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Side by Side Diff: remoting/client/ios/display/gl_display_handler.h

Issue 2555803002: Adding the iOS app and integration example with GlRenderer. (Closed)
Patch Set: Cleaning up gl_display_handler for chromium. Created 3 years, 11 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
6 #define REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
7
joedow 2017/01/25 23:16:28 #include <memory> for unique_ptr usage
8 #import "remoting/client/display/sys_opengl.h"
9 #include "remoting/client/client_context.h"
10 #include "remoting/protocol/frame_consumer.h"
11 #include "remoting/protocol/video_renderer.h"
12
13 namespace remoting {
14 namespace ios {
15
16 class AppRuntime;
17
18 } // namespace ios
19 } // namespace remoting
20
21 @interface GlDisplayHandler : NSObject {
22 }
23
24 - (id)initWithRuntime:(remoting::ios::AppRuntime*)runtime;
25
26 - (void)created;
27 - (void)glkView:(GLKView*)view drawInRect:(CGRect)rect;
28 - (std::unique_ptr<remoting::protocol::VideoRenderer>)CreateVideoRenderer;
29
30 @end
31
32 #endif // REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
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