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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" | 5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/stack_trace.h" | 8 #include "base/debug/stack_trace.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
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| 484 helper_.CheckOnValidThread(); | 484 helper_.CheckOnValidThread(); |
| 485 if (helper_.IsShutdown() || MainThreadOnly().renderer_backgrounded) | 485 if (helper_.IsShutdown() || MainThreadOnly().renderer_backgrounded) |
| 486 return; | 486 return; |
| 487 | 487 |
| 488 MainThreadOnly().renderer_backgrounded = true; | 488 MainThreadOnly().renderer_backgrounded = true; |
| 489 | 489 |
| 490 base::TimeTicks now = tick_clock()->NowTicks(); | 490 base::TimeTicks now = tick_clock()->NowTicks(); |
| 491 MainThreadOnly().foreground_main_thread_load_tracker.Pause(now); | 491 MainThreadOnly().foreground_main_thread_load_tracker.Pause(now); |
| 492 MainThreadOnly().background_main_thread_load_tracker.Resume(now); | 492 MainThreadOnly().background_main_thread_load_tracker.Resume(now); |
| 493 | 493 |
| 494 task_queue_throttler()->IncreaseThrottleRefCount( | |
|
alex clarke (OOO till 29th)
2016/12/06 18:20:12
This is going to fight with UpdatePolicyLocked.
W
| |
| 495 default_timer_task_runner_.get()); | |
| 496 | |
| 494 if (!MainThreadOnly().timer_queue_suspension_when_backgrounded_enabled) | 497 if (!MainThreadOnly().timer_queue_suspension_when_backgrounded_enabled) |
| 495 return; | 498 return; |
| 496 | 499 |
| 497 suspend_timers_when_backgrounded_closure_.Cancel(); | 500 suspend_timers_when_backgrounded_closure_.Cancel(); |
| 498 base::TimeDelta suspend_timers_when_backgrounded_delay = | 501 base::TimeDelta suspend_timers_when_backgrounded_delay = |
| 499 base::TimeDelta::FromMilliseconds( | 502 base::TimeDelta::FromMilliseconds( |
| 500 kSuspendTimersWhenBackgroundedDelayMillis); | 503 kSuspendTimersWhenBackgroundedDelayMillis); |
| 501 control_task_runner_->PostDelayedTask( | 504 control_task_runner_->PostDelayedTask( |
| 502 FROM_HERE, suspend_timers_when_backgrounded_closure_.callback(), | 505 FROM_HERE, suspend_timers_when_backgrounded_closure_.callback(), |
| 503 suspend_timers_when_backgrounded_delay); | 506 suspend_timers_when_backgrounded_delay); |
| 504 } | 507 } |
| 505 | 508 |
| 506 void RendererSchedulerImpl::OnRendererForegrounded() { | 509 void RendererSchedulerImpl::OnRendererForegrounded() { |
| 507 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 510 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
| 508 "RendererSchedulerImpl::OnRendererForegrounded"); | 511 "RendererSchedulerImpl::OnRendererForegrounded"); |
| 509 helper_.CheckOnValidThread(); | 512 helper_.CheckOnValidThread(); |
| 510 if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded) | 513 if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded) |
| 511 return; | 514 return; |
| 512 | 515 |
| 513 MainThreadOnly().renderer_backgrounded = false; | 516 MainThreadOnly().renderer_backgrounded = false; |
| 514 MainThreadOnly().renderer_suspended = false; | 517 MainThreadOnly().renderer_suspended = false; |
| 515 | 518 |
| 519 task_queue_throttler()->DecreaseThrottleRefCount( | |
| 520 default_timer_task_runner_.get()); | |
| 521 | |
| 516 base::TimeTicks now = tick_clock()->NowTicks(); | 522 base::TimeTicks now = tick_clock()->NowTicks(); |
| 517 MainThreadOnly().foreground_main_thread_load_tracker.Resume(now); | 523 MainThreadOnly().foreground_main_thread_load_tracker.Resume(now); |
| 518 MainThreadOnly().background_main_thread_load_tracker.Pause(now); | 524 MainThreadOnly().background_main_thread_load_tracker.Pause(now); |
| 519 | 525 |
| 520 suspend_timers_when_backgrounded_closure_.Cancel(); | 526 suspend_timers_when_backgrounded_closure_.Cancel(); |
| 521 ResumeTimerQueueWhenForegroundedOrResumed(); | 527 ResumeTimerQueueWhenForegroundedOrResumed(); |
| 522 } | 528 } |
| 523 | 529 |
| 524 void RendererSchedulerImpl::OnAudioStateChanged() { | 530 void RendererSchedulerImpl::OnAudioStateChanged() { |
| 525 bool is_audio_playing = false; | 531 bool is_audio_playing = false; |
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| 1808 case TimeDomainType::VIRTUAL: | 1814 case TimeDomainType::VIRTUAL: |
| 1809 return "virtual"; | 1815 return "virtual"; |
| 1810 default: | 1816 default: |
| 1811 NOTREACHED(); | 1817 NOTREACHED(); |
| 1812 return nullptr; | 1818 return nullptr; |
| 1813 } | 1819 } |
| 1814 } | 1820 } |
| 1815 | 1821 |
| 1816 } // namespace scheduler | 1822 } // namespace scheduler |
| 1817 } // namespace blink | 1823 } // namespace blink |
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