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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/client/gl_renderer.h" | 5 #include "remoting/client/gl_renderer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "remoting/client/gl_canvas.h" | 10 #include "remoting/client/gl_canvas.h" |
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| 96 // Set the background clear color to bright green for debugging purposes. | 96 // Set the background clear color to bright green for debugging purposes. |
| 97 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 97 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 98 #else | 98 #else |
| 99 // Set the background clear color to black. | 99 // Set the background clear color to black. |
| 100 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | 100 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
| 101 #endif | 101 #endif |
| 102 canvas_.reset(new GlCanvas(gl_version)); | 102 canvas_.reset(new GlCanvas(gl_version)); |
| 103 desktop_.SetCanvas(canvas_.get()); | 103 desktop_.SetCanvas(canvas_.get()); |
| 104 cursor_.SetCanvas(canvas_.get()); | 104 cursor_.SetCanvas(canvas_.get()); |
| 105 cursor_feedback_.SetCanvas(canvas_.get()); | 105 cursor_feedback_.SetCanvas(canvas_.get()); |
| 106 | |
| 107 for (std::vector<GlDrawable*>::const_iterator dii = drawables.begin(); | |
|
Sergey Ulanov
2016/12/19 23:50:21
use range loop with auto:
for (auto& drawable :
| |
| 108 dii != drawables.end(); dii++) { | |
| 109 (*dii)->SetCanvas(canvas_.get()); | |
| 110 } | |
| 106 } | 111 } |
| 107 | 112 |
| 108 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { | 113 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { |
| 109 DCHECK(thread_checker_.CalledOnValidThread()); | 114 DCHECK(thread_checker_.CalledOnValidThread()); |
| 110 if (!canvas_) { | 115 if (!canvas_) { |
| 111 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; | 116 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; |
| 112 return; | 117 return; |
| 113 } | 118 } |
| 114 canvas_->SetViewSize(view_width, view_height); | 119 canvas_->SetViewSize(view_width, view_height); |
| 115 RequestRender(); | 120 RequestRender(); |
| 116 } | 121 } |
| 117 | 122 |
| 118 void GlRenderer::OnSurfaceDestroyed() { | 123 void GlRenderer::OnSurfaceDestroyed() { |
| 119 DCHECK(thread_checker_.CalledOnValidThread()); | 124 DCHECK(thread_checker_.CalledOnValidThread()); |
| 120 cursor_feedback_.SetCanvas(nullptr); | 125 cursor_feedback_.SetCanvas(nullptr); |
| 121 cursor_.SetCanvas(nullptr); | 126 cursor_.SetCanvas(nullptr); |
| 122 desktop_.SetCanvas(nullptr); | 127 desktop_.SetCanvas(nullptr); |
| 128 for (std::vector<GlDrawable*>::const_iterator dii = drawables.begin(); | |
|
Sergey Ulanov
2016/12/19 23:50:21
for (auto& drawable : drawables)
| |
| 129 dii != drawables.end(); dii++) { | |
| 130 (*dii)->SetCanvas(nullptr); | |
| 131 } | |
| 123 canvas_.reset(); | 132 canvas_.reset(); |
| 124 } | 133 } |
| 125 | 134 |
| 126 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { | 135 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { |
| 127 return weak_ptr_; | 136 return weak_ptr_; |
| 128 } | 137 } |
| 129 | 138 |
| 130 void GlRenderer::RequestRender() { | 139 void GlRenderer::RequestRender() { |
| 131 DCHECK(thread_checker_.CalledOnValidThread()); | 140 DCHECK(thread_checker_.CalledOnValidThread()); |
| 132 if (render_scheduled_) { | 141 if (render_scheduled_) { |
| 133 return; | 142 return; |
| 134 } | 143 } |
| 135 base::ThreadTaskRunnerHandle::Get()->PostTask( | 144 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 136 FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); | 145 FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); |
| 137 render_scheduled_ = true; | 146 render_scheduled_ = true; |
| 138 } | 147 } |
| 139 | 148 |
| 149 void GlRenderer::AddDrawable(GlDrawable* d) { | |
|
Sergey Ulanov
2016/12/19 23:50:21
s/d/drawable
| |
| 150 d->SetCanvas(canvas_.get()); | |
| 151 drawables.push_back(d); | |
| 152 } | |
| 153 | |
| 140 void GlRenderer::OnRender() { | 154 void GlRenderer::OnRender() { |
| 141 DCHECK(thread_checker_.CalledOnValidThread()); | 155 DCHECK(thread_checker_.CalledOnValidThread()); |
| 142 render_scheduled_ = false; | 156 render_scheduled_ = false; |
| 143 if (!delegate_ || !delegate_->CanRenderFrame()) { | 157 if (!delegate_ || !delegate_->CanRenderFrame()) { |
| 144 return; | 158 return; |
| 145 } | 159 } |
| 146 | 160 |
| 147 if (canvas_) { | 161 if (canvas_) { |
| 148 glClear(GL_COLOR_BUFFER_BIT); | 162 glClear(GL_COLOR_BUFFER_BIT); |
| 149 | 163 |
| 150 // Layers will be drawn from bottom to top. | 164 // Layers will be drawn from bottom to top. |
| 151 desktop_.Draw(); | 165 desktop_.Draw(); |
| 152 | 166 |
| 153 // |cursor_feedback_| should be drawn before |cursor_| so that the cursor | 167 // |cursor_feedback_| should be drawn before |cursor_| so that the cursor |
| 154 // won't be covered by the feedback animation. | 168 // won't be covered by the feedback animation. |
| 155 if (cursor_feedback_.Draw()) { | 169 if (cursor_feedback_.Draw()) { |
| 156 RequestRender(); | 170 RequestRender(); |
| 157 } | 171 } |
| 158 | 172 |
| 159 cursor_.Draw(); | 173 cursor_.Draw(); |
| 174 | |
| 175 for (std::vector<GlDrawable*>::const_iterator dii = drawables.begin(); | |
|
Sergey Ulanov
2016/12/19 23:50:21
for (auto& drawable : drawables)
| |
| 176 dii != drawables.end(); dii++) { | |
| 177 (*dii)->Draw(); | |
| 178 } | |
| 160 } | 179 } |
| 161 | 180 |
| 162 delegate_->OnFrameRendered(); | 181 delegate_->OnFrameRendered(); |
| 163 | 182 |
| 164 while (!pending_done_callbacks_.empty()) { | 183 while (!pending_done_callbacks_.empty()) { |
| 165 pending_done_callbacks_.front().Run(); | 184 pending_done_callbacks_.front().Run(); |
| 166 pending_done_callbacks_.pop(); | 185 pending_done_callbacks_.pop(); |
| 167 } | 186 } |
| 168 } | 187 } |
| 169 | 188 |
| 170 } // namespace remoting | 189 } // namespace remoting |
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