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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintInvalidator.cpp

Issue 2554743002: Avoid double paint offset of SVGForeignObject visual rect (Closed)
Patch Set: Rebaseline bugzilla-5669.html Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintInvalidator.h" 5 #include "core/paint/PaintInvalidator.h"
6 6
7 #include "core/editing/FrameSelection.h" 7 #include "core/editing/FrameSelection.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/frame/Settings.h" 10 #include "core/frame/Settings.h"
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64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires 64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires
65 // physical coordinates for boxes, but "physical coordinates with flipped 65 // physical coordinates for boxes, but "physical coordinates with flipped
66 // block-flow direction" for non-boxes for which we don't need to flip.) 66 // block-flow direction" for non-boxes for which we don't need to flip.)
67 // TODO(wangxianzhu): Avoid containingBlock(). 67 // TODO(wangxianzhu): Avoid containingBlock().
68 object.containingBlock()->flipForWritingMode(rect); 68 object.containingBlock()->flipForWritingMode(rect);
69 } 69 }
70 } 70 }
71 71
72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { 72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
73 // In SPv2, visual rects are in the space of their local transform node. 73 // In SPv2, visual rects are in the space of their local transform node.
74 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); 74 // For SVG, the input rect is in local SVG coordinates in which paint
75 // offset doesn't apply.
76 if (!object.isSVG() || object.isSVGRoot())
77 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset));
75 // Use enclosingIntRect to ensure the final visual rect will cover the 78 // Use enclosingIntRect to ensure the final visual rect will cover the
76 // rect in source coordinates no matter if the painting will use pixel 79 // rect in source coordinates no matter if the painting will use pixel
77 // snapping. 80 // snapping.
78 return LayoutRect(enclosingIntRect(rect)); 81 return LayoutRect(enclosingIntRect(rect));
79 } 82 }
80 83
81 LayoutRect result; 84 LayoutRect result;
82 if (context.forcedSubtreeInvalidationFlags & 85 if (context.forcedSubtreeInvalidationFlags &
83 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { 86 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) {
84 result = slowMapToVisualRectInAncestorSpace( 87 result = slowMapToVisualRectInAncestorSpace(
85 object, *context.paintInvalidationContainer, rect); 88 object, *context.paintInvalidationContainer, rect);
86 } else if (object == context.paintInvalidationContainer) { 89 } else if (object == context.paintInvalidationContainer) {
87 result = LayoutRect(rect); 90 result = LayoutRect(rect);
88 } else { 91 } else {
89 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); 92 // For non-root SVG, the input rect is in local SVG coordinates in which
90 if ((!object.isSVG() || object.isSVGRoot()) && !rect.isEmpty()) { 93 // paint offset doesn't apply.
94 if (!object.isSVG() || object.isSVGRoot()) {
95 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset));
91 // Use enclosingIntRect to ensure the final visual rect will cover the 96 // Use enclosingIntRect to ensure the final visual rect will cover the
92 // rect in source coordinates no matter if the painting will use pixel 97 // rect in source coordinates no matter if the painting will use pixel
93 // snapping. 98 // snapping.
94 rect = enclosingIntRect(rect); 99 rect = enclosingIntRect(rect);
95 } 100 }
96 101
97 PropertyTreeState currentTreeState( 102 PropertyTreeState currentTreeState(
98 context.treeBuilderContext.current.transform, 103 context.treeBuilderContext.current.transform,
99 context.treeBuilderContext.current.clip, 104 context.treeBuilderContext.current.clip,
100 context.treeBuilderContext.currentEffect, 105 context.treeBuilderContext.currentEffect,
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433 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; 438 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate;
434 } 439 }
435 440
436 void PaintInvalidator::processPendingDelayedPaintInvalidations() { 441 void PaintInvalidator::processPendingDelayedPaintInvalidations() {
437 for (auto target : m_pendingDelayedPaintInvalidations) 442 for (auto target : m_pendingDelayedPaintInvalidations)
438 target->getMutableForPainting().setShouldDoFullPaintInvalidation( 443 target->getMutableForPainting().setShouldDoFullPaintInvalidation(
439 PaintInvalidationDelayedFull); 444 PaintInvalidationDelayedFull);
440 } 445 }
441 446
442 } // namespace blink 447 } // namespace blink
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