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Side by Side Diff: services/ui/common/mus_gpu_memory_buffer_manager.cc

Issue 2551743002: gpu: Move native memory buffer configuration into //gpu (Closed)
Patch Set: . Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" 5 #include "services/ui/common/mus_gpu_memory_buffer_manager.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h" 8 #include "gpu/ipc/client/gpu_memory_buffer_impl.h"
9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" 9 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" 10 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" 11 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h"
12 12
13 namespace ui { 13 namespace ui {
14 14
15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager( 15 MusGpuMemoryBufferManager::MusGpuMemoryBufferManager(
16 mojom::GpuServiceInternal* gpu_service, 16 mojom::GpuServiceInternal* gpu_service,
17 int client_id) 17 int client_id)
18 : gpu_service_(gpu_service), client_id_(client_id), weak_factory_(this) {} 18 : gpu_service_(gpu_service),
19 client_id_(client_id),
20 native_configurations_(gpu::GetNativeGpuMemoryBufferConfigurations()),
21 weak_factory_(this) {}
19 22
20 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {} 23 MusGpuMemoryBufferManager::~MusGpuMemoryBufferManager() {}
21 24
22 gfx::GpuMemoryBufferHandle 25 gfx::GpuMemoryBufferHandle
23 MusGpuMemoryBufferManager::CreateGpuMemoryBufferHandle( 26 MusGpuMemoryBufferManager::CreateGpuMemoryBufferHandle(
24 gfx::GpuMemoryBufferId id, 27 gfx::GpuMemoryBufferId id,
25 int client_id, 28 int client_id,
26 const gfx::Size& size, 29 const gfx::Size& size,
27 gfx::BufferFormat format, 30 gfx::BufferFormat format,
28 gfx::BufferUsage usage, 31 gfx::BufferUsage usage,
29 gpu::SurfaceHandle surface_handle) { 32 gpu::SurfaceHandle surface_handle) {
30 DCHECK(CalledOnValidThread()); 33 DCHECK(CalledOnValidThread());
31 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) { 34 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
32 const bool is_native = 35 const bool is_native = native_configurations_.find(std::make_pair(
33 gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); 36 format, usage)) != native_configurations_.end();
34 if (is_native) { 37 if (is_native) {
35 gfx::GpuMemoryBufferHandle handle; 38 gfx::GpuMemoryBufferHandle handle;
36 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id, 39 gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id,
37 surface_handle, &handle); 40 surface_handle, &handle);
38 if (!handle.is_null()) 41 if (!handle.is_null())
39 native_buffers_[client_id].insert(handle.id); 42 native_buffers_[client_id].insert(handle.id);
40 return handle; 43 return handle;
41 } 44 }
42 } 45 }
43 46
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 95
93 void MusGpuMemoryBufferManager::DestroyAllGpuMemoryBufferForClient( 96 void MusGpuMemoryBufferManager::DestroyAllGpuMemoryBufferForClient(
94 int client_id) { 97 int client_id) {
95 DCHECK(CalledOnValidThread()); 98 DCHECK(CalledOnValidThread());
96 for (gfx::GpuMemoryBufferId id : native_buffers_[client_id]) 99 for (gfx::GpuMemoryBufferId id : native_buffers_[client_id])
97 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, gpu::SyncToken()); 100 gpu_service_->DestroyGpuMemoryBuffer(id, client_id, gpu::SyncToken());
98 native_buffers_.erase(client_id); 101 native_buffers_.erase(client_id);
99 } 102 }
100 103
101 } // namespace ui 104 } // namespace ui
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