)animated { |
-} |
- |
-- (void)viewWillDisappear:(BOOL)animated { |
- [super viewWillDisappear:NO]; |
-} |
- |
-- (void)viewDidLayoutSubviews { |
- [super viewDidLayoutSubviews]; |
-} |
- |
-#pragma mark - GLKViewDelegate |
- |
-// In general, avoid expensive work in this function to maximize frame rate. |
-- (void)glkView:(GLKView*)view drawInRect:(CGRect)rect { |
- // Clear to give the background color. |
- glClearColor(0.0, 40.0, 0.0, 1.0); |
- glClear(GL_COLOR_BUFFER_BIT); |
-} |
- |
-@end |