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Side by Side Diff: remoting/client/gl_desktop.h

Issue 2555803002: Adding the iOS app and integration example with GlRenderer. (Closed)
Patch Set: Adjusting how gl_renderer draws layers and added a demo app for CRD iOS. Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_ 5 #ifndef REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_
6 #define REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_ 6 #define REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "remoting/client/gl_drawable.h"
12 #include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" 13 #include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h"
13 14
14 namespace webrtc { 15 namespace webrtc {
15 class DesktopFrame; 16 class DesktopFrame;
16 } // namespace webrtc 17 } // namespace webrtc
17 18
18 namespace remoting { 19 namespace remoting {
19 20
20 class GlCanvas; 21 class GlCanvas;
21 class GlRenderLayer; 22 class GlRenderLayer;
22 23
23 // This class draws the desktop on the canvas. 24 // This class draws the desktop on the canvas.
24 class GlDesktop { 25 class GlDesktop : public GlDrawable {
25 public: 26 public:
26 GlDesktop(); 27 GlDesktop();
27 virtual ~GlDesktop(); 28 ~GlDesktop() override;
28 29
29 // |frame| can be either a full frame or updated regions only frame. 30 // |frame| can be either a full frame or updated regions only frame.
30 void SetVideoFrame(const webrtc::DesktopFrame& frame); 31 void SetVideoFrame(const webrtc::DesktopFrame& frame);
31 32
32 // Sets the canvas on which the desktop will be drawn. Caller must feed a 33 // Sets the canvas on which the desktop will be drawn. Caller must feed a
33 // full desktop frame after calling this function. 34 // full desktop frame after calling this function.
34 // If |canvas| is nullptr, nothing will happen when calling Draw(). 35 // If |canvas| is nullptr, nothing will happen when calling Draw().
35 void SetCanvas(GlCanvas* canvas); 36 void SetCanvas(GlCanvas* canvas) override;
36 37
37 // Draws the desktop on the canvas. 38 // Draws the desktop on the canvas.
38 void Draw(); 39 void Draw() override;
39 40
40 private: 41 private:
41 struct GlDesktopTextureContainer; 42 struct GlDesktopTextureContainer;
42 43
43 void ReallocateTextures(const webrtc::DesktopSize& size); 44 void ReallocateTextures(const webrtc::DesktopSize& size);
44 45
45 std::vector<std::unique_ptr<GlDesktopTextureContainer>> textures_; 46 std::vector<std::unique_ptr<GlDesktopTextureContainer>> textures_;
46 47
47 webrtc::DesktopSize last_desktop_size_; 48 webrtc::DesktopSize last_desktop_size_;
48 int max_texture_size_ = 0; 49 int max_texture_size_ = 0;
49 GlCanvas* canvas_ = nullptr; 50 GlCanvas* canvas_ = nullptr;
50 51
51 DISALLOW_COPY_AND_ASSIGN(GlDesktop); 52 DISALLOW_COPY_AND_ASSIGN(GlDesktop);
52 }; 53 };
53 54
54 } // namespace remoting 55 } // namespace remoting
55 56
56 #endif // REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_ 57 #endif // REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_
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