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Side by Side Diff: core/fpdfapi/render/fpdf_render_text.cpp

Issue 2551593002: Rename fpdf_render_image and fpdf_render_text (Closed)
Patch Set: Remove commented Created 4 years ago
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1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7 #include "core/fpdfapi/render/render_int.h"
8
9 #include <vector>
10
11 #include "core/fpdfapi/font/cpdf_cidfont.h"
12 #include "core/fpdfapi/font/cpdf_font.h"
13 #include "core/fpdfapi/font/cpdf_type3char.h"
14 #include "core/fpdfapi/font/cpdf_type3font.h"
15 #include "core/fpdfapi/page/cpdf_docpagedata.h"
16 #include "core/fpdfapi/page/cpdf_form.h"
17 #include "core/fpdfapi/page/cpdf_imageobject.h"
18 #include "core/fpdfapi/page/cpdf_pageobject.h"
19 #include "core/fpdfapi/page/cpdf_pathobject.h"
20 #include "core/fpdfapi/page/cpdf_textobject.h"
21 #include "core/fpdfapi/parser/cpdf_dictionary.h"
22 #include "core/fpdfapi/parser/cpdf_document.h"
23 #include "core/fpdfapi/render/cpdf_charposlist.h"
24 #include "core/fpdfapi/render/cpdf_docrenderdata.h"
25 #include "core/fpdfapi/render/cpdf_renderoptions.h"
26 #include "core/fpdfapi/render/cpdf_renderstatus.h"
27 #include "core/fpdfapi/render/cpdf_textrenderer.h"
28 #include "core/fpdfapi/render/cpdf_type3cache.h"
29 #include "core/fxge/cfx_facecache.h"
30 #include "core/fxge/cfx_fxgedevice.h"
31 #include "core/fxge/cfx_gemodule.h"
32 #include "core/fxge/cfx_graphstatedata.h"
33 #include "core/fxge/cfx_pathdata.h"
34 #include "core/fxge/cfx_renderdevice.h"
35 #include "third_party/base/numerics/safe_math.h"
36
37 // static
38 bool CPDF_TextRenderer::DrawTextPath(CFX_RenderDevice* pDevice,
39 int nChars,
40 uint32_t* pCharCodes,
41 FX_FLOAT* pCharPos,
42 CPDF_Font* pFont,
43 FX_FLOAT font_size,
44 const CFX_Matrix* pText2User,
45 const CFX_Matrix* pUser2Device,
46 const CFX_GraphStateData* pGraphState,
47 FX_ARGB fill_argb,
48 FX_ARGB stroke_argb,
49 CFX_PathData* pClippingPath,
50 int nFlag) {
51 CPDF_CharPosList CharPosList;
52 CharPosList.Load(nChars, pCharCodes, pCharPos, pFont, font_size);
53 if (CharPosList.m_nChars == 0)
54 return true;
55 bool bDraw = true;
56 int32_t fontPosition = CharPosList.m_pCharPos[0].m_FallbackFontPosition;
57 uint32_t startIndex = 0;
58 for (uint32_t i = 0; i < CharPosList.m_nChars; i++) {
59 int32_t curFontPosition = CharPosList.m_pCharPos[i].m_FallbackFontPosition;
60 if (fontPosition == curFontPosition)
61 continue;
62 auto* font = fontPosition == -1
63 ? &pFont->m_Font
64 : pFont->m_FontFallbacks[fontPosition].get();
65 if (!pDevice->DrawTextPath(i - startIndex,
66 CharPosList.m_pCharPos + startIndex, font,
67 font_size, pText2User, pUser2Device, pGraphState,
68 fill_argb, stroke_argb, pClippingPath, nFlag)) {
69 bDraw = false;
70 }
71 fontPosition = curFontPosition;
72 startIndex = i;
73 }
74 auto* font = fontPosition == -1 ? &pFont->m_Font
75 : pFont->m_FontFallbacks[fontPosition].get();
76 if (!pDevice->DrawTextPath(CharPosList.m_nChars - startIndex,
77 CharPosList.m_pCharPos + startIndex, font,
78 font_size, pText2User, pUser2Device, pGraphState,
79 fill_argb, stroke_argb, pClippingPath, nFlag)) {
80 bDraw = false;
81 }
82 return bDraw;
83 }
84
85 // static
86 void CPDF_TextRenderer::DrawTextString(CFX_RenderDevice* pDevice,
87 FX_FLOAT origin_x,
88 FX_FLOAT origin_y,
89 CPDF_Font* pFont,
90 FX_FLOAT font_size,
91 const CFX_Matrix* pMatrix,
92 const CFX_ByteString& str,
93 FX_ARGB fill_argb,
94 FX_ARGB stroke_argb,
95 const CFX_GraphStateData* pGraphState,
96 const CPDF_RenderOptions* pOptions) {
97 if (pFont->IsType3Font())
98 return;
99
100 int nChars = pFont->CountChar(str.c_str(), str.GetLength());
101 if (nChars <= 0)
102 return;
103
104 int offset = 0;
105 uint32_t* pCharCodes;
106 FX_FLOAT* pCharPos;
107 std::vector<uint32_t> codes;
108 std::vector<FX_FLOAT> positions;
109 if (nChars == 1) {
110 pCharCodes = reinterpret_cast<uint32_t*>(
111 pFont->GetNextChar(str.c_str(), str.GetLength(), offset));
112 pCharPos = nullptr;
113 } else {
114 codes.resize(nChars);
115 positions.resize(nChars - 1);
116 FX_FLOAT cur_pos = 0;
117 for (int i = 0; i < nChars; i++) {
118 codes[i] = pFont->GetNextChar(str.c_str(), str.GetLength(), offset);
119 if (i)
120 positions[i - 1] = cur_pos;
121 cur_pos += pFont->GetCharWidthF(codes[i]) * font_size / 1000;
122 }
123 pCharCodes = codes.data();
124 pCharPos = positions.data();
125 }
126 CFX_Matrix matrix;
127 if (pMatrix)
128 matrix = *pMatrix;
129
130 matrix.e = origin_x;
131 matrix.f = origin_y;
132
133 if (stroke_argb == 0) {
134 DrawNormalText(pDevice, nChars, pCharCodes, pCharPos, pFont, font_size,
135 &matrix, fill_argb, pOptions);
136 } else {
137 DrawTextPath(pDevice, nChars, pCharCodes, pCharPos, pFont, font_size,
138 &matrix, nullptr, pGraphState, fill_argb, stroke_argb, nullptr,
139 0);
140 }
141 }
142
143 // static
144 bool CPDF_TextRenderer::DrawNormalText(CFX_RenderDevice* pDevice,
145 int nChars,
146 uint32_t* pCharCodes,
147 FX_FLOAT* pCharPos,
148 CPDF_Font* pFont,
149 FX_FLOAT font_size,
150 const CFX_Matrix* pText2Device,
151 FX_ARGB fill_argb,
152 const CPDF_RenderOptions* pOptions) {
153 CPDF_CharPosList CharPosList;
154 CharPosList.Load(nChars, pCharCodes, pCharPos, pFont, font_size);
155 if (CharPosList.m_nChars == 0)
156 return true;
157 int FXGE_flags = 0;
158 if (pOptions) {
159 uint32_t dwFlags = pOptions->m_Flags;
160 if (dwFlags & RENDER_CLEARTYPE) {
161 FXGE_flags |= FXTEXT_CLEARTYPE;
162 if (dwFlags & RENDER_BGR_STRIPE) {
163 FXGE_flags |= FXTEXT_BGR_STRIPE;
164 }
165 }
166 if (dwFlags & RENDER_NOTEXTSMOOTH) {
167 FXGE_flags |= FXTEXT_NOSMOOTH;
168 }
169 if (dwFlags & RENDER_PRINTGRAPHICTEXT) {
170 FXGE_flags |= FXTEXT_PRINTGRAPHICTEXT;
171 }
172 if (dwFlags & RENDER_NO_NATIVETEXT) {
173 FXGE_flags |= FXTEXT_NO_NATIVETEXT;
174 }
175 if (dwFlags & RENDER_PRINTIMAGETEXT) {
176 FXGE_flags |= FXTEXT_PRINTIMAGETEXT;
177 }
178 } else {
179 FXGE_flags = FXTEXT_CLEARTYPE;
180 }
181 if (pFont->IsCIDFont()) {
182 FXGE_flags |= FXFONT_CIDFONT;
183 }
184 bool bDraw = true;
185 int32_t fontPosition = CharPosList.m_pCharPos[0].m_FallbackFontPosition;
186 uint32_t startIndex = 0;
187 for (uint32_t i = 0; i < CharPosList.m_nChars; i++) {
188 int32_t curFontPosition = CharPosList.m_pCharPos[i].m_FallbackFontPosition;
189 if (fontPosition == curFontPosition)
190 continue;
191 auto* font = fontPosition == -1
192 ? &pFont->m_Font
193 : pFont->m_FontFallbacks[fontPosition].get();
194 if (!pDevice->DrawNormalText(
195 i - startIndex, CharPosList.m_pCharPos + startIndex, font,
196 font_size, pText2Device, fill_argb, FXGE_flags)) {
197 bDraw = false;
198 }
199 fontPosition = curFontPosition;
200 startIndex = i;
201 }
202 auto* font = fontPosition == -1 ? &pFont->m_Font
203 : pFont->m_FontFallbacks[fontPosition].get();
204 if (!pDevice->DrawNormalText(CharPosList.m_nChars - startIndex,
205 CharPosList.m_pCharPos + startIndex, font,
206 font_size, pText2Device, fill_argb,
207 FXGE_flags)) {
208 bDraw = false;
209 }
210 return bDraw;
211 }
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