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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | 5 #ifndef CC_INPUT_SINGLE_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ |
| 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | 6 #define CC_INPUT_SINGLE_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/time/time.h" |
| 11 #include "cc/base/cc_export.h" | 12 #include "cc/base/cc_export.h" |
| 12 #include "cc/input/scrollbar_animation_controller.h" | 13 #include "cc/input/scrollbar.h" |
| 14 #include "cc/layers/layer_impl.h" |
| 15 #include "cc/layers/scrollbar_layer_impl_base.h" |
| 16 #include "ui/gfx/geometry/vector2d_f.h" |
| 13 | 17 |
| 14 namespace cc { | 18 namespace cc { |
| 15 | 19 |
| 16 // Scrollbar animation that partially fades and thins after an idle delay, | 20 class ScrollbarAnimationControllerClient; |
| 17 // and reacts to mouse movements. | 21 |
| 18 class CC_EXPORT ScrollbarAnimationControllerThinning | 22 // ScrollbarAnimationControllerThinning for one scrollbar |
| 19 : public ScrollbarAnimationController { | 23 class CC_EXPORT SingleScrollbarAnimationControllerThinning { |
| 20 public: | 24 public: |
| 21 static std::unique_ptr<ScrollbarAnimationControllerThinning> Create( | 25 static std::unique_ptr<SingleScrollbarAnimationControllerThinning> Create( |
| 22 int scroll_layer_id, | 26 int scroll_layer_id, |
| 27 ScrollbarOrientation orientation, |
| 23 ScrollbarAnimationControllerClient* client, | 28 ScrollbarAnimationControllerClient* client, |
| 24 base::TimeDelta delay_before_starting, | |
| 25 base::TimeDelta resize_delay_before_starting, | |
| 26 base::TimeDelta fade_duration, | |
| 27 base::TimeDelta thinning_duration); | 29 base::TimeDelta thinning_duration); |
| 28 | 30 |
| 29 ~ScrollbarAnimationControllerThinning() override; | 31 ~SingleScrollbarAnimationControllerThinning() {} |
| 30 | 32 |
| 31 void set_mouse_move_distance_for_test(float distance) { | 33 void set_mouse_move_distance_for_test(float distance) { |
| 32 mouse_move_distance_to_trigger_animation_ = distance; | 34 mouse_move_distance_to_trigger_animation_ = distance; |
| 33 } | 35 } |
| 34 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; } | 36 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; } |
| 35 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; } | 37 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; } |
| 38 bool captured() const { return captured_; } |
| 36 | 39 |
| 37 void DidScrollUpdate(bool on_resize) override; | 40 bool Animate(base::TimeTicks now); |
| 38 void DidScrollEnd() override; | 41 void StartAnimation(); |
| 42 void StopAnimation(); |
| 39 | 43 |
| 40 void DidMouseDown() override; | 44 void UpdateThumbThicknessScale(); |
| 41 void DidMouseUp() override; | |
| 42 void DidMouseLeave() override; | |
| 43 void DidMouseMoveNear(float distance) override; | |
| 44 bool ScrollbarsHidden() const override; | |
| 45 | 45 |
| 46 protected: | 46 void DidMouseDown(); |
| 47 ScrollbarAnimationControllerThinning( | 47 void DidMouseUp(); |
| 48 void DidMouseLeave(); |
| 49 void DidMouseMoveNear(float distance); |
| 50 |
| 51 private: |
| 52 SingleScrollbarAnimationControllerThinning( |
| 48 int scroll_layer_id, | 53 int scroll_layer_id, |
| 54 ScrollbarOrientation orientation, |
| 49 ScrollbarAnimationControllerClient* client, | 55 ScrollbarAnimationControllerClient* client, |
| 50 base::TimeDelta delay_before_starting, | |
| 51 base::TimeDelta resize_delay_before_starting, | |
| 52 base::TimeDelta fade_duration, | |
| 53 base::TimeDelta thinning_duration); | 56 base::TimeDelta thinning_duration); |
| 54 | 57 |
| 55 void RunAnimationFrame(float progress) override; | 58 float AnimationProgressAtTime(base::TimeTicks now); |
| 56 const base::TimeDelta& Duration() override; | 59 void RunAnimationFrame(float progress); |
| 60 const base::TimeDelta& Duration(); |
| 57 | 61 |
| 58 private: | |
| 59 // Describes whether the current animation should INCREASE (thicken) | 62 // Describes whether the current animation should INCREASE (thicken) |
| 60 // a bar or DECREASE it (thin). | 63 // a bar or DECREASE it (thin). |
| 61 enum AnimationChange { NONE, INCREASE, DECREASE }; | 64 enum AnimationChange { NONE, INCREASE, DECREASE }; |
| 62 enum AnimatingProperty { OPACITY, THICKNESS }; | |
| 63 float ThumbThicknessScaleAt(float progress); | 65 float ThumbThicknessScaleAt(float progress); |
| 66 |
| 64 float AdjustScale(float new_value, | 67 float AdjustScale(float new_value, |
| 65 float current_value, | 68 float current_value, |
| 66 AnimationChange animation_change, | 69 AnimationChange animation_change, |
| 67 float min_value, | 70 float min_value, |
| 68 float max_value); | 71 float max_value); |
| 69 void ApplyOpacity(float opacity); | |
| 70 void ApplyThumbThicknessScale(float thumb_thickness_scale); | 72 void ApplyThumbThicknessScale(float thumb_thickness_scale); |
| 71 | 73 |
| 72 void SetCurrentAnimatingProperty(AnimatingProperty property); | 74 ScrollbarAnimationControllerClient* client_; |
| 73 | 75 |
| 74 float opacity_; | 76 base::TimeTicks last_awaken_time_; |
| 77 bool is_animating_; |
| 78 |
| 79 int scroll_layer_id_; |
| 80 |
| 81 ScrollbarOrientation orientation_; |
| 75 bool captured_; | 82 bool captured_; |
| 76 bool mouse_is_over_scrollbar_; | 83 bool mouse_is_over_scrollbar_; |
| 77 bool mouse_is_near_scrollbar_; | 84 bool mouse_is_near_scrollbar_; |
| 78 // Are we narrowing or thickening the bars. | 85 // Are we narrowing or thickening the bars. |
| 79 AnimationChange thickness_change_; | 86 AnimationChange thickness_change_; |
| 80 // How close should the mouse be to the scrollbar before we thicken it. | 87 // How close should the mouse be to the scrollbar before we thicken it. |
| 81 float mouse_move_distance_to_trigger_animation_; | 88 float mouse_move_distance_to_trigger_animation_; |
| 82 | 89 |
| 83 base::TimeDelta fade_duration_; | |
| 84 base::TimeDelta thinning_duration_; | 90 base::TimeDelta thinning_duration_; |
| 85 | 91 |
| 86 AnimatingProperty current_animating_property_; | 92 DISALLOW_COPY_AND_ASSIGN(SingleScrollbarAnimationControllerThinning); |
| 87 | |
| 88 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning); | |
| 89 }; | 93 }; |
| 90 | 94 |
| 91 } // namespace cc | 95 } // namespace cc |
| 92 | 96 |
| 93 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | 97 #endif // CC_INPUT_SINGLE_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ |
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