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Side by Side Diff: third_party/WebKit/Source/core/layout/IntersectionGeometry.h

Issue 2553103004: Refactor IntersectionGeometry class and move it to core/layout. (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef IntersectionGeometry_h 5 #ifndef IntersectionGeometry_h
6 #define IntersectionGeometry_h 6 #define IntersectionGeometry_h
7 7
8 #include "platform/Length.h" 8 #include "platform/Length.h"
9 #include "platform/geometry/LayoutRect.h" 9 #include "platform/geometry/LayoutRect.h"
10 #include "platform/heap/Handle.h" 10 #include "platform/heap/Handle.h"
11 #include "wtf/Vector.h" 11 #include "wtf/Vector.h"
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class Node;
16 class Element; 15 class Element;
17 class LayoutObject; 16 class LayoutObject;
18 17
19 class IntersectionGeometry final 18 // Computes the intersection between an ancestor (root) element and a
20 : public GarbageCollectedFinalized<IntersectionGeometry> { 19 // descendant (target) element, with overflow and CSS clipping applied, but not
20 // paint occlusion.
21 //
22 // If the root argument to the constructor is null, computes the intersection
23 // of the target with the top-level frame viewport (AKA the "implicit root").
24 class IntersectionGeometry {
25 STACK_ALLOCATED()
21 public: 26 public:
22 enum ReportRootBounds { 27 IntersectionGeometry(Element* root,
23 kShouldReportRootBounds, 28 Element& target,
24 kShouldNotReportRootBounds,
25 };
26
27 IntersectionGeometry(Node* root,
28 Element* target,
29 const Vector<Length>& rootMargin, 29 const Vector<Length>& rootMargin,
30 ReportRootBounds shouldReportRootBounds); 30 bool shouldReportRootBounds);
31 ~IntersectionGeometry(); 31 ~IntersectionGeometry();
32 32
33 void computeGeometry(); 33 void computeGeometry();
34
35 LayoutObject* root() const { return m_root; }
36 LayoutObject* target() const { return m_target; }
37
38 // Client rect in the coordinate system of the frame containing target.
34 LayoutRect targetRect() const { return m_targetRect; } 39 LayoutRect targetRect() const { return m_targetRect; }
40
41 // Client rect in the coordinate system of the frame containing target.
35 LayoutRect intersectionRect() const { return m_intersectionRect; } 42 LayoutRect intersectionRect() const { return m_intersectionRect; }
43
44 // Client rect in the coordinate system of the frame containing root.
36 LayoutRect rootRect() const { return m_rootRect; } 45 LayoutRect rootRect() const { return m_rootRect; }
46
47 bool rootIsImplicit() const { return m_rootIsImplicit; }
37 bool doesIntersect() const { return m_doesIntersect; } 48 bool doesIntersect() const { return m_doesIntersect; }
49 bool shouldReportRootBounds() const { return m_shouldReportRootBounds; }
xjz 2016/12/07 01:01:14 This seems is not used anywhere in this CL. Maybe
szager1 2016/12/07 01:30:49 There is one direct usage of the member variable;
50
51 // Returns true iff it's possible to compute an intersection between root
52 // and target.
53 bool isValid() const { return m_isValid; }
xjz 2016/12/07 01:01:14 All these added APIs seems are only used by Inters
szager1 2016/12/07 01:30:49 Done.
38 54
39 IntRect intersectionIntRect() const { 55 IntRect intersectionIntRect() const {
40 return pixelSnappedIntRect(m_intersectionRect); 56 return pixelSnappedIntRect(m_intersectionRect);
41 } 57 }
42 58
43 IntRect targetIntRect() const { return pixelSnappedIntRect(m_targetRect); } 59 IntRect targetIntRect() const { return pixelSnappedIntRect(m_targetRect); }
44 60
45 IntRect rootIntRect() const { return pixelSnappedIntRect(m_rootRect); } 61 IntRect rootIntRect() const { return pixelSnappedIntRect(m_rootRect); }
46 62
47 DECLARE_TRACE();
48
49 private: 63 private:
50 void initializeGeometry(); 64 bool initializeGeometry(Element* root, Element& target);
51 void initializeTargetRect(); 65 void initializeTargetRect();
52 void initializeRootRect(); 66 void initializeRootRect();
53 void clipToRoot(); 67 void clipToRoot();
54 void mapTargetRectToTargetFrameCoordinates(); 68 void mapTargetRectToTargetFrameCoordinates();
55 void mapRootRectToRootFrameCoordinates(); 69 void mapRootRectToRootFrameCoordinates();
56 void mapRootRectToTargetFrameCoordinates(); 70 void mapIntersectionRectToTargetFrameCoordinates();
57 Element* root() const;
58 LayoutObject* getRootLayoutObject() const;
59 void applyRootMargin(); 71 void applyRootMargin();
60 72
61 Member<Node> m_root; 73 LayoutObject* m_root;
62 Member<Element> m_target; 74 LayoutObject* m_target;
63 const Vector<Length> m_rootMargin; 75 const Vector<Length> m_rootMargin;
64 const ReportRootBounds m_shouldReportRootBounds;
65 LayoutRect m_targetRect; 76 LayoutRect m_targetRect;
66 LayoutRect m_intersectionRect; 77 LayoutRect m_intersectionRect;
67 LayoutRect m_rootRect; 78 LayoutRect m_rootRect;
68 bool m_doesIntersect = false; 79 unsigned m_shouldReportRootBounds : 1;
xjz 2016/12/07 01:01:14 const?
szager1 2016/12/07 01:30:49 Done.
80 unsigned m_rootIsImplicit : 1;
xjz 2016/12/07 01:01:14 ditto: const
szager1 2016/12/07 01:30:49 Done.
81 unsigned m_doesIntersect : 1;
82 unsigned m_isValid : 1;
xjz 2016/12/07 01:01:14 ditto: const
szager1 2016/12/07 01:30:49 Done.
69 }; 83 };
70 84
71 } // namespace blink 85 } // namespace blink
72 86
73 #endif // IntersectionGeometry_h 87 #endif // IntersectionGeometry_h
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