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Unified Diff: net/http2/decoder/frame_decoder_state.h

Issue 2554683003: Revert of Add new HTTP/2 and HPACK decoder in net/http2/. (Closed)
Patch Set: Created 4 years ago
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Index: net/http2/decoder/frame_decoder_state.h
diff --git a/net/http2/decoder/frame_decoder_state.h b/net/http2/decoder/frame_decoder_state.h
deleted file mode 100644
index ddf64d1f3a1b956216e06a6d3289bbcb1219d855..0000000000000000000000000000000000000000
--- a/net/http2/decoder/frame_decoder_state.h
+++ /dev/null
@@ -1,252 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
-#define NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
-
-// FrameDecoderState provides state and behaviors in support of decoding
-// the common frame header and the payload of all frame types.
-// It is an input to all of the payload decoders.
-
-// TODO(jamessynge): Since FrameDecoderState has far more than state in it,
-// rename to FrameDecoderHelper, or similar.
-
-#include <stddef.h>
-
-#include "base/logging.h"
-#include "net/base/net_export.h"
-#include "net/http2/decoder/decode_buffer.h"
-#include "net/http2/decoder/decode_status.h"
-#include "net/http2/decoder/http2_frame_decoder_listener.h"
-#include "net/http2/decoder/http2_structure_decoder.h"
-#include "net/http2/http2_constants.h"
-#include "net/http2/http2_structures.h"
-
-namespace net {
-namespace test {
-class FrameDecoderStatePeer;
-} // namespace test
-
-class NET_EXPORT_PRIVATE FrameDecoderState {
- public:
- FrameDecoderState() {}
-
- // Sets the listener which the decoders should call as they decode HTTP/2
- // frames. The listener can be changed at any time, which allows for replacing
- // it with a no-op listener when an error is detected, either by the payload
- // decoder (OnPaddingTooLong or OnFrameSizeError) or by the "real" listener.
- // That in turn allows us to define Http2FrameDecoderListener such that all
- // methods have return type void, with no direct way to indicate whether the
- // decoder should stop, and to eliminate from the decoder all checks of the
- // return value. Instead the listener/caller can simply replace the current
- // listener with a no-op listener implementation.
- // TODO(jamessynge): Make set_listener private as only Http2FrameDecoder
- // and tests need to set it, so it doesn't need to be public.
- void set_listener(Http2FrameDecoderListener* listener) {
- listener_ = listener;
- }
- Http2FrameDecoderListener* listener() const { return listener_; }
-
- // The most recently decoded frame header.
- const Http2FrameHeader& frame_header() const { return frame_header_; }
-
- // Decode a structure in the payload, adjusting remaining_payload_ to account
- // for the consumed portion of the payload. Returns kDecodeDone when fully
- // decoded, kDecodeError if it ran out of payload before decoding completed,
- // and kDecodeInProgress if the decode buffer didn't have enough of the
- // remaining payload.
- template <class S>
- DecodeStatus StartDecodingStructureInPayload(S* out, DecodeBuffer* db) {
- DVLOG(2) << __func__ << "\n\tdb->Remaining=" << db->Remaining()
- << "\n\tremaining_payload_=" << remaining_payload_
- << "\n\tneed=" << S::EncodedSize();
- DecodeStatus status =
- structure_decoder_.Start(out, db, &remaining_payload_);
- if (status != DecodeStatus::kDecodeError) {
- return status;
- }
- DVLOG(2) << "StartDecodingStructureInPayload: detected frame size error";
- return ReportFrameSizeError();
- }
-
- // Resume decoding of a structure that has been split across buffers,
- // adjusting remaining_payload_ to account for the consumed portion of
- // the payload. Returns values are as for StartDecodingStructureInPayload.
- template <class S>
- DecodeStatus ResumeDecodingStructureInPayload(S* out, DecodeBuffer* db) {
- DVLOG(2) << __func__ << "\n\tdb->Remaining=" << db->Remaining()
- << "\n\tremaining_payload_=" << remaining_payload_;
- if (structure_decoder_.Resume(out, db, &remaining_payload_)) {
- return DecodeStatus::kDecodeDone;
- } else if (remaining_payload_ > 0) {
- return DecodeStatus::kDecodeInProgress;
- } else {
- DVLOG(2) << "ResumeDecodingStructureInPayload: detected frame size error";
- return ReportFrameSizeError();
- }
- }
-
- // Initializes the two remaining* fields, which is needed if the frame's
- // payload is split across buffers, or the decoder calls ReadPadLength or
- // StartDecodingStructureInPayload, and of course the methods below which
- // read those fields, as their names imply.
- void InitializeRemainders() {
- remaining_payload_ = frame_header().payload_length;
- // Note that remaining_total_payload() relies on remaining_padding_ being
- // zero for frames that have no padding.
- remaining_padding_ = 0;
- }
-
- // Returns the number of bytes of the frame's payload that remain to be
- // decoded, including any trailing padding. This method must only be called
- // after the variables have been initialized, which in practice means once a
- // payload decoder has called InitializeRemainders and/or ReadPadLength.
- size_t remaining_total_payload() const {
- DCHECK(IsPaddable() || remaining_padding_ == 0) << frame_header();
- return remaining_payload_ + remaining_padding_;
- }
-
- // Returns the number of bytes of the frame's payload that remain to be
- // decoded, excluding any trailing padding. This method must only be called
- // after the variable has been initialized, which in practice means once a
- // payload decoder has called InitializeRemainders; ReadPadLength will deduct
- // the total number of padding bytes from remaining_payload_, including the
- // size of the Pad Length field itself (1 byte).
- size_t remaining_payload() const { return remaining_payload_; }
-
- // Returns the number of bytes of the frame's payload that remain to be
- // decoded, including any trailing padding. This method must only be called if
- // the frame type allows padding, and after the variable has been initialized,
- // which in practice means once a payload decoder has called
- // InitializeRemainders and/or ReadPadLength.
- size_t remaining_payload_and_padding() const {
- DCHECK(IsPaddable()) << frame_header();
- return remaining_payload_ + remaining_padding_;
- }
-
- // Returns the number of bytes of trailing padding after the payload that
- // remain to be decoded. This method must only be called if the frame type
- // allows padding, and after the variable has been initialized, which in
- // practice means once a payload decoder has called InitializeRemainders,
- // and isn't set to a non-zero value until ReadPadLength has been called.
- uint32_t remaining_padding() const {
- DCHECK(IsPaddable()) << frame_header();
- return remaining_padding_;
- }
-
- // Returns the amount of trailing padding after the payload that remains to be
- // decoded.
- uint32_t remaining_padding_for_test() const { return remaining_padding_; }
-
- // How many bytes of the remaining payload are in db?
- size_t AvailablePayload(DecodeBuffer* db) const {
- return db->MinLengthRemaining(remaining_payload_);
- }
-
- // How many bytes of the remaining payload and padding are in db?
- // Call only for frames whose type is paddable.
- size_t AvailablePayloadAndPadding(DecodeBuffer* db) const {
- DCHECK(IsPaddable()) << frame_header();
- return db->MinLengthRemaining(remaining_payload_ + remaining_padding_);
- }
-
- // How many bytes of the padding that have not yet been skipped are in db?
- // Call only after remaining_padding_ has been set (for padded frames), or
- // been cleared (for unpadded frames); and after all of the non-padding
- // payload has been decoded.
- size_t AvailablePadding(DecodeBuffer* db) const {
- DCHECK(IsPaddable()) << frame_header();
- DCHECK_EQ(remaining_payload_, 0u);
- return db->MinLengthRemaining(remaining_padding_);
- }
-
- // Reduces remaining_payload_ by amount. To be called by a payload decoder
- // after it has passed a variable length portion of the payload to the
- // listener; remaining_payload_ will be automatically reduced when fixed
- // size structures and padding, including the Pad Length field, are decoded.
- void ConsumePayload(size_t amount) {
- DCHECK_LE(amount, remaining_payload_);
- remaining_payload_ -= amount;
- }
-
- // Reads the Pad Length field into remaining_padding_, and appropriately sets
- // remaining_payload_. When present, the Pad Length field is always the first
- // field in the payload, which this method relies on so that the caller need
- // not set remaining_payload_ before calling this method.
- // If report_pad_length is true, calls the listener's OnPadLength method when
- // it decodes the Pad Length field.
- // Returns kDecodeDone if the decode buffer was not empty (i.e. because the
- // field is only a single byte long, it can always be decoded if the buffer is
- // not empty).
- // Returns kDecodeError if the buffer is empty because the frame has no
- // payload (i.e. payload_length() == 0).
- // Returns kDecodeInProgress if the buffer is empty but the frame has a
- // payload.
- DecodeStatus ReadPadLength(DecodeBuffer* db, bool report_pad_length);
-
- // Skip the trailing padding bytes; only call once remaining_payload_==0.
- // Returns true when the padding has been skipped.
- // Does NOT check that the padding is all zeroes.
- bool SkipPadding(DecodeBuffer* db);
-
- // Calls the listener's OnFrameSizeError method and returns kDecodeError.
- DecodeStatus ReportFrameSizeError();
-
- private:
- friend class Http2FrameDecoder;
- friend class test::FrameDecoderStatePeer;
-
- // Starts the decoding of a common frame header. Returns true if completed the
- // decoding, false if the decode buffer didn't have enough data in it, in
- // which case the decode buffer will have been drained and the caller should
- // call ResumeDecodingFrameHeader when more data is available. This is called
- // from Http2FrameDecoder, a friend class.
- bool StartDecodingFrameHeader(DecodeBuffer* db) {
- return structure_decoder_.Start(&frame_header_, db);
- }
-
- // Resumes decoding the common frame header after the preceding call to
- // StartDecodingFrameHeader returned false, as did any subsequent calls to
- // ResumeDecodingFrameHeader. This is called from Http2FrameDecoder,
- // a friend class.
- bool ResumeDecodingFrameHeader(DecodeBuffer* db) {
- return structure_decoder_.Resume(&frame_header_, db);
- }
-
- // Clear any of the flags in the frame header that aren't set in valid_flags.
- void RetainFlags(uint8_t valid_flags) {
- frame_header_.RetainFlags(valid_flags);
- }
-
- // Clear all of the flags in the frame header; for use with frame types that
- // don't define any flags, such as WINDOW_UPDATE.
- void ClearFlags() { frame_header_.flags = Http2FrameFlag(); }
-
- // Returns true if the type of frame being decoded can have padding.
- bool IsPaddable() const {
- return frame_header().type == Http2FrameType::DATA ||
- frame_header().type == Http2FrameType::HEADERS ||
- frame_header().type == Http2FrameType::PUSH_PROMISE;
- }
-
- Http2FrameDecoderListener* listener_ = nullptr;
- Http2FrameHeader frame_header_;
-
- // Number of bytes remaining to be decoded, if set; does not include the
- // trailing padding once the length of padding has been determined.
- // See ReadPadLength.
- uint32_t remaining_payload_;
-
- // The amount of trailing padding after the payload that remains to be
- // decoded. See ReadPadLength.
- uint32_t remaining_padding_;
-
- // Generic decoder of structures, which takes care of buffering the needed
- // bytes if the encoded structure is split across decode buffers.
- Http2StructureDecoder structure_decoder_;
-};
-
-} // namespace net
-
-#endif // NET_HTTP2_DECODER_FRAME_DECODER_STATE_H_
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