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Side by Side Diff: cc/tiles/tile_draw_info.h

Issue 2555743004: Delay activation/draw on GPU tile work completion (Closed)
Patch Set: rebase compile fix Created 3 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILES_TILE_DRAW_INFO_H_ 5 #ifndef CC_TILES_TILE_DRAW_INFO_H_
6 #define CC_TILES_TILE_DRAW_INFO_H_ 6 #define CC_TILES_TILE_DRAW_INFO_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/trace_event/trace_event_argument.h" 10 #include "base/trace_event/trace_event_argument.h"
11 #include "cc/resources/platform_color.h" 11 #include "cc/resources/platform_color.h"
12 #include "cc/resources/resource_provider.h" 12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/scoped_resource.h" 13 #include "cc/resources/scoped_resource.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 // This class holds all the state relevant to drawing a tile. 17 // This class holds all the state relevant to drawing a tile.
18 class CC_EXPORT TileDrawInfo { 18 class CC_EXPORT TileDrawInfo {
19 public: 19 public:
20 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, OOM_MODE }; 20 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, OOM_MODE };
21 21
22 TileDrawInfo(); 22 TileDrawInfo();
23 ~TileDrawInfo(); 23 ~TileDrawInfo();
24 24
25 Mode mode() const { return mode_; } 25 Mode mode() const { return mode_; }
26 26
27 bool IsReadyToDraw() const { 27 bool IsReadyToDraw() const {
28 switch (mode_) { 28 switch (mode_) {
29 case RESOURCE_MODE: 29 case RESOURCE_MODE:
30 return !!resource_; 30 return is_resource_ready_to_draw_;
31 case SOLID_COLOR_MODE: 31 case SOLID_COLOR_MODE:
32 case OOM_MODE: 32 case OOM_MODE:
33 return true; 33 return true;
34 } 34 }
35 NOTREACHED(); 35 NOTREACHED();
36 return false; 36 return false;
37 } 37 }
38 bool NeedsRaster() const { 38 bool NeedsRaster() const {
39 switch (mode_) { 39 switch (mode_) {
40 case RESOURCE_MODE: 40 case RESOURCE_MODE:
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 inline bool has_resource() const { return !!resource_; } 74 inline bool has_resource() const { return !!resource_; }
75 75
76 inline bool has_compressed_resource() const { 76 inline bool has_compressed_resource() const {
77 return resource_ ? IsResourceFormatCompressed(resource_->format()) : false; 77 return resource_ ? IsResourceFormatCompressed(resource_->format()) : false;
78 } 78 }
79 79
80 void SetSolidColorForTesting(SkColor color) { set_solid_color(color); } 80 void SetSolidColorForTesting(SkColor color) { set_solid_color(color); }
81 81
82 void AsValueInto(base::trace_event::TracedValue* state) const; 82 void AsValueInto(base::trace_event::TracedValue* state) const;
83 83
84 void set_was_ever_ready_to_draw() { was_ever_ready_to_draw_ = true; }
85 void set_was_ever_used_to_draw() { was_ever_used_to_draw_ = true; } 84 void set_was_ever_used_to_draw() { was_ever_used_to_draw_ = true; }
86 void set_was_a_prepaint_tile() { was_a_prepaint_tile_ = true; } 85 void set_was_a_prepaint_tile() { was_a_prepaint_tile_ = true; }
87 86
88 private: 87 private:
89 friend class Tile; 88 friend class Tile;
90 friend class TileManager; 89 friend class TileManager;
91 90
92 void set_use_resource() { mode_ = RESOURCE_MODE; } 91 const Resource* resource() const { return resource_; }
92
93 void set_resource(Resource* resource) {
94 mode_ = RESOURCE_MODE;
95 is_resource_ready_to_draw_ = false;
96 resource_ = resource;
97 }
98
99 void set_resource_ready_for_draw() {
100 is_resource_ready_to_draw_ = true;
101 was_ever_ready_to_draw_ = true;
102 }
103
104 Resource* TakeResource();
93 105
94 void set_solid_color(const SkColor& color) { 106 void set_solid_color(const SkColor& color) {
95 mode_ = SOLID_COLOR_MODE; 107 mode_ = SOLID_COLOR_MODE;
96 solid_color_ = color; 108 solid_color_ = color;
109 was_ever_ready_to_draw_ = true;
97 } 110 }
98 111
99 void set_oom() { mode_ = OOM_MODE; } 112 void set_oom() { mode_ = OOM_MODE; }
100 113
101 Mode mode_; 114 Mode mode_ = RESOURCE_MODE;
102 SkColor solid_color_; 115 SkColor solid_color_ = SK_ColorWHITE;
103 Resource* resource_; 116 Resource* resource_ = nullptr;
104 bool contents_swizzled_; 117 bool contents_swizzled_ = false;
118 bool is_resource_ready_to_draw_ = false;
105 119
106 // Used for gathering UMA stats. 120 // Used for gathering UMA stats.
107 bool was_ever_ready_to_draw_ : 1; 121 bool was_ever_ready_to_draw_ : 1;
108 bool was_ever_used_to_draw_ : 1; 122 bool was_ever_used_to_draw_ : 1;
109 bool was_a_prepaint_tile_ : 1; 123 bool was_a_prepaint_tile_ : 1;
110 }; 124 };
111 125
112 } // namespace cc 126 } // namespace cc
113 127
114 #endif // CC_TILES_TILE_DRAW_INFO_H_ 128 #endif // CC_TILES_TILE_DRAW_INFO_H_
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