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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
6 | 6 |
7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires | 64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires |
65 // physical coordinates for boxes, but "physical coordinates with flipped | 65 // physical coordinates for boxes, but "physical coordinates with flipped |
66 // block-flow direction" for non-boxes for which we don't need to flip.) | 66 // block-flow direction" for non-boxes for which we don't need to flip.) |
67 // TODO(wangxianzhu): Avoid containingBlock(). | 67 // TODO(wangxianzhu): Avoid containingBlock(). |
68 object.containingBlock()->flipForWritingMode(rect); | 68 object.containingBlock()->flipForWritingMode(rect); |
69 } | 69 } |
70 } | 70 } |
71 | 71 |
72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | 72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { |
73 // In SPv2, visual rects are in the space of their local transform node. | 73 // In SPv2, visual rects are in the space of their local transform node. |
74 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); | 74 // For SVG, the input rect is in local SVG coordinates in which paint |
| 75 // offset doesn't apply. |
| 76 if (!object.isSVG() || object.isSVGRoot()) |
| 77 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); |
75 // Use enclosingIntRect to ensure the final visual rect will cover the | 78 // Use enclosingIntRect to ensure the final visual rect will cover the |
76 // rect in source coordinates no matter if the painting will use pixel | 79 // rect in source coordinates no matter if the painting will use pixel |
77 // snapping. | 80 // snapping. |
78 return LayoutRect(enclosingIntRect(rect)); | 81 return LayoutRect(enclosingIntRect(rect)); |
79 } | 82 } |
80 | 83 |
81 LayoutRect result; | 84 LayoutRect result; |
82 if (context.forcedSubtreeInvalidationFlags & | 85 if (context.forcedSubtreeInvalidationFlags & |
83 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { | 86 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { |
84 result = slowMapToVisualRectInAncestorSpace( | 87 result = slowMapToVisualRectInAncestorSpace( |
85 object, *context.paintInvalidationContainer, rect); | 88 object, *context.paintInvalidationContainer, rect); |
86 } else if (object == context.paintInvalidationContainer) { | 89 } else if (object == context.paintInvalidationContainer) { |
87 result = LayoutRect(rect); | 90 result = LayoutRect(rect); |
88 } else { | 91 } else { |
89 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); | 92 // For non-root SVG, the input rect is in local SVG coordinates in which |
90 if ((!object.isSVG() || object.isSVGRoot()) && !rect.isEmpty()) { | 93 // paint offset doesn't apply. |
| 94 if (!object.isSVG() || object.isSVGRoot()) { |
| 95 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); |
91 // Use enclosingIntRect to ensure the final visual rect will cover the | 96 // Use enclosingIntRect to ensure the final visual rect will cover the |
92 // rect in source coordinates no matter if the painting will use pixel | 97 // rect in source coordinates no matter if the painting will use pixel |
93 // snapping. | 98 // snapping. |
94 rect = enclosingIntRect(rect); | 99 rect = enclosingIntRect(rect); |
95 } | 100 } |
96 | 101 |
97 PropertyTreeState currentTreeState( | 102 PropertyTreeState currentTreeState( |
98 context.treeBuilderContext.current.transform, | 103 context.treeBuilderContext.current.transform, |
99 context.treeBuilderContext.current.clip, | 104 context.treeBuilderContext.current.clip, |
100 context.treeBuilderContext.currentEffect, | 105 context.treeBuilderContext.currentEffect, |
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433 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 438 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; |
434 } | 439 } |
435 | 440 |
436 void PaintInvalidator::processPendingDelayedPaintInvalidations() { | 441 void PaintInvalidator::processPendingDelayedPaintInvalidations() { |
437 for (auto target : m_pendingDelayedPaintInvalidations) | 442 for (auto target : m_pendingDelayedPaintInvalidations) |
438 target->getMutableForPainting().setShouldDoFullPaintInvalidation( | 443 target->getMutableForPainting().setShouldDoFullPaintInvalidation( |
439 PaintInvalidationDelayedFull); | 444 PaintInvalidationDelayedFull); |
440 } | 445 } |
441 | 446 |
442 } // namespace blink | 447 } // namespace blink |
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