Index: third_party/WebKit/Source/core/html/Float32ImageData.cpp |
diff --git a/third_party/WebKit/Source/core/html/Float32ImageData.cpp b/third_party/WebKit/Source/core/html/Float32ImageData.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..389896de8ff1cdd62a62c214a920d59f072a796e |
--- /dev/null |
+++ b/third_party/WebKit/Source/core/html/Float32ImageData.cpp |
@@ -0,0 +1,215 @@ |
+/* |
+ * Copyright (C) 2016 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
+ * its contributors may be used to endorse or promote products derived |
+ * from this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "core/html/Float32ImageData.h" |
+ |
+#include "bindings/core/v8/ExceptionState.h" |
+#include "bindings/core/v8/V8Float32Array.h" |
+#include "core/dom/ExceptionCode.h" |
+#include "core/frame/ImageBitmap.h" |
+#include "core/imagebitmap/ImageBitmapOptions.h" |
+#include "platform/RuntimeEnabledFeatures.h" |
+#include "wtf/CheckedNumeric.h" |
+ |
+namespace blink { |
+ |
+bool Float32ImageData::validateConstructorArguments( |
+ const unsigned& paramFlags, |
+ const IntSize* size, |
+ const unsigned& width, |
+ const unsigned& height, |
+ const DOMFloat32Array* data, |
+ const String* colorSpace, |
+ ExceptionState* exceptionState) { |
+ return ImageData::validateConstructorArguments<DOMFloat32Array>( |
+ paramFlags, size, width, height, data, colorSpace, exceptionState, |
+ kFloat32ImageData); |
+} |
+ |
+DOMFloat32Array* Float32ImageData::allocateAndValidateFloat32Array( |
+ const unsigned& length, |
+ ExceptionState* exceptionState) { |
+ return ImageData::allocateAndValidateDataArray<DOMFloat32Array>( |
+ length, exceptionState, kFloat32ImageData); |
+} |
+ |
+Float32ImageData* Float32ImageData::create(const IntSize& size) { |
+ if (!Float32ImageData::validateConstructorArguments(kParamSize, &size)) |
+ return nullptr; |
+ DOMFloat32Array* dataArray = |
+ Float32ImageData::allocateAndValidateFloat32Array(4 * size.width() * |
+ size.height()); |
+ return dataArray ? new Float32ImageData(size, dataArray) : nullptr; |
+} |
+ |
+Float32ImageData* Float32ImageData::create(const IntSize& size, |
+ DOMFloat32Array* dataArray) { |
+ if (!Float32ImageData::validateConstructorArguments(kParamSize | kParamData, |
+ &size, 0, 0, dataArray)) |
+ return nullptr; |
+ return new Float32ImageData(size, dataArray); |
+} |
+ |
+Float32ImageData* Float32ImageData::create(unsigned width, |
+ unsigned height, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments( |
+ kParamWidth | kParamHeight, nullptr, width, height, nullptr, nullptr, |
+ &exceptionState)) |
+ return nullptr; |
+ DOMFloat32Array* dataArray = |
+ Float32ImageData::allocateAndValidateFloat32Array(4 * width * height, |
+ &exceptionState); |
+ return dataArray ? new Float32ImageData(IntSize(width, height), dataArray) |
+ : nullptr; |
+} |
+ |
+Float32ImageData* Float32ImageData::create(DOMFloat32Array* data, |
+ unsigned width, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments(kParamData | kParamWidth, |
+ nullptr, width, 0, data, |
+ nullptr, &exceptionState)) |
+ return nullptr; |
+ unsigned height = data->length() / (width * 4); |
+ return new Float32ImageData(IntSize(width, height), data); |
+} |
+ |
+Float32ImageData* Float32ImageData::create(DOMFloat32Array* data, |
+ unsigned width, |
+ unsigned height, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments( |
+ kParamData | kParamWidth | kParamHeight, nullptr, width, height, data, |
+ nullptr, &exceptionState)) |
+ return nullptr; |
+ return new Float32ImageData(IntSize(width, height), data); |
+} |
+ |
+Float32ImageData* Float32ImageData::create(unsigned width, |
+ unsigned height, |
+ String colorSpace, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments( |
+ kParamWidth | kParamHeight | kParamColorSpace, nullptr, width, height, |
+ nullptr, &colorSpace, &exceptionState)) |
+ return nullptr; |
+ |
+ DOMFloat32Array* dataArray = |
+ Float32ImageData::allocateAndValidateFloat32Array(4 * width * height, |
+ &exceptionState); |
+ return dataArray ? new Float32ImageData(IntSize(width, height), dataArray, |
+ colorSpace) |
+ : nullptr; |
+} |
+ |
+Float32ImageData* Float32ImageData::create(DOMFloat32Array* data, |
+ unsigned width, |
+ String colorSpace, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments( |
+ kParamData | kParamWidth | kParamColorSpace, nullptr, width, 0, data, |
+ &colorSpace, &exceptionState)) |
+ return nullptr; |
+ unsigned height = data->length() / (width * 4); |
+ return new Float32ImageData(IntSize(width, height), data, colorSpace); |
+} |
+ |
+Float32ImageData* Float32ImageData::create(DOMFloat32Array* data, |
+ unsigned width, |
+ unsigned height, |
+ String colorSpace, |
+ ExceptionState& exceptionState) { |
+ if (!Float32ImageData::validateConstructorArguments( |
+ kParamData | kParamWidth | kParamHeight | kParamColorSpace, nullptr, |
+ width, height, data, &colorSpace, &exceptionState)) |
+ return nullptr; |
+ return new Float32ImageData(IntSize(width, height), data, colorSpace); |
+} |
+ |
+// TODO(zakerinasab): Fix this when ImageBitmap color correction code is landed. |
+// Tip: If the source Image Data has a color space, createImageBitmap must |
+// respect this color space even when no color space tag is passed to it. |
+ScriptPromise Float32ImageData::createImageBitmap( |
+ ScriptState* scriptState, |
+ EventTarget& eventTarget, |
+ Optional<IntRect> cropRect, |
+ const ImageBitmapOptions& options, |
+ ExceptionState& exceptionState) { |
+ if ((cropRect && |
+ !ImageBitmap::isSourceSizeValid(cropRect->width(), cropRect->height(), |
+ exceptionState)) || |
+ !ImageBitmap::isSourceSizeValid(bitmapSourceSize().width(), |
+ bitmapSourceSize().height(), |
+ exceptionState)) |
+ return ScriptPromise(); |
+ if (data()->bufferBase()->isNeutered()) { |
+ exceptionState.throwDOMException(InvalidStateError, |
+ "The source data has been neutered."); |
Justin Novosad
2016/12/16 18:38:11
We now prefer the term "detached" instead of neute
zakerinasab1
2016/12/19 19:57:39
Done.
|
+ return ScriptPromise(); |
+ } |
+ if (!ImageBitmap::isResizeOptionValid(options, exceptionState)) |
+ return ScriptPromise(); |
+ return ImageBitmapSource::fulfillImageBitmap( |
+ scriptState, ImageBitmap::create(this, cropRect, options)); |
+} |
+ |
+v8::Local<v8::Object> Float32ImageData::associateWithWrapper( |
+ v8::Isolate* isolate, |
+ const WrapperTypeInfo* wrapperType, |
+ v8::Local<v8::Object> wrapper) { |
+ wrapper = |
+ ScriptWrappable::associateWithWrapper(isolate, wrapperType, wrapper); |
+ |
+ if (!wrapper.IsEmpty() && m_data.get()) { |
+ // Create a V8 Float32Array object and set the "data" property |
+ // of the Float32ImageData object to the created v8 object, eliminating the |
+ // C++ callback when accessing the "data" property. |
+ v8::Local<v8::Value> pixelArray = toV8(m_data.get(), wrapper, isolate); |
+ if (pixelArray.IsEmpty() || |
+ !v8CallBoolean(wrapper->DefineOwnProperty( |
+ isolate->GetCurrentContext(), v8AtomicString(isolate, "data"), |
+ pixelArray, v8::ReadOnly))) |
+ return v8::Local<v8::Object>(); |
+ } |
+ return wrapper; |
+} |
+ |
+Float32ImageData::Float32ImageData(const IntSize& size, |
+ DOMFloat32Array* dataArray, |
+ String colorSpaceName) |
+ : m_size(size), |
+ m_colorSpace(ImageData::getImageDataColorSpace(colorSpaceName)), |
+ m_data(dataArray) { |
+ DCHECK_GE(size.width(), 0); |
+ DCHECK_GE(size.height(), 0); |
+ SECURITY_CHECK(static_cast<unsigned>(size.width() * size.height() * 4) <= |
+ m_data->length()); |
+} |
+ |
+} // namespace blink |