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1 /* | 1 /* |
2 * Copyright (C) 2007 Alexey Proskuryakov <ap@nypop.com>. | 2 * Copyright (C) 2007 Alexey Proskuryakov <ap@nypop.com>. |
3 * Copyright (C) 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. | 3 * Copyright (C) 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. |
4 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) | 4 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) |
5 * Copyright (C) 2009 Jeff Schiller <codedread@gmail.com> | 5 * Copyright (C) 2009 Jeff Schiller <codedread@gmail.com> |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * Redistribution and use in source and binary forms, with or without | 8 * Redistribution and use in source and binary forms, with or without |
9 * modification, are permitted provided that the following conditions | 9 * modification, are permitted provided that the following conditions |
10 * are met: | 10 * are met: |
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40 #include "core/rendering/style/SVGRenderStyleDefs.h" | 40 #include "core/rendering/style/SVGRenderStyleDefs.h" |
41 #include "platform/Length.h" | 41 #include "platform/Length.h" |
42 #include "platform/ThemeTypes.h" | 42 #include "platform/ThemeTypes.h" |
43 #include "platform/fonts/FontDescription.h" | 43 #include "platform/fonts/FontDescription.h" |
44 #include "platform/fonts/FontSmoothingMode.h" | 44 #include "platform/fonts/FontSmoothingMode.h" |
45 #include "platform/fonts/TextRenderingMode.h" | 45 #include "platform/fonts/TextRenderingMode.h" |
46 #include "platform/graphics/GraphicsTypes.h" | 46 #include "platform/graphics/GraphicsTypes.h" |
47 #include "platform/graphics/Path.h" | 47 #include "platform/graphics/Path.h" |
48 #include "platform/scroll/ScrollableArea.h" | 48 #include "platform/scroll/ScrollableArea.h" |
49 #include "platform/text/TextDirection.h" | 49 #include "platform/text/TextDirection.h" |
50 #include "platform/text/TextRun.h" | |
leviw_travelin_and_unemployed
2014/11/05 23:23:39
This shouldn't be necessary.
| |
50 #include "platform/text/UnicodeBidi.h" | 51 #include "platform/text/UnicodeBidi.h" |
51 #include "platform/text/WritingMode.h" | 52 #include "platform/text/WritingMode.h" |
52 #include "wtf/MathExtras.h" | 53 #include "wtf/MathExtras.h" |
53 | 54 |
54 namespace blink { | 55 namespace blink { |
55 | 56 |
56 template<> inline CSSPrimitiveValue::CSSPrimitiveValue(short i) | 57 template<> inline CSSPrimitiveValue::CSSPrimitiveValue(short i) |
57 : CSSValue(PrimitiveClass) | 58 : CSSValue(PrimitiveClass) |
58 { | 59 { |
59 m_primitiveUnitType = CSS_NUMBER; | 60 m_primitiveUnitType = CSS_NUMBER; |
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4843 default: | 4844 default: |
4844 break; | 4845 break; |
4845 } | 4846 } |
4846 ASSERT_NOT_REACHED(); | 4847 ASSERT_NOT_REACHED(); |
4847 return ScrollBehaviorInstant; | 4848 return ScrollBehaviorInstant; |
4848 } | 4849 } |
4849 | 4850 |
4850 } | 4851 } |
4851 | 4852 |
4852 #endif | 4853 #endif |
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