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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "SampleApp.h" | 7 #include "SampleApp.h" |
8 | 8 |
9 #include "SkData.h" | 9 #include "SkData.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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71 #ifdef PIPE_FILE | 71 #ifdef PIPE_FILE |
72 #define FILE_PATH "/path/to/drawing.data" | 72 #define FILE_PATH "/path/to/drawing.data" |
73 #endif | 73 #endif |
74 | 74 |
75 #define PIPE_NETx | 75 #define PIPE_NETx |
76 #ifdef PIPE_NET | 76 #ifdef PIPE_NET |
77 #include "SkSockets.h" | 77 #include "SkSockets.h" |
78 SkTCPServer gServer; | 78 SkTCPServer gServer; |
79 #endif | 79 #endif |
80 | 80 |
81 #define USE_ARROWS_FOR_ZOOM true | 81 #define USE_ARROWS_FOR_ZOOM false |
82 | 82 |
83 #if SK_ANGLE | 83 #if SK_ANGLE |
84 //#define DEFAULT_TO_ANGLE 1 | 84 //#define DEFAULT_TO_ANGLE 1 |
85 #else | 85 #else |
86 #define DEFAULT_TO_GPU 0 // if 1 default rendering is on GPU | 86 #define DEFAULT_TO_GPU 0 // if 1 default rendering is on GPU |
87 #endif | 87 #endif |
88 | 88 |
89 #define ANIMATING_EVENTTYPE "nextSample" | 89 #define ANIMATING_EVENTTYPE "nextSample" |
90 #define ANIMATING_DELAY 250 | 90 #define ANIMATING_DELAY 250 |
91 | 91 |
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290 #if SK_SUPPORT_GPU | 290 #if SK_SUPPORT_GPU |
291 if (fCurContext) { | 291 if (fCurContext) { |
292 // in case we have queued drawing calls | 292 // in case we have queued drawing calls |
293 fCurContext->flush(); | 293 fCurContext->flush(); |
294 | 294 |
295 if (!IsGpuDeviceType(dType)) { | 295 if (!IsGpuDeviceType(dType)) { |
296 // need to send the raster bits to the (gpu) window | 296 // need to send the raster bits to the (gpu) window |
297 fCurContext->setRenderTarget(fCurRenderTarget); | 297 fCurContext->setRenderTarget(fCurRenderTarget); |
298 const SkBitmap& bm = win->getBitmap(); | 298 const SkBitmap& bm = win->getBitmap(); |
299 fCurRenderTarget->writePixels(0, 0, bm.width(), bm.height(), | 299 fCurRenderTarget->writePixels(0, 0, bm.width(), bm.height(), |
300 kSkia8888_GrPixelConfig, | 300 SkImageInfo2GrPixelConfig(bm.colorT
ype(), |
| 301 bm.alphaT
ype()), |
301 bm.getPixels(), | 302 bm.getPixels(), |
302 bm.rowBytes()); | 303 bm.rowBytes()); |
303 } | 304 } |
304 } | 305 } |
305 #endif | 306 #endif |
306 | 307 |
307 win->present(); | 308 win->present(); |
308 } | 309 } |
309 | 310 |
310 virtual void windowSizeChanged(SampleWindow* win) { | 311 virtual void windowSizeChanged(SampleWindow* win) { |
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1539 } | 1540 } |
1540 } | 1541 } |
1541 | 1542 |
1542 void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { | 1543 void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { |
1543 canvas->setDrawFilter(NULL); | 1544 canvas->setDrawFilter(NULL); |
1544 } | 1545 } |
1545 | 1546 |
1546 static SkColorType gColorTypeCycle[] = { | 1547 static SkColorType gColorTypeCycle[] = { |
1547 kUnknown_SkColorType, // none -> none | 1548 kUnknown_SkColorType, // none -> none |
1548 kUnknown_SkColorType, // a8 -> none | 1549 kUnknown_SkColorType, // a8 -> none |
1549 kARGB_4444_SkColorType, // 565 -> 4444 | 1550 kN32_SkColorType, // 565 -> 8888 |
1550 kN32_SkColorType, // 4444 -> 8888 | 1551 kN32_SkColorType, // 4444 -> 8888 |
1551 kRGB_565_SkColorType, // 8888 -> 565 | 1552 kRGB_565_SkColorType, // 8888 -> 565 |
1552 kRGB_565_SkColorType, // 8888 -> 565 | 1553 kRGB_565_SkColorType, // 8888 -> 565 |
1553 kUnknown_SkColorType, // index8 -> none | 1554 kUnknown_SkColorType, // index8 -> none |
1554 }; | 1555 }; |
1555 | 1556 |
1556 static SkColorType cycle_colortypes(SkColorType c) { | 1557 static SkColorType cycle_colortypes(SkColorType c) { |
1557 return gColorTypeCycle[c]; | 1558 return gColorTypeCycle[c]; |
1558 } | 1559 } |
1559 | 1560 |
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2557 SkGraphics::Init(); | 2558 SkGraphics::Init(); |
2558 SkEvent::Init(); | 2559 SkEvent::Init(); |
2559 } | 2560 } |
2560 | 2561 |
2561 // FIXME: this should be in a header | 2562 // FIXME: this should be in a header |
2562 void application_term(); | 2563 void application_term(); |
2563 void application_term() { | 2564 void application_term() { |
2564 SkEvent::Term(); | 2565 SkEvent::Term(); |
2565 SkGraphics::Term(); | 2566 SkGraphics::Term(); |
2566 } | 2567 } |
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