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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/webgl/WebGL2RenderingContextBase.h" | 5 #include "modules/webgl/WebGL2RenderingContextBase.h" |
6 | 6 |
7 #include "bindings/modules/v8/WebGLAny.h" | 7 #include "bindings/modules/v8/WebGLAny.h" |
8 #include "core/dom/DOMException.h" | 8 #include "core/dom/DOMException.h" |
9 #include "core/frame/ImageBitmap.h" | 9 #include "core/frame/ImageBitmap.h" |
10 #include "core/html/Float32ImageData.h" | |
Justin Novosad
2016/12/08 18:16:35
Why?
zakerinasab
2016/12/08 20:40:52
Removed for now.
| |
10 #include "core/html/HTMLCanvasElement.h" | 11 #include "core/html/HTMLCanvasElement.h" |
11 #include "core/html/HTMLImageElement.h" | 12 #include "core/html/HTMLImageElement.h" |
12 #include "core/html/HTMLVideoElement.h" | 13 #include "core/html/HTMLVideoElement.h" |
13 #include "core/html/ImageData.h" | 14 #include "core/html/ImageData.h" |
14 #include "gpu/GLES2/gl2extchromium.h" | 15 #include "gpu/GLES2/gl2extchromium.h" |
15 #include "gpu/command_buffer/client/gles2_interface.h" | 16 #include "gpu/command_buffer/client/gles2_interface.h" |
16 #include "modules/webgl/WebGLActiveInfo.h" | 17 #include "modules/webgl/WebGLActiveInfo.h" |
17 #include "modules/webgl/WebGLBuffer.h" | 18 #include "modules/webgl/WebGLBuffer.h" |
18 #include "modules/webgl/WebGLFenceSync.h" | 19 #include "modules/webgl/WebGLFenceSync.h" |
19 #include "modules/webgl/WebGLFramebuffer.h" | 20 #include "modules/webgl/WebGLFramebuffer.h" |
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4940 | 4941 |
4941 void WebGL2RenderingContextBase:: | 4942 void WebGL2RenderingContextBase:: |
4942 DrawingBufferClientRestorePixelUnpackBufferBinding() { | 4943 DrawingBufferClientRestorePixelUnpackBufferBinding() { |
4943 if (!contextGL()) | 4944 if (!contextGL()) |
4944 return; | 4945 return; |
4945 contextGL()->BindBuffer(GL_PIXEL_UNPACK_BUFFER, | 4946 contextGL()->BindBuffer(GL_PIXEL_UNPACK_BUFFER, |
4946 objectOrZero(m_boundPixelUnpackBuffer.get())); | 4947 objectOrZero(m_boundPixelUnpackBuffer.get())); |
4947 } | 4948 } |
4948 | 4949 |
4949 } // namespace blink | 4950 } // namespace blink |
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