Index: third_party/WebKit/Source/core/html/Float32ImageData.h |
diff --git a/third_party/WebKit/Source/core/html/ImageData.h b/third_party/WebKit/Source/core/html/Float32ImageData.h |
similarity index 58% |
copy from third_party/WebKit/Source/core/html/ImageData.h |
copy to third_party/WebKit/Source/core/html/Float32ImageData.h |
index 206671a1b48fba1f7b1937dc4cb78414fcb93f8b..6777d8ae40e9596616babfb0f819d64a6543ef19 100644 |
--- a/third_party/WebKit/Source/core/html/ImageData.h |
+++ b/third_party/WebKit/Source/core/html/Float32ImageData.h |
@@ -26,45 +26,60 @@ |
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
-#ifndef ImageData_h |
-#define ImageData_h |
+#ifndef Float32ImageData_h |
+#define Float32ImageData_h |
#include "bindings/core/v8/ScriptWrappable.h" |
#include "core/CoreExport.h" |
#include "core/dom/DOMTypedArray.h" |
+#include "core/html/ImageData.h" |
Justin Novosad
2016/12/08 18:16:34
Why is this needed?
zakerinasab
2016/12/08 20:40:52
To have access to ImageDataColorSpace enum and str
|
#include "core/imagebitmap/ImageBitmapSource.h" |
#include "platform/geometry/IntRect.h" |
#include "platform/geometry/IntSize.h" |
#include "platform/heap/Handle.h" |
#include "wtf/Compiler.h" |
+#include "wtf/text/WTFString.h" |
namespace blink { |
class ExceptionState; |
class ImageBitmapOptions; |
-class CORE_EXPORT ImageData final : public GarbageCollectedFinalized<ImageData>, |
- public ScriptWrappable, |
- public ImageBitmapSource { |
+class CORE_EXPORT Float32ImageData final |
+ : public GarbageCollectedFinalized<Float32ImageData>, |
+ public ScriptWrappable, |
+ public ImageBitmapSource { |
DEFINE_WRAPPERTYPEINFO(); |
public: |
- static ImageData* create(const IntSize&); |
- static ImageData* create(const IntSize&, DOMUint8ClampedArray*); |
- static ImageData* create(unsigned width, unsigned height, ExceptionState&); |
- static ImageData* create(DOMUint8ClampedArray*, |
- unsigned width, |
- ExceptionState&); |
- static ImageData* create(DOMUint8ClampedArray*, |
- unsigned width, |
- unsigned height, |
- ExceptionState&); |
+ static Float32ImageData* create(const IntSize&); |
+ static Float32ImageData* create(const IntSize&, DOMFloat32Array*); |
+ static Float32ImageData* create(unsigned width, |
+ unsigned height, |
+ ExceptionState&); |
+ static Float32ImageData* create(unsigned width, |
+ unsigned height, |
+ String colorSpace, |
+ ExceptionState&); |
+ static Float32ImageData* create(DOMFloat32Array*, |
+ unsigned width, |
+ ExceptionState&); |
+ static Float32ImageData* create(DOMFloat32Array*, |
+ unsigned width, |
+ unsigned height, |
+ ExceptionState&); |
+ static Float32ImageData* create(DOMFloat32Array*, |
+ unsigned width, |
+ unsigned height, |
+ String colorSpace, |
+ ExceptionState&); |
IntSize size() const { return m_size; } |
int width() const { return m_size.width(); } |
int height() const { return m_size.height(); } |
- const DOMUint8ClampedArray* data() const { return m_data.get(); } |
- DOMUint8ClampedArray* data() { return m_data.get(); } |
+ String colorSpace() const { return m_colorSpace; } |
+ const DOMFloat32Array* data() const { return m_data.get(); } |
+ DOMFloat32Array* data() { return m_data.get(); } |
// ImageBitmapSource implementation |
IntSize bitmapSourceSize() const override { return m_size; } |
@@ -82,17 +97,25 @@ class CORE_EXPORT ImageData final : public GarbageCollectedFinalized<ImageData>, |
v8::Local<v8::Object> wrapper) override; |
private: |
- ImageData(const IntSize&, DOMUint8ClampedArray*); |
+ Float32ImageData(const IntSize&, |
+ DOMFloat32Array*, |
+ String = kLegacyImageDataColorSpaceName); |
- static bool validateConstructorArguments(DOMUint8ClampedArray*, |
+ static bool validateConstructorArguments(DOMFloat32Array*, |
unsigned width, |
unsigned&, |
ExceptionState&); |
+ static bool validateConstructorArguments(DOMFloat32Array*, |
+ unsigned width, |
+ unsigned&, |
+ String, |
+ ExceptionState&); |
IntSize m_size; |
- Member<DOMUint8ClampedArray> m_data; |
+ String m_colorSpace; |
Justin Novosad
2016/12/08 18:16:35
You should not store this as a string. Use an enum
zakerinasab
2016/12/08 20:40:52
This is an older version. Fixed now.
|
+ Member<DOMFloat32Array> m_data; |
}; |
} // namespace blink |
-#endif // ImageData_h |
+#endif // Float32ImageData_h |