Index: third_party/WebKit/Source/core/dom/ModuleMap.h |
diff --git a/third_party/WebKit/Source/core/dom/ModuleMap.h b/third_party/WebKit/Source/core/dom/ModuleMap.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7616b2e36fa165c7ee4edc2f08250b51cb034b7d |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ModuleMap_h |
+#define ModuleMap_h |
+ |
+#include "bindings/core/v8/ScriptModule.h" |
+#include "core/fetch/ResourceOwner.h" |
+#include "core/loader/resource/ScriptResource.h" |
+#include "platform/heap/Handle.h" |
+#include "platform/weborigin/KURL.h" |
+#include "platform/weborigin/KURLHash.h" |
+#include "wtf/HashMap.h" |
+#include "wtf/HashTableDeletedValueType.h" |
+ |
+namespace blink { |
+ |
+class ModuleLoader; |
+class ResourceFetcher; |
+class ScriptController; |
+class ModuleLoaderRegistry; |
+ |
+// A ModuleLoader is responsible for loading a single ScriptModule. |
+// |
+// A ModuleLoader constructs and emit FetchRequest to RequestFetcher (via |
+// ScriptResource::fetch). |
+// Then, it keeps track of the fetch progress by being a ScriptResourceClient. |
+// |
+// either a module script, null (used to represent failed fetches), or a |
dominicc (has gone to gerrit)
2016/12/19 10:07:51
still some disfluency here
|
+// placeholder value "fetching". Module maps are used to ensure that imported |
+// JavaScript modules are only fetched, parsed, and evaluated once per |
+// Document or worker. |
+class ModuleLoader final : public GarbageCollectedFinalized<ModuleLoader>, |
+ public ResourceOwner<ScriptResource> { |
+ WTF_MAKE_NONCOPYABLE(ModuleLoader); |
+ USING_GARBAGE_COLLECTED_MIXIN(ModuleLoader); |
+ |
+ enum class State { |
+ Initial, |
+ // FetchRequest is being processed, and ModuleLoader hasn't |
+ // notifyFinished(). |
+ Fetching, |
+ // Finished successfully or w/ error. |
+ Finished, |
+ }; |
+ |
+ public: |
+ class Client : public GarbageCollectedMixin { |
+ private: |
+ friend class ModuleLoader; |
+ virtual void notifyFinished(ScriptModule) = 0; |
+ }; |
+ // Call via ModuleLoaderRegistry::fetch. |
+ static ModuleLoader* fetch(const KURL&, |
+ ScriptController*, |
+ ResourceFetcher*, |
+ ModuleLoaderRegistry*, |
+ Client*); |
+ |
+ ~ModuleLoader() = default; |
+ |
+ bool isFetching() const { return m_state == State::Fetching; } |
dominicc (has gone to gerrit)
2016/12/19 10:07:51
Why not just have a state() accessor?
kouhei (in TOK)
2016/12/19 11:19:59
I'm not sure if we want to expose all internal sta
|
+ bool hasFinished() const { return m_state == State::Finished; } |
+ |
+ DECLARE_TRACE(); |
+ |
+ private: |
+ explicit ModuleLoader(const KURL&, |
+ ScriptController*, |
+ ModuleLoaderRegistry*, |
+ Client*); |
+ |
+ void fetchInternal(ResourceFetcher*); |
+ |
+ void advanceState(State newState); |
+ |
+ // Implements ScriptResourceClient |
+ void notifyFinished(Resource*) override; |
+ String debugName() const override { return "ModuleLoader"; } |
+ |
+ // TODO(kouhei): May be this method should live in ModuleResource? or should |
+ // it be here to consolidate the spec impl code in ModuleMap.cpp? |
+ static bool wasModuleLoadSuccessful(Resource*); |
+ |
+ KURL m_url; |
+ Member<ScriptController> m_scriptController; |
+ State m_state = State::Initial; |
+ bool m_wasLoadSuccessful = true; |
dominicc (has gone to gerrit)
2016/12/19 10:07:51
Maybe it's more robust to represent this in m_stat
kouhei (in TOK)
2016/12/19 11:19:59
This flag is no longer used. Let me remove this fl
kouhei (in TOK)
2016/12/20 10:47:35
Done.
|
+ ScriptModule m_scriptModule; |
+ Member<ModuleLoaderRegistry> m_registry; |
+ Member<Client> m_client; |
+}; |
+ |
+// ModuleLoaderRegistry keeps active ModuleLoaders alive. |
+class ModuleLoaderRegistry : public GarbageCollected<ModuleLoaderRegistry> { |
+ public: |
+ static ModuleLoaderRegistry* create() { return new ModuleLoaderRegistry; } |
+ DECLARE_TRACE(); |
+ |
+ ModuleLoader* fetch(const KURL&, |
+ ScriptController*, |
+ ResourceFetcher*, |
+ ModuleLoader::Client*); |
+ |
+ private: |
+ ModuleLoaderRegistry() = default; |
+ |
+ friend class ModuleLoader; |
+ void releaseFinishedLoader(ModuleLoader*); |
+ |
+ HeapHashSet<Member<ModuleLoader>> m_activeLoaders; |
+}; |
+ |
+class ModuleMap : public GarbageCollected<ModuleMap> { |
+ WTF_MAKE_NONCOPYABLE(ModuleMap); |
+ class Entry; |
+ class LoaderHost; |
+ |
+ public: |
+ class Client : public GarbageCollectedMixin { |
+ private: |
+ friend class ModuleMap::Entry; |
dominicc (has gone to gerrit)
2016/12/19 10:07:51
Inline module scripts aren't entered into the map!
kouhei (in TOK)
2016/12/19 11:20:00
Ack. Let this be Modulator::Client after ModuleMap
|
+ virtual void notifyFinished(ScriptModule) = 0; |
+ }; |
+ |
+ static ModuleMap* create(ScriptController* controller, |
+ ResourceFetcher* fetcher) { |
+ return new ModuleMap(controller, fetcher); |
+ } |
+ DECLARE_TRACE(); |
+ |
+ // https://html.spec.whatwg.org/#fetch-a-single-module-script |
+ void fetchSingle( |
+ const KURL&, |
+ Client* |
dominicc (has gone to gerrit)
2016/12/19 10:07:51
Yay. I guess we shouldn't just use a callback beca
kouhei (in TOK)
2016/12/19 11:20:00
Callback supports Oilpan, but via Persistent, whic
|
+ /*, a fetch client settings object, a destination, a cryptographic nonce, a parser state, a credentials mode, a module map settings object, a referrer, and a top-level module fetch flag*/); |
+ |
+ private: |
+ ModuleMap(ScriptController*, ResourceFetcher*); |
+ ModuleMap() = delete; |
+ |
+ using MapImpl = HeapHashMap<KURL, Member<Entry>>; |
+ |
+ // A module map is a map of absolute URLs to map entry. |
+ MapImpl m_map; |
+ |
+ // Below should be moved to the modulator. |
+ Member<ScriptController> m_scriptController; |
+ Member<ResourceFetcher> m_fetcher; |
+ Member<ModuleLoaderRegistry> m_loaderRegistry; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif |