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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/builtins/builtins.h" | 5 #include "src/builtins/builtins.h" |
6 #include "src/builtins/builtins-utils.h" | 6 #include "src/builtins/builtins-utils.h" |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 | 10 |
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25 } | 25 } |
26 | 26 |
27 // ES6 section 19.4.1.1 Symbol ( [ description ] ) for the [[Construct]] case. | 27 // ES6 section 19.4.1.1 Symbol ( [ description ] ) for the [[Construct]] case. |
28 BUILTIN(SymbolConstructor_ConstructStub) { | 28 BUILTIN(SymbolConstructor_ConstructStub) { |
29 HandleScope scope(isolate); | 29 HandleScope scope(isolate); |
30 THROW_NEW_ERROR_RETURN_FAILURE( | 30 THROW_NEW_ERROR_RETURN_FAILURE( |
31 isolate, NewTypeError(MessageTemplate::kNotConstructor, | 31 isolate, NewTypeError(MessageTemplate::kNotConstructor, |
32 isolate->factory()->Symbol_string())); | 32 isolate->factory()->Symbol_string())); |
33 } | 33 } |
34 | 34 |
| 35 // ES6 section 19.4.2.1 Symbol.for. |
| 36 BUILTIN(SymbolFor) { |
| 37 HandleScope scope(isolate); |
| 38 Handle<Object> key_obj = args.atOrUndefined(isolate, 1); |
| 39 Handle<String> key; |
| 40 ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, key, |
| 41 Object::ToString(isolate, key_obj)); |
| 42 return *isolate->SymbolFor(Heap::kPublicSymbolTableRootIndex, key, false); |
| 43 } |
| 44 |
| 45 // ES6 section 19.4.2.5 Symbol.keyFor. |
| 46 BUILTIN(SymbolKeyFor) { |
| 47 HandleScope scope(isolate); |
| 48 Handle<Object> obj = args.atOrUndefined(isolate, 1); |
| 49 if (!obj->IsSymbol()) { |
| 50 THROW_NEW_ERROR_RETURN_FAILURE( |
| 51 isolate, NewTypeError(MessageTemplate::kSymbolKeyFor, obj)); |
| 52 } |
| 53 Handle<Symbol> symbol = Handle<Symbol>::cast(obj); |
| 54 DisallowHeapAllocation no_gc; |
| 55 Object* result; |
| 56 if (symbol->is_public()) { |
| 57 result = symbol->name(); |
| 58 DCHECK(result->IsString()); |
| 59 } else { |
| 60 result = isolate->heap()->undefined_value(); |
| 61 } |
| 62 DCHECK_EQ(isolate->heap()->public_symbol_table()->SlowReverseLookup(*symbol), |
| 63 result); |
| 64 return result; |
| 65 } |
| 66 |
35 // ES6 section 19.4.3.4 Symbol.prototype [ @@toPrimitive ] ( hint ) | 67 // ES6 section 19.4.3.4 Symbol.prototype [ @@toPrimitive ] ( hint ) |
36 void Builtins::Generate_SymbolPrototypeToPrimitive( | 68 void Builtins::Generate_SymbolPrototypeToPrimitive( |
37 compiler::CodeAssemblerState* state) { | 69 compiler::CodeAssemblerState* state) { |
38 typedef compiler::Node Node; | 70 typedef compiler::Node Node; |
39 CodeStubAssembler assembler(state); | 71 CodeStubAssembler assembler(state); |
40 | 72 |
41 Node* receiver = assembler.Parameter(0); | 73 Node* receiver = assembler.Parameter(0); |
42 Node* context = assembler.Parameter(4); | 74 Node* context = assembler.Parameter(4); |
43 | 75 |
44 Node* result = | 76 Node* result = |
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72 Node* receiver = assembler.Parameter(0); | 104 Node* receiver = assembler.Parameter(0); |
73 Node* context = assembler.Parameter(3); | 105 Node* context = assembler.Parameter(3); |
74 | 106 |
75 Node* result = assembler.ToThisValue( | 107 Node* result = assembler.ToThisValue( |
76 context, receiver, PrimitiveType::kSymbol, "Symbol.prototype.valueOf"); | 108 context, receiver, PrimitiveType::kSymbol, "Symbol.prototype.valueOf"); |
77 assembler.Return(result); | 109 assembler.Return(result); |
78 } | 110 } |
79 | 111 |
80 } // namespace internal | 112 } // namespace internal |
81 } // namespace v8 | 113 } // namespace v8 |
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