| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 4d27bc67120db4f2ada383b5f36421c1dae53615..46e5e20ad923a995253cf8e42ed3c185311c4f65 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -549,8 +549,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['linux', 'amd', 'intel'], bug=662644) # WebGL 2.0.1
|
| self.Fail('conformance2/rendering/clipping-wide-points.html',
|
| ['linux', 'amd', 'intel'], bug=662644) # WebGL 2.0.1
|
| - self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
|
| - ['linux', 'amd', 'intel'], bug=662644) # WebGL 2.0.1
|
|
|
| # Linux NVIDIA
|
| # This test is flaky both with and without ANGLE.
|
| @@ -585,6 +583,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Linux Intel with ANGLE only
|
| self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html',
|
| ['linux', 'intel', 'opengl'], bug=598902)
|
| + self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
|
| + ['linux', 'intel', 'opengl'], bug=634519) # WebGL 2.0.1
|
|
|
| # Linux AMD only.
|
| # It looks like AMD shader compiler rejects many valid ES3 semantics.
|
| @@ -777,6 +777,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance2/rendering/blitframebuffer-filter-outofbounds.html',
|
| ['linux', 'amd'], bug=655147)
|
|
|
| + self.Fail('conformance2/textures/misc/tex-srgb-mipmap.html',
|
| + ['linux', 'amd'], bug=634519) # WebGL 2.0.1
|
| +
|
| # Uniform buffer related failures
|
| self.Fail('deqp/functional/gles3/uniformbuffers/single_struct_array.html',
|
| ['linux', 'amd'], bug=483282)
|
|
|