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Side by Side Diff: remoting/client/ios/app_runtime.cc

Issue 2555803002: Adding the iOS app and integration example with GlRenderer. (Closed)
Patch Set: Adjusting how gl_renderer draws layers and added a demo app for CRD iOS. Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "remoting/client/ios/app_runtime.h"
6
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/logging.h"
10 #include "base/memory/ptr_util.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "jingle/glue/thread_wrapper.h"
13 #include "net/socket/client_socket_factory.h"
14 #include "remoting/base/chromium_url_request.h"
15 #include "remoting/base/url_request_context_getter.h"
16 #include "remoting/client/audio_player.h"
17 #include "remoting/client/client_status_logger.h"
18 #include "remoting/client/ios/bridge/client_proxy.h"
19 #include "remoting/proto/event.pb.h"
20 #include "remoting/protocol/chromium_port_allocator_factory.h"
21 #include "remoting/protocol/client_authentication_config.h"
22 #include "remoting/protocol/host_stub.h"
23 #include "remoting/protocol/negotiating_client_authenticator.h"
24 #include "remoting/protocol/transport_context.h"
25 #include "remoting/signaling/delegating_signal_strategy.h"
26
27 namespace remoting {
28 namespace ios {
29
30 AppRuntime::AppRuntime() {
31 if (!base::MessageLoop::current()) {
32 VLOG(1) << "Starting main message loop";
33 ui_loop_.reset(new base::MessageLoopForUI());
34 base::MessageLoopForUI::current()->Attach();
35 } else {
36 VLOG(1) << "Using existing main message loop";
37 ui_loop_.reset(base::MessageLoopForUI::current());
38 }
39
40 runtime_ = ChromotingClientRuntime::Create(ui_loop_.get());
41 }
42
43 AppRuntime::~AppRuntime() {
44 // need to stop things?
joedow 2016/12/19 23:56:26 Was this meant as a TODO?
45 }
46
47 } // namespace ios
48 } // namespace remoting
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