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Side by Side Diff: gpu/ipc/host/shader_disk_cache_unittest.cc

Issue 2555693005: gpu: Move ShaderDiskCache into //gpu/ipc/host component. (Closed)
Patch Set: tot merge Created 4 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/files/scoped_temp_dir.h" 5 #include "base/files/scoped_temp_dir.h"
6 #include "base/macros.h" 6 #include "base/macros.h"
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "base/message_loop/message_loop.h"
8 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
9 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
10 #include "content/browser/browser_thread_impl.h" 11 #include "gpu/ipc/host/shader_disk_cache.h"
11 #include "content/browser/gpu/shader_disk_cache.h"
12 #include "content/public/test/test_browser_thread_bundle.h"
13 #include "net/base/test_completion_callback.h" 12 #include "net/base/test_completion_callback.h"
14 #include "testing/gtest/include/gtest/gtest.h" 13 #include "testing/gtest/include/gtest/gtest.h"
15 14
16 namespace content { 15 namespace gpu {
17 namespace { 16 namespace {
18 17
19 const int kDefaultClientId = 42; 18 const int kDefaultClientId = 42;
20 const char kCacheKey[] = "key"; 19 const char kCacheKey[] = "key";
21 const char kCacheValue[] = "cached value"; 20 const char kCacheValue[] = "cached value";
22 21
23 } // namespace 22 } // namespace
24 23
25 class ShaderDiskCacheTest : public testing::Test { 24 class ShaderDiskCacheTest : public testing::Test {
26 public: 25 public:
27 ShaderDiskCacheTest() 26 ShaderDiskCacheTest()
28 : thread_bundle_(content::TestBrowserThreadBundle::IO_MAINLOOP) { 27 : cache_thread_("CacheThread") {
29 factory_ = base::MakeUnique<ShaderCacheFactory>( 28 base::Thread::Options options;
30 BrowserThread::GetTaskRunnerForThread(BrowserThread::CACHE)); 29 options.message_loop_type = base::MessageLoop::TYPE_IO;
30 CHECK(cache_thread_.StartWithOptions(options));
31 factory_ =
32 base::MakeUnique<ShaderCacheFactory>(cache_thread_.task_runner());
31 } 33 }
32 34
33 ~ShaderDiskCacheTest() override {} 35 ~ShaderDiskCacheTest() override {}
34 36
35 const base::FilePath& cache_path() { return temp_dir_.GetPath(); } 37 const base::FilePath& cache_path() { return temp_dir_.GetPath(); }
36 38
37 void InitCache() { 39 void InitCache() {
38 ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); 40 ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
39 factory_->SetCacheInfo(kDefaultClientId, cache_path()); 41 factory_->SetCacheInfo(kDefaultClientId, cache_path());
40 } 42 }
41 43
42 ShaderCacheFactory* factory() { return factory_.get(); } 44 ShaderCacheFactory* factory() { return factory_.get(); }
43 45
44 private: 46 private:
45 void TearDown() override { factory_->RemoveCacheInfo(kDefaultClientId); } 47 void TearDown() override { factory_->RemoveCacheInfo(kDefaultClientId); }
46 48
47 std::unique_ptr<ShaderCacheFactory> factory_; 49 std::unique_ptr<ShaderCacheFactory> factory_;
48 base::ScopedTempDir temp_dir_; 50 base::ScopedTempDir temp_dir_;
49 content::TestBrowserThreadBundle thread_bundle_; 51 base::Thread cache_thread_;
52 base::MessageLoopForIO message_loop_;
50 53
51 DISALLOW_COPY_AND_ASSIGN(ShaderDiskCacheTest); 54 DISALLOW_COPY_AND_ASSIGN(ShaderDiskCacheTest);
52 }; 55 };
53 56
54 TEST_F(ShaderDiskCacheTest, ClearsCache) { 57 TEST_F(ShaderDiskCacheTest, ClearsCache) {
55 InitCache(); 58 InitCache();
56 59
57 scoped_refptr<ShaderDiskCache> cache = factory()->Get(kDefaultClientId); 60 scoped_refptr<ShaderDiskCache> cache = factory()->Get(kDefaultClientId);
58 ASSERT_TRUE(cache.get() != NULL); 61 ASSERT_TRUE(cache.get() != NULL);
59 62
60 net::TestCompletionCallback available_cb; 63 net::TestCompletionCallback available_cb;
61 int rv = cache->SetAvailableCallback(available_cb.callback()); 64 int rv = cache->SetAvailableCallback(available_cb.callback());
62 ASSERT_EQ(net::OK, available_cb.GetResult(rv)); 65 ASSERT_EQ(net::OK, available_cb.GetResult(rv));
63 EXPECT_EQ(0, cache->Size()); 66 EXPECT_EQ(0, cache->Size());
64 67
65 cache->Cache(kCacheKey, kCacheValue); 68 cache->Cache(kCacheKey, kCacheValue);
66 69
67 net::TestCompletionCallback complete_cb; 70 net::TestCompletionCallback complete_cb;
68 rv = cache->SetCacheCompleteCallback(complete_cb.callback()); 71 rv = cache->SetCacheCompleteCallback(complete_cb.callback());
69 ASSERT_EQ(net::OK, complete_cb.GetResult(rv)); 72 ASSERT_EQ(net::OK, complete_cb.GetResult(rv));
70 EXPECT_EQ(1, cache->Size()); 73 EXPECT_EQ(1, cache->Size());
71 74
72 base::Time time; 75 base::Time time;
73 net::TestCompletionCallback clear_cb; 76 net::TestCompletionCallback clear_cb;
74 rv = cache->Clear(time, time, clear_cb.callback()); 77 rv = cache->Clear(time, time, clear_cb.callback());
75 ASSERT_EQ(net::OK, clear_cb.GetResult(rv)); 78 ASSERT_EQ(net::OK, clear_cb.GetResult(rv));
76 EXPECT_EQ(0, cache->Size()); 79 EXPECT_EQ(0, cache->Size());
77 }; 80 };
78 81
79 } // namespace content 82 } // namespace gpu
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