| Index: media/gpu/android/media_codec_video_decoder.h
|
| diff --git a/media/gpu/android/media_codec_video_decoder.h b/media/gpu/android/media_codec_video_decoder.h
|
| index dccd4a3a3208c57080415de55454bdcfa7e4a146..8a5f9ef326b9604484958b59e7c090a1a30c4f94 100644
|
| --- a/media/gpu/android/media_codec_video_decoder.h
|
| +++ b/media/gpu/android/media_codec_video_decoder.h
|
| @@ -5,250 +5,34 @@
|
| #ifndef MEDIA_GPU_ANDROID_MEDIA_CODEC_VIDEO_DECODER_H_
|
| #define MEDIA_GPU_ANDROID_MEDIA_CODEC_VIDEO_DECODER_H_
|
|
|
| -#include <stdint.h>
|
| -
|
| -#include <list>
|
| -#include <map>
|
| -#include <queue>
|
| -#include <vector>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/optional.h"
|
| #include "base/threading/thread_checker.h"
|
| -#include "base/timer/timer.h"
|
| -#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
|
| -#include "gpu/command_buffer/service/gpu_preferences.h"
|
| -#include "media/base/android/media_drm_bridge_cdm_context.h"
|
| -#include "media/base/android/sdk_media_codec_bridge.h"
|
| -#include "media/base/media_keys.h"
|
| -#include "media/gpu/avda_codec_allocator.h"
|
| -#include "media/gpu/avda_picture_buffer_manager.h"
|
| -#include "media/gpu/gpu_video_decode_accelerator_helpers.h"
|
| +#include "media/base/video_decoder.h"
|
| #include "media/gpu/media_gpu_export.h"
|
| -#include "media/video/video_decode_accelerator.h"
|
| -#include "ui/gl/android/scoped_java_surface.h"
|
|
|
| namespace media {
|
|
|
| // An Android VideoDecoder that delegates to MediaCodec.
|
| -class MEDIA_GPU_EXPORT MediaCodecVideoDecoder
|
| - : public AVDACodecAllocatorClient {
|
| +class MEDIA_GPU_EXPORT MediaCodecVideoDecoder : public VideoDecoder {
|
| public:
|
| - MediaCodecVideoDecoder(
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const GetGLES2DecoderCallback& get_gles2_decoder_cb);
|
| -
|
| + MediaCodecVideoDecoder();
|
| ~MediaCodecVideoDecoder() override;
|
|
|
| - // VideoDecodeAccelerator implementation:
|
| - bool Initialize(const Config& config, Client* client) override;
|
| - void Decode(const BitstreamBuffer& bitstream_buffer) override;
|
| - void Flush() override;
|
| - void Reset() override;
|
| - void SetSurface(int32_t surface_id) override;
|
| - void Destroy() override;
|
| -
|
| - // AVDACodecAllocatorClient implementation:
|
| - void OnSurfaceAvailable(bool success) override;
|
| - void OnSurfaceDestroyed() override;
|
| - void OnCodecConfigured(
|
| - std::unique_ptr<VideoCodecBridge> media_codec) override;
|
| + // VideoDecoder implementation:
|
| + std::string GetDisplayName() const override;
|
| + void Initialize(const VideoDecoderConfig& config,
|
| + bool low_delay,
|
| + CdmContext* cdm_context,
|
| + const InitCB& init_cb,
|
| + const OutputCB& output_cb) override;
|
| + void Decode(const scoped_refptr<DecoderBuffer>& buffer,
|
| + const DecodeCB& decode_cb) override;
|
| + void Reset(const base::Closure& closure) override;
|
| + bool NeedsBitstreamConversion() const override;
|
| + bool CanReadWithoutStalling() const override;
|
| + int GetMaxDecodeRequests() const override;
|
|
|
| private:
|
| - friend class MCVDManager;
|
| -
|
| - enum State {
|
| - NO_ERROR,
|
| - ERROR,
|
| - // Set when we are asynchronously constructing the codec. Will transition
|
| - // to NO_ERROR or ERROR depending on success.
|
| - WAITING_FOR_CODEC,
|
| - // Set when we have a codec, but it doesn't yet have a key.
|
| - WAITING_FOR_KEY,
|
| - // The output surface was destroyed. We must not configure a new MediaCodec
|
| - // with the destroyed surface.
|
| - SURFACE_DESTROYED,
|
| - };
|
| -
|
| - enum DrainType {
|
| - DRAIN_TYPE_NONE,
|
| - DRAIN_FOR_FLUSH,
|
| - DRAIN_FOR_RESET,
|
| - DRAIN_FOR_DESTROY,
|
| - };
|
| -
|
| - // Initialize of the picture buffer manager. This is to be called when the
|
| - // SurfaceView in |surface_id_|, if any, is no longer busy. It will return
|
| - // false on failure, and true if initialization was successful. This includes
|
| - // synchronous and asynchronous init; the MCVD might not yet have a codec on
|
| - // success, but async init will at least be in progress.
|
| - bool InitializePictureBufferManager();
|
| -
|
| - // A part of destruction process that is sometimes postponed after the drain.
|
| - void ActualDestroy();
|
| -
|
| - // Configures |media_codec_| with the given codec parameters from the client.
|
| - // This configuration will (probably) not be complete before this call
|
| - // returns. Multiple calls before completion will be ignored. |state_|
|
| - // must be NO_ERROR or WAITING_FOR_CODEC. Note that, once you call this,
|
| - // you should be careful to avoid modifying members of |codec_config_| until
|
| - // |state_| is no longer WAITING_FOR_CODEC.
|
| - void ConfigureMediaCodecAsynchronously();
|
| -
|
| - // Sends the decoded frame specified by |codec_buffer_index| to the client.
|
| - void SendDecodedFrameToClient(int32_t codec_buffer_index,
|
| - int32_t bitstream_id);
|
| -
|
| - // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
|
| - // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
|
| - // used.
|
| - void DoIOTask(bool start_timer);
|
| -
|
| - // Feeds input data to |media_codec_|. This checks
|
| - // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
|
| - // Returns true if any input was processed.
|
| - bool QueueInput();
|
| -
|
| - // Dequeues output from |media_codec_| and feeds the decoded frame to the
|
| - // client. Returns a hint about whether calling again might produce
|
| - // more output.
|
| - bool DequeueOutput();
|
| -
|
| - // Decode the content in the |bitstream_buffer|. Note that a
|
| - // |bitstream_buffer| of id as -1 indicates a flush command.
|
| - void DecodeBuffer(const BitstreamBuffer& bitstream_buffer);
|
| -
|
| - // Called during Initialize() for encrypted streams to set up the CDM.
|
| - void InitializeCdm();
|
| -
|
| - // Called after the CDM obtains a MediaCrypto object.
|
| - void OnMediaCryptoReady(MediaDrmBridgeCdmContext::JavaObjectPtr media_crypto,
|
| - bool needs_protected_surface);
|
| -
|
| - // Called when a new key is added to the CDM.
|
| - void OnKeyAdded();
|
| -
|
| - // Notifies the client about the error and sets |state_| to |ERROR|.
|
| - void NotifyError(Error error);
|
| -
|
| - // Start or stop our work-polling timer based on whether we did any work, and
|
| - // how long it has been since we've done work. Calling this with true will
|
| - // start the timer. Calling it with false may stop the timer.
|
| - void ManageTimer(bool did_work);
|
| -
|
| - // Start the MediaCodec drain process by adding end_of_stream() buffer to the
|
| - // encoded buffers queue. When we receive EOS from the output buffer the drain
|
| - // process completes and we perform the action depending on the |drain_type|.
|
| - void StartCodecDrain(DrainType drain_type);
|
| -
|
| - // Returns true if we are currently draining the codec and doing that as part
|
| - // of Reset() or Destroy() VP8 workaround. (http://crbug.com/598963). We won't
|
| - // display any frames and disable normal errors handling.
|
| - bool IsDrainingForResetOrDestroy() const;
|
| -
|
| - // A helper method that performs the operation required after the drain
|
| - // completion (usually when we receive EOS in the output). The operation
|
| - // itself depends on the |drain_type_|.
|
| - void OnDrainCompleted();
|
| -
|
| - // Resets MediaCodec and buffers/containers used for storing output. These
|
| - // components need to be reset upon EOS to decode a later stream. Input state
|
| - // (e.g. queued BitstreamBuffers) is not reset, as input following an EOS
|
| - // is still valid and should be processed.
|
| - void ResetCodecState();
|
| -
|
| - // Indicates if MediaCodec should not be used for software decoding since we
|
| - // have safer versions elsewhere.
|
| - bool IsMediaCodecSoftwareDecodingForbidden() const;
|
| -
|
| - // On platforms which support seamless surface changes, this will reinitialize
|
| - // the picture buffer manager with the new surface. This function reads and
|
| - // clears the surface id from |pending_surface_id_|. It will issue a decode
|
| - // error if the surface change fails. Returns false on failure.
|
| - bool UpdateSurface();
|
| -
|
| - // Used to DCHECK that we are called on the correct thread.
|
| - base::ThreadChecker thread_checker_;
|
| -
|
| - // Callback to set the correct gl context.
|
| - MakeGLContextCurrentCallback make_context_current_cb_;
|
| -
|
| - // Callback to get the GLES2Decoder instance.
|
| - GetGLES2DecoderCallback get_gles2_decoder_cb_;
|
| -
|
| - State state_;
|
| -
|
| - // The low-level decoder which Android SDK provides.
|
| - std::unique_ptr<VideoCodecBridge> media_codec_;
|
| -
|
| - // The resolution of the stream.
|
| - gfx::Size size_;
|
| -
|
| - // Encoded bitstream buffers to be passed to media codec, queued until an
|
| - // input buffer is available.
|
| - std::queue<BitstreamRecord> pending_bitstream_records_;
|
| -
|
| - // A map of presentation timestamp to bitstream buffer id for the bitstream
|
| - // buffers that have been submitted to the decoder but haven't yet produced an
|
| - // output frame with the same timestamp. Note: there will only be one entry
|
| - // for multiple bitstream buffers that have the same presentation timestamp.
|
| - std::map<base::TimeDelta, int32_t> bitstream_buffers_in_decoder_;
|
| -
|
| - // Keeps track of bitstream ids notified to the client with
|
| - // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
|
| - std::list<int32_t> bitstreams_notified_in_advance_;
|
| -
|
| - AVDAPictureBufferManager picture_buffer_manager_;
|
| -
|
| - // Time at which we last did useful work on io_timer_.
|
| - base::TimeTicks most_recent_work_;
|
| -
|
| - // Type of a drain request. We need to distinguish between DRAIN_FOR_FLUSH
|
| - // and other types, see IsDrainingForResetOrDestroy().
|
| - DrainType drain_type_;
|
| -
|
| - // Holds a ref-count to the CDM to avoid using the CDM after it's destroyed.
|
| - scoped_refptr<MediaKeys> cdm_for_reference_holding_only_;
|
| -
|
| - MediaDrmBridgeCdmContext* media_drm_bridge_cdm_context_;
|
| -
|
| - // MediaDrmBridge requires registration/unregistration of the player, this
|
| - // registration id is used for this.
|
| - int cdm_registration_id_;
|
| -
|
| - // Configuration that we use for MediaCodec.
|
| - // Do not update any of its members while |state_| is WAITING_FOR_CODEC.
|
| - scoped_refptr<CodecConfig> codec_config_;
|
| -
|
| - // Index of the dequeued and filled buffer that we keep trying to enqueue.
|
| - // Such buffer appears in MEDIA_CODEC_NO_KEY processing.
|
| - int pending_input_buf_index_;
|
| -
|
| - // True if and only if VDA initialization is deferred, and we have not yet
|
| - // called NotifyInitializationComplete.
|
| - bool deferred_initialization_pending_;
|
| -
|
| - // Indicates if ResetCodecState() should be called upon the next call to
|
| - // Decode(). Allows us to avoid trashing the last few frames of a playback
|
| - // when the EOS buffer is received.
|
| - bool codec_needs_reset_;
|
| -
|
| - // True if surface creation and |picture_buffer_manager_| initialization has
|
| - // been defered until the first Decode() call.
|
| - bool defer_surface_creation_;
|
| -
|
| - // Has a value if a SetSurface() call has occurred and a new surface should be
|
| - // switched to when possible. Cleared during OnSurfaceDestroyed() and if all
|
| - // pictures have been rendered in DequeueOutput().
|
| - base::Optional<int32_t> pending_surface_id_;
|
| -
|
| - // Copy of the VDA::Config we were given.
|
| - Config config_;
|
| -
|
| - // WeakPtrFactory for posting tasks back to |this|.
|
| - base::WeakPtrFactory<MediaCodecVideoDecoder> weak_this_factory_;
|
| -
|
| - friend class MediaCodecVideoDecoderTest;
|
| + DISALLOW_COPY_AND_ASSIGN(MediaCodecVideoDecoder);
|
| };
|
|
|
| } // namespace media
|
|
|