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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
| 6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/handles.h" | 9 #include "src/handles.h" |
| 10 #include "src/safepoint-table.h" | 10 #include "src/safepoint-table.h" |
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| 1104 int LookupExceptionHandlerInTable(int* data); | 1104 int LookupExceptionHandlerInTable(int* data); |
| 1105 | 1105 |
| 1106 // Determine the code for the frame. | 1106 // Determine the code for the frame. |
| 1107 Code* unchecked_code() const override; | 1107 Code* unchecked_code() const override; |
| 1108 | 1108 |
| 1109 // Accessors. | 1109 // Accessors. |
| 1110 Object* wasm_instance() const; | 1110 Object* wasm_instance() const; |
| 1111 uint32_t function_index() const; | 1111 uint32_t function_index() const; |
| 1112 Script* script() const override; | 1112 Script* script() const override; |
| 1113 int position() const override; | 1113 int position() const override; |
| 1114 bool at_to_number_conversion() const; |
| 1114 | 1115 |
| 1115 static WasmFrame* cast(StackFrame* frame) { | 1116 static WasmFrame* cast(StackFrame* frame) { |
| 1116 DCHECK(frame->is_wasm()); | 1117 DCHECK(frame->is_wasm()); |
| 1117 return static_cast<WasmFrame*>(frame); | 1118 return static_cast<WasmFrame*>(frame); |
| 1118 } | 1119 } |
| 1119 | 1120 |
| 1120 protected: | 1121 protected: |
| 1121 inline explicit WasmFrame(StackFrameIteratorBase* iterator); | 1122 inline explicit WasmFrame(StackFrameIteratorBase* iterator); |
| 1122 | 1123 |
| 1123 Address GetCallerStackPointer() const override; | 1124 Address GetCallerStackPointer() const override; |
| 1124 | 1125 |
| 1125 private: | 1126 private: |
| 1126 friend class StackFrameIteratorBase; | 1127 friend class StackFrameIteratorBase; |
| 1127 }; | 1128 }; |
| 1128 | 1129 |
| 1129 class WasmToJsFrame : public StubFrame { | 1130 class WasmToJsFrame : public StubFrame { |
| 1130 public: | 1131 public: |
| 1131 Type type() const override { return WASM_TO_JS; } | 1132 Type type() const override { return WASM_TO_JS; } |
| 1132 | 1133 |
| 1133 protected: | 1134 protected: |
| 1134 inline explicit WasmToJsFrame(StackFrameIteratorBase* iterator); | 1135 inline explicit WasmToJsFrame(StackFrameIteratorBase* iterator); |
| 1135 | 1136 |
| 1136 private: | 1137 private: |
| 1138 void ComputeCallerState(State* state) const override; |
| 1139 |
| 1137 friend class StackFrameIteratorBase; | 1140 friend class StackFrameIteratorBase; |
| 1138 }; | 1141 }; |
| 1139 | 1142 |
| 1140 class JsToWasmFrame : public StubFrame { | 1143 class JsToWasmFrame : public StubFrame { |
| 1141 public: | 1144 public: |
| 1142 Type type() const override { return JS_TO_WASM; } | 1145 Type type() const override { return JS_TO_WASM; } |
| 1143 | 1146 |
| 1144 protected: | 1147 protected: |
| 1145 inline explicit JsToWasmFrame(StackFrameIteratorBase* iterator); | 1148 inline explicit JsToWasmFrame(StackFrameIteratorBase* iterator); |
| 1146 | 1149 |
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| 1365 | 1368 |
| 1366 | 1369 |
| 1367 // Reads all frames on the current stack and copies them into the current | 1370 // Reads all frames on the current stack and copies them into the current |
| 1368 // zone memory. | 1371 // zone memory. |
| 1369 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 1372 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
| 1370 | 1373 |
| 1371 } // namespace internal | 1374 } // namespace internal |
| 1372 } // namespace v8 | 1375 } // namespace v8 |
| 1373 | 1376 |
| 1374 #endif // V8_FRAMES_H_ | 1377 #endif // V8_FRAMES_H_ |
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