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Unified Diff: base/profiler/stack_sampling_profiler.cc

Issue 2554123002: Support parallel captures from the StackSamplingProfiler. (Closed)
Patch Set: addressed review comments by wittman Created 3 years, 10 months ago
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Index: base/profiler/stack_sampling_profiler.cc
diff --git a/base/profiler/stack_sampling_profiler.cc b/base/profiler/stack_sampling_profiler.cc
index f294251cd32b6dff9d3b3b4bee1bbf8134e66ba7..627c1398a68d47456391310c3e06ec3b8f94bcdc 100644
--- a/base/profiler/stack_sampling_profiler.cc
+++ b/base/profiler/stack_sampling_profiler.cc
@@ -5,16 +5,23 @@
#include "base/profiler/stack_sampling_profiler.h"
#include <algorithm>
+#include <map>
#include <utility>
+#include "base/atomic_sequence_num.h"
+#include "base/atomicops.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
#include "base/lazy_instance.h"
#include "base/location.h"
#include "base/macros.h"
+#include "base/memory/ptr_util.h"
+#include "base/memory/singleton.h"
#include "base/profiler/native_stack_sampler.h"
#include "base/synchronization/lock.h"
+#include "base/threading/thread.h"
+#include "base/threading/thread_restrictions.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/timer/elapsed_timer.h"
@@ -22,66 +29,6 @@ namespace base {
namespace {
-// Used to ensure only one profiler is running at a time.
-LazyInstance<Lock>::Leaky concurrent_profiling_lock = LAZY_INSTANCE_INITIALIZER;
-
-// AsyncRunner ----------------------------------------------------------------
-
-// Helper class to allow a profiler to be run completely asynchronously from the
-// initiator, without being concerned with the profiler's lifetime.
-class AsyncRunner {
- public:
- // Sets up a profiler and arranges for it to be deleted on its completed
- // callback.
- static void Run(PlatformThreadId thread_id,
- const StackSamplingProfiler::SamplingParams& params,
- const StackSamplingProfiler::CompletedCallback& callback);
-
- private:
- AsyncRunner();
-
- // Runs the callback and deletes the AsyncRunner instance. |profiles| is not
- // const& because it must be passed with std::move.
- static void RunCallbackAndDeleteInstance(
- std::unique_ptr<AsyncRunner> object_to_be_deleted,
- const StackSamplingProfiler::CompletedCallback& callback,
- scoped_refptr<SingleThreadTaskRunner> task_runner,
- StackSamplingProfiler::CallStackProfiles profiles);
-
- std::unique_ptr<StackSamplingProfiler> profiler_;
-
- DISALLOW_COPY_AND_ASSIGN(AsyncRunner);
-};
-
-// static
-void AsyncRunner::Run(
- PlatformThreadId thread_id,
- const StackSamplingProfiler::SamplingParams& params,
- const StackSamplingProfiler::CompletedCallback &callback) {
- std::unique_ptr<AsyncRunner> runner(new AsyncRunner);
- AsyncRunner* temp_ptr = runner.get();
- temp_ptr->profiler_.reset(
- new StackSamplingProfiler(thread_id, params,
- Bind(&AsyncRunner::RunCallbackAndDeleteInstance,
- Passed(&runner), callback,
- ThreadTaskRunnerHandle::Get())));
- // The callback won't be called until after Start(), so temp_ptr will still
- // be valid here.
- temp_ptr->profiler_->Start();
-}
-
-AsyncRunner::AsyncRunner() {}
-
-void AsyncRunner::RunCallbackAndDeleteInstance(
- std::unique_ptr<AsyncRunner> object_to_be_deleted,
- const StackSamplingProfiler::CompletedCallback& callback,
- scoped_refptr<SingleThreadTaskRunner> task_runner,
- StackSamplingProfiler::CallStackProfiles profiles) {
- callback.Run(std::move(profiles));
- // Delete the instance on the original calling thread.
- task_runner->DeleteSoon(FROM_HERE, object_to_be_deleted.release());
-}
-
void ChangeAtomicFlags(subtle::Atomic32* flags,
subtle::Atomic32 set,
subtle::Atomic32 clear) {
@@ -160,106 +107,450 @@ StackSamplingProfiler::CallStackProfile::CallStackProfile(
// StackSamplingProfiler::SamplingThread --------------------------------------
-StackSamplingProfiler::SamplingThread::SamplingThread(
- std::unique_ptr<NativeStackSampler> native_sampler,
- const SamplingParams& params,
- const CompletedCallback& completed_callback)
- : native_sampler_(std::move(native_sampler)),
- params_(params),
- stop_event_(WaitableEvent::ResetPolicy::AUTOMATIC,
- WaitableEvent::InitialState::NOT_SIGNALED),
- completed_callback_(completed_callback) {}
+class StackSamplingProfiler::SamplingThread : public Thread {
+ public:
+ struct CollectionContext {
+ CollectionContext(PlatformThreadId target,
+ const SamplingParams& params,
+ const CompletedCallback& callback,
+ WaitableEvent* finished,
+ NativeStackSampler* sampler)
+ : collection_id(next_collection_id_.GetNext()),
+ target(target),
+ params(params),
+ callback(callback),
+ finished(finished),
+ native_sampler(sampler) {}
+ ~CollectionContext() {}
+
+ // An identifier for this collection, used to uniquely identify it to
+ // outside interests.
+ const int collection_id;
+
+ const PlatformThreadId target; // ID of The thread being sampled.
+ const SamplingParams params; // Information about how to sample.
+ const CompletedCallback callback; // Callback made when sampling complete.
+ WaitableEvent* const finished; // Signaled when all sampling complete.
+
+ // Platform-specific module that does the actual sampling. Ownership stays
+ // with the parent StackSamplingProfiler object.
+ NativeStackSampler* const native_sampler;
+
+ // The absolute time for the next sample.
+ Time next_sample_time;
+
+ // The time that a profile was started, for calculating the total duration.
+ Time profile_start_time;
+
+ // Counters that indicate the current position along the acquisition.
+ int burst = 0;
+ int sample = 0;
+
+ // The collected stack samples. The active profile is always at the back().
+ CallStackProfiles profiles;
+
+ private:
+ static StaticAtomicSequenceNumber next_collection_id_;
+ };
+
+ // Gets the single instance of this class.
+ static SamplingThread* GetInstance();
+
+ // Starts the thread.
+ void Start();
+
+ // Adds a new CollectionContext to the thread. This can be called externally
+ // from any thread. This returns an ID that can later be used to stop
+ // the sampling.
+ int Add(std::unique_ptr<CollectionContext> collection);
+
+ // Removes an active collection based on its ID, forcing it to run its
+ // callback if any data has been collected. This can be called externally
+ // from any thread.
+ void Remove(int id);
+
+ // Begins an idle shutdown as if the idle-timer had expired.
+ void ShutdownIfIdle();
+
+ // Sets the number of ms to wait after becoming idle before shutting down.
+ // Set to zero to disable.
+ void SetIdleShutdownTime(int shutdown_ms);
+
+ private:
+ SamplingThread();
+ ~SamplingThread() override;
+ friend struct DefaultSingletonTraits<SamplingThread>;
+
+ // Get task runner that is usable from the outside.
+ scoped_refptr<SingleThreadTaskRunner> GetOrCreateTaskRunner();
+ scoped_refptr<SingleThreadTaskRunner> GetTaskRunner();
+
+ // Get task runner that is usable from the sampling thread itself.
+ scoped_refptr<SingleThreadTaskRunner> GetTaskRunnerOnSamplingThread();
+
+ // Finishes a collection and reports collected data via callback.
+ void FinishCollection(CollectionContext* collection);
+
+ // Records a single sample of a collection.
+ void RecordSample(CollectionContext* collection);
+
+ // Check if the sampling thread is idle and begin a shutdown if so.
+ void ScheduleShutdownIfIdle();
+
+ // These methods are tasks that get posted to the internal message queue.
+ void AddCollectionTask(std::unique_ptr<CollectionContext> collection);
+ void RemoveCollectionTask(int id);
+ void PerformCollectionTask(int id);
+ void ShutdownTask(int create_requests, bool second);
+
+ // Updates the |next_sample_time| time based on configured parameters.
+ bool UpdateNextSampleTime(CollectionContext* collection);
+
+ // Thread:
+ void CleanUp() override;
+
+ // The task-runner for the sampling thread and some information about it.
+ // This must always be accessed while holding the lock. The saved task-runner
+ // can be freely used by any calling thread.
+ scoped_refptr<SingleThreadTaskRunner> task_runner_;
+ int task_runner_create_requests_ = 0;
+ TimeDelta task_runner_idle_shutdown_time_ = TimeDelta::FromSeconds(60);
+ Lock task_runner_lock_;
+
+ // A map of IDs to collection contexts. Because this class is a singleton
+ // that is never destroyed, context objects will never be destructed except
+ // by explicit action. Thus, it's acceptable to pass unretained pointers
+ // to these objects when posting tasks.
+ std::map<int, std::unique_ptr<CollectionContext>> active_collections_;
+
+ DISALLOW_COPY_AND_ASSIGN(SamplingThread);
+};
+
+StaticAtomicSequenceNumber StackSamplingProfiler::SamplingThread::
+ CollectionContext::next_collection_id_;
+
+StackSamplingProfiler::SamplingThread::SamplingThread()
+ : Thread("Chrome_SamplingProfilerThread") {}
+
+StackSamplingProfiler::SamplingThread::~SamplingThread() {
+ Stop();
+}
+
+StackSamplingProfiler::SamplingThread*
+StackSamplingProfiler::SamplingThread::GetInstance() {
+ return Singleton<SamplingThread, LeakySingletonTraits<SamplingThread>>::get();
+}
+
+void StackSamplingProfiler::SamplingThread::Start() {
+ Thread::Options options;
+ // Use a higher priority for a more accurate sampling interval.
+ options.priority = ThreadPriority::DISPLAY;
+ Thread::StartWithOptions(options);
+}
+
+int StackSamplingProfiler::SamplingThread::Add(
+ std::unique_ptr<CollectionContext> collection) {
+ int id = collection->collection_id;
+ scoped_refptr<SingleThreadTaskRunner> task_runner = GetOrCreateTaskRunner();
+
+ task_runner->PostTask(FROM_HERE, Bind(&SamplingThread::AddCollectionTask,
+ Unretained(this), Passed(&collection)));
+
+ return id;
+}
+
+void StackSamplingProfiler::SamplingThread::Remove(int id) {
+ scoped_refptr<SingleThreadTaskRunner> task_runner = GetTaskRunner();
+ if (!task_runner)
+ return; // Everything has already stopped.
+
+ // This can fail if the thread were to exit between acquisition of the task
+ // runner above and the call below. In that case, however, everything has
+ // stopped so there's no need to try to stop it.
+ task_runner->PostTask(FROM_HERE, Bind(&SamplingThread::RemoveCollectionTask,
+ Unretained(this), id));
+}
+
+void StackSamplingProfiler::SamplingThread::ShutdownIfIdle() {
+ scoped_refptr<SingleThreadTaskRunner> task_runner = GetTaskRunner();
+ if (!task_runner)
+ return; // Everything has already stopped.
+
+ // ShutdownTask will check if the thread is idle and skip the shutdown if not.
+ AutoLock lock(task_runner_lock_);
+ task_runner->PostTask(FROM_HERE,
+ Bind(&SamplingThread::ShutdownTask, Unretained(this),
+ task_runner_create_requests_, /*second=*/false));
+}
+
+void StackSamplingProfiler::SamplingThread::SetIdleShutdownTime(
+ int shutdown_ms) {
+ AutoLock lock(task_runner_lock_);
+ task_runner_idle_shutdown_time_ = TimeDelta::FromMilliseconds(shutdown_ms);
+}
+
+scoped_refptr<SingleThreadTaskRunner>
+StackSamplingProfiler::SamplingThread::GetOrCreateTaskRunner() {
+ AutoLock lock(task_runner_lock_);
+ ++task_runner_create_requests_;
+ if (!task_runner_) {
+ // If this is not the first time the sampling thread has been launched, the
+ // previous instance has only been partially cleaned up. It is necessary
+ // to call Stop() before Start(). This is safe even the thread has never
+ // been started.
+ Stop();
+ // The thread is not running. Start it and get associated runner. The task-
+ // runner has to be saved for future use because though it can be used from
+ // any thread, it can be acquired via task_runner() only on the created
+ // thread and the thread that creates it (i.e. this thread).
+ Start();
+ task_runner_ = Thread::task_runner();
+ // Detach the sampling thread from the "sequence" (i.e. thread) that
+ // started it so that it can be self-managed or stopped by another thread.
+ DetachFromSequence();
+ } else {
+ // This shouldn't be called from the sampling thread as it's inefficient.
+ // Use GetTaskRunnerOnSamplingThread() instead.
+ DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
+ }
+
+ return task_runner_;
+}
+
+scoped_refptr<SingleThreadTaskRunner>
+StackSamplingProfiler::SamplingThread::GetTaskRunner() {
+ AutoLock lock(task_runner_lock_);
+
+ // GetThreadId() will block for the thread to start so don't check if there
+ // is no task-runner. Otherwise, methods like Remove() will wait forever if
+ // the thread isn't already running when they could just return.
+ if (task_runner_) {
+ // This shouldn't be called from the sampling thread as it's inefficient.
+ // Use GetTaskRunnerOnSamplingThread() instead.
+ DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
+ }
+
+ return task_runner_;
+}
+
+scoped_refptr<SingleThreadTaskRunner>
+StackSamplingProfiler::SamplingThread::GetTaskRunnerOnSamplingThread() {
+ // This should be called only from the sampling thread as it has limited
+ // accessibility.
+ DCHECK_EQ(GetThreadId(), PlatformThread::CurrentId());
+
+ return Thread::task_runner();
+}
+
+void StackSamplingProfiler::SamplingThread::FinishCollection(
+ CollectionContext* collection) {
+ // If there is no duration for the final profile (because it was stopped),
+ // calculate it now.
+ if (!collection->profiles.empty() &&
+ collection->profiles.back().profile_duration == TimeDelta()) {
+ collection->profiles.back().profile_duration =
+ Time::Now() - collection->profile_start_time;
+ }
+
+ // Run the associated callback, passing the collected profiles. It's okay to
+ // move them because this collection is about to be deleted.
+ collection->callback.Run(std::move(collection->profiles));
+
+ // Signal that this collection is finished.
+ collection->finished->Signal();
+
+ // Remove this collection from the map of known ones. This must be done
+ // last as the |collection| parameter is invalid after this point.
+ size_t count = active_collections_.erase(collection->collection_id);
+ DCHECK_EQ(1U, count);
+}
+
+void StackSamplingProfiler::SamplingThread::RecordSample(
+ CollectionContext* collection) {
+ DCHECK(collection->native_sampler);
+
+ // If this is the first sample of a burst, a new Profile needs to be created
+ // and filled.
+ if (collection->sample == 0) {
+ collection->profiles.push_back(CallStackProfile());
+ CallStackProfile& profile = collection->profiles.back();
+ profile.sampling_period = collection->params.sampling_interval;
+ collection->profile_start_time = Time::Now();
+ collection->native_sampler->ProfileRecordingStarting(&profile.modules);
+ }
+
+ // The currently active profile being captured.
+ CallStackProfile& profile = collection->profiles.back();
-StackSamplingProfiler::SamplingThread::~SamplingThread() {}
+ // Record a single sample.
+ profile.samples.push_back(Sample());
+ collection->native_sampler->RecordStackSample(&profile.samples.back());
-void StackSamplingProfiler::SamplingThread::ThreadMain() {
- PlatformThread::SetName("Chrome_SamplingProfilerThread");
+ // If this is the last sample of a burst, record the total time.
+ if (collection->sample == collection->params.samples_per_burst - 1) {
+ profile.profile_duration = Time::Now() - collection->profile_start_time;
+ collection->native_sampler->ProfileRecordingStopped();
+ }
+}
- // For now, just ignore any requests to profile while another profiler is
- // working.
- if (!concurrent_profiling_lock.Get().Try())
+void StackSamplingProfiler::SamplingThread::ScheduleShutdownIfIdle() {
+ if (!active_collections_.empty())
return;
- CallStackProfiles profiles;
- CollectProfiles(&profiles);
- concurrent_profiling_lock.Get().Release();
- completed_callback_.Run(std::move(profiles));
-}
-
-// Depending on how long the sampling takes and the length of the sampling
-// interval, a burst of samples could take arbitrarily longer than
-// samples_per_burst * sampling_interval. In this case, we (somewhat
-// arbitrarily) honor the number of samples requested rather than strictly
-// adhering to the sampling intervals. Once we have established users for the
-// StackSamplingProfiler and the collected data to judge, we may go the other
-// way or make this behavior configurable.
-void StackSamplingProfiler::SamplingThread::CollectProfile(
- CallStackProfile* profile,
- TimeDelta* elapsed_time,
- bool* was_stopped) {
- ElapsedTimer profile_timer;
- native_sampler_->ProfileRecordingStarting(&profile->modules);
- profile->sampling_period = params_.sampling_interval;
- *was_stopped = false;
- TimeDelta previous_elapsed_sample_time;
- for (int i = 0; i < params_.samples_per_burst; ++i) {
- if (i != 0) {
- // Always wait, even if for 0 seconds, so we can observe a signal on
- // stop_event_.
- if (stop_event_.TimedWait(
- std::max(params_.sampling_interval - previous_elapsed_sample_time,
- TimeDelta()))) {
- *was_stopped = true;
- break;
- }
- }
- ElapsedTimer sample_timer;
- profile->samples.push_back(Sample());
- native_sampler_->RecordStackSample(&profile->samples.back());
- previous_elapsed_sample_time = sample_timer.Elapsed();
+ AutoLock lock(task_runner_lock_);
+ if (!task_runner_idle_shutdown_time_.is_zero()) {
+ GetTaskRunnerOnSamplingThread()->PostDelayedTask(
+ FROM_HERE, Bind(&SamplingThread::ShutdownTask, Unretained(this),
+ task_runner_create_requests_, /*second=*/false),
+ task_runner_idle_shutdown_time_);
}
+}
+
+void StackSamplingProfiler::SamplingThread::AddCollectionTask(
+ std::unique_ptr<CollectionContext> collection) {
+ const int collection_id = collection->collection_id;
+ const TimeDelta initial_delay = collection->params.initial_delay;
- *elapsed_time = profile_timer.Elapsed();
- profile->profile_duration = *elapsed_time;
- native_sampler_->ProfileRecordingStopped();
+ active_collections_.insert(
+ std::make_pair(collection_id, std::move(collection)));
+
+ GetTaskRunnerOnSamplingThread()->PostDelayedTask(
+ FROM_HERE, Bind(&SamplingThread::PerformCollectionTask, Unretained(this),
+ collection_id),
+ initial_delay);
}
-// In an analogous manner to CollectProfile() and samples exceeding the expected
-// total sampling time, bursts may also exceed the burst_interval. We adopt the
-// same wait-and-see approach here.
-void StackSamplingProfiler::SamplingThread::CollectProfiles(
- CallStackProfiles* profiles) {
- if (stop_event_.TimedWait(params_.initial_delay))
+void StackSamplingProfiler::SamplingThread::RemoveCollectionTask(int id) {
+ auto found = active_collections_.find(id);
+ if (found == active_collections_.end())
return;
- TimeDelta previous_elapsed_profile_time;
- for (int i = 0; i < params_.bursts; ++i) {
- if (i != 0) {
- // Always wait, even if for 0 seconds, so we can observe a signal on
- // stop_event_.
- if (stop_event_.TimedWait(
- std::max(params_.burst_interval - previous_elapsed_profile_time,
- TimeDelta())))
- return;
- }
-
- CallStackProfile profile;
- bool was_stopped = false;
- CollectProfile(&profile, &previous_elapsed_profile_time, &was_stopped);
- if (!profile.samples.empty())
- profiles->push_back(std::move(profile));
-
- if (was_stopped)
- return;
+ FinishCollection(found->second.get());
+ ScheduleShutdownIfIdle();
+}
+
+void StackSamplingProfiler::SamplingThread::PerformCollectionTask(int id) {
+ auto found = active_collections_.find(id);
+
+ // The task won't be found if it has been stopped.
+ if (found == active_collections_.end())
+ return;
+
+ CollectionContext* collection = found->second.get();
+
+ // Handle first-run with no "next time".
+ if (collection->next_sample_time == Time())
+ collection->next_sample_time = Time::Now();
+
+ // Do the collection of a single sample.
+ RecordSample(collection);
+
+ // Update the time of the next sample recording.
+ if (UpdateNextSampleTime(collection)) {
+ bool success = GetTaskRunnerOnSamplingThread()->PostDelayedTask(
+ FROM_HERE,
+ Bind(&SamplingThread::PerformCollectionTask, Unretained(this), id),
+ std::max(collection->next_sample_time - Time::Now(), TimeDelta()));
+ DCHECK(success);
+ } else {
+ // All capturing has completed so finish the collection. Let object expire.
+ // The |collection| variable will be invalid after this call.
+ FinishCollection(collection);
+ ScheduleShutdownIfIdle();
+ }
+}
+
+void StackSamplingProfiler::SamplingThread::ShutdownTask(int create_requests,
+ bool second) {
+ // Holding this lock ensures that any attempt to start another job will
+ // get postponed until StopSoon can run thus eliminating the race.
Mike Wittman 2017/02/17 16:10:19 It seems like the key to eliminating the race is a
bcwhite 2017/02/21 16:21:19 Done.
+ AutoLock lock(task_runner_lock_);
+
+ // If active_collections_ is not empty, something new has arrived since
+ // this task got posted. Abort the shutdown so it can be processed.
+ if (!active_collections_.empty())
+ return;
+
+ // If the current count of creation requests doesn't match the passed count
+ // then other tasks have been created since this was posted. Abort shutdown.
+ if (task_runner_create_requests_ != create_requests)
+ return;
+
+ // It's possible that a new AddCollectionTask has been posted after this
+ // task. Post a second shutdown task to do the actual shutdown, delayed (by 0)
+ // to ensure it runs after any immediate tasks that may be pending.
+ if (!second && task_runner_) {
Mike Wittman 2017/02/17 16:10:19 I think the task_runner_create_requests_ check abo
bcwhite 2017/02/21 16:21:19 Yeah, I think that's reasonable on the assumption
Mike Wittman 2017/02/21 18:57:02 It seems like the basic issue here is distinguishi
bcwhite 2017/02/21 21:48:05 Works for me.
+ task_runner_->PostDelayedTask(FROM_HERE,
+ Bind(&SamplingThread::ShutdownTask,
+ Unretained(this), create_requests, true),
+ TimeDelta());
+ return;
+ }
+
+ // There can be no new AddCollectionTasks at this point because creating
+ // those always increments "create requests". There may be other requests,
+ // like Remove, but it's okay to schedule the thread to stop once they've
+ // been executed (i.e. "soon").
+ StopSoon();
+
+ // StopSoon will have set the owning sequence (again) so it must be detached
+ // (again) in order for Stop/Start to be called (again) should more work
+ // come in. Holding the |task_runner_lock_| ensures the necessary happens-
+ // after with regard to this detach and future Thread API calls.
+ DetachFromSequence();
+
+ // Clear the task_runner_ variable so the thread will be restarted when
+ // new work comes in.
+ task_runner_ = nullptr;
+}
+
+bool StackSamplingProfiler::SamplingThread::UpdateNextSampleTime(
+ CollectionContext* collection) {
+ // This will keep a consistent average interval between samples but will
+ // result in constant series of acquisitions, thus nearly locking out the
+ // target thread, if the interval is smaller than the time it takes to
+ // actually acquire the sample. Anything sampling that quickly is going
+ // to be a problem anyway so don't worry about it.
+ if (++collection->sample < collection->params.samples_per_burst) {
+ collection->next_sample_time += collection->params.sampling_interval;
+ return true;
+ }
+
+ if (++collection->burst < collection->params.bursts) {
+ collection->sample = 0;
+ collection->next_sample_time += collection->params.burst_interval;
+ return true;
}
+
+ return false;
}
-void StackSamplingProfiler::SamplingThread::Stop() {
- stop_event_.Signal();
+void StackSamplingProfiler::SamplingThread::CleanUp() {
+ // There should be no collections remaining when the thread stops.
+ DCHECK(active_collections_.empty());
+
+ // Let the parent clean up.
+ Thread::CleanUp();
}
// StackSamplingProfiler ------------------------------------------------------
+// static
+bool StackSamplingProfiler::TestAPI::IsSamplingThreadRunning() {
+ return SamplingThread::GetInstance()->IsRunning();
+}
+
+// static
+void StackSamplingProfiler::TestAPI::SetSamplingThreadIdleShutdownTime(
+ int shutdown_ms) {
+ SamplingThread::GetInstance()->SetIdleShutdownTime(shutdown_ms);
+}
+
+// static
+void StackSamplingProfiler::TestAPI::InitiateSamplingThreadIdleShutdown() {
+ SamplingThread::GetInstance()->ShutdownIfIdle();
+}
+
subtle::Atomic32 StackSamplingProfiler::process_milestones_ = 0;
StackSamplingProfiler::SamplingParams::SamplingParams()
@@ -271,55 +562,68 @@ StackSamplingProfiler::SamplingParams::SamplingParams()
}
StackSamplingProfiler::StackSamplingProfiler(
- PlatformThreadId thread_id,
const SamplingParams& params,
- const CompletedCallback& callback)
- : StackSamplingProfiler(thread_id, params, callback, nullptr) {}
+ const CompletedCallback& callback,
+ NativeStackSamplerTestDelegate* test_delegate)
+ : StackSamplingProfiler(base::PlatformThread::CurrentId(),
+ params,
+ callback,
+ test_delegate) {}
StackSamplingProfiler::StackSamplingProfiler(
PlatformThreadId thread_id,
const SamplingParams& params,
const CompletedCallback& callback,
NativeStackSamplerTestDelegate* test_delegate)
- : thread_id_(thread_id), params_(params), completed_callback_(callback),
+ : thread_id_(thread_id),
+ params_(params),
+ completed_callback_(callback),
+ finished_event_(WaitableEvent::ResetPolicy::MANUAL,
+ WaitableEvent::InitialState::NOT_SIGNALED),
test_delegate_(test_delegate) {
+ native_sampler_ = NativeStackSampler::Create(thread_id_, &RecordAnnotations,
+ test_delegate_);
}
StackSamplingProfiler::~StackSamplingProfiler() {
+ if (!native_sampler_)
+ return;
+
+ // Stop is immediate but asynchronous. There is a non-zero probability that
+ // one more sample will be taken after this call returns.
Stop();
- if (!sampling_thread_handle_.is_null())
- PlatformThread::Join(sampling_thread_handle_);
-}
-// static
-void StackSamplingProfiler::StartAndRunAsync(
- PlatformThreadId thread_id,
- const SamplingParams& params,
- const CompletedCallback& callback) {
- CHECK(ThreadTaskRunnerHandle::Get());
- AsyncRunner::Run(thread_id, params, callback);
+ // The behavior of sampling a thread that has exited is undefined and could
+ // cause Bad Things(tm) to occur. The safety model provided by this class is
+ // that an instance of this object is expected to live at least as long as
+ // the thread it is sampling. However, because the sampling is performed
+ // asynchronously by the SamplingThread, there is no way to guarantee this
+ // is true without waiting for it to signal that it has finished.
+ //
+ // The wait time should, at most, be only as long as it takes to collect one
+ // sample (~200us) or none at all if sampling has already completed.
+ ThreadRestrictions::ScopedAllowWait allow_wait;
+ finished_event_.Wait();
}
void StackSamplingProfiler::Start() {
- if (completed_callback_.is_null())
+ if (!native_sampler_ || completed_callback_.is_null())
return;
- std::unique_ptr<NativeStackSampler> native_sampler =
- NativeStackSampler::Create(thread_id_, &RecordAnnotations,
- test_delegate_);
- if (!native_sampler)
- return;
-
- sampling_thread_.reset(new SamplingThread(std::move(native_sampler), params_,
- completed_callback_));
- if (!PlatformThread::Create(0, sampling_thread_.get(),
- &sampling_thread_handle_))
- sampling_thread_.reset();
+ DCHECK_EQ(-1, collection_id_);
+ collection_id_ = SamplingThread::GetInstance()->Add(
+ MakeUnique<SamplingThread::CollectionContext>(
+ thread_id_, params_, completed_callback_, &finished_event_,
+ native_sampler_.get()));
+ DCHECK_NE(-1, collection_id_);
}
void StackSamplingProfiler::Stop() {
- if (sampling_thread_)
- sampling_thread_->Stop();
+ if (!native_sampler_)
+ return;
+
+ SamplingThread::GetInstance()->Remove(collection_id_);
+ collection_id_ = -1;
}
// static
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