Chromium Code Reviews| Index: cc/base/math_util.cc |
| diff --git a/cc/base/math_util.cc b/cc/base/math_util.cc |
| index d28c195971f6cd14eb753b6d9eddd51d1dd082fb..b34eb5ef03f13c148bc3862b3aa83fbb44fd7330 100644 |
| --- a/cc/base/math_util.cc |
| +++ b/cc/base/math_util.cc |
| @@ -155,9 +155,34 @@ static inline void ExpandBoundsToIncludePoint(float* xmin, |
| *ymax = std::max(p.y(), *ymax); |
| } |
| +static inline bool isNearlyTheSame(const float f, const float g) { |
| + static const float epsilon_scale = 0.00001f; |
|
flackr
2017/01/11 18:23:57
nit: Can you add a short comment as to why / how w
Peter Mayo
2017/01/11 22:23:31
Done.
|
| + return std::abs(f - g) < |
| + epsilon_scale * |
| + std::max(std::max(std::abs(f), std::abs(g)), epsilon_scale); |
| +} |
| + |
| +static inline bool isNearlyTheSame(const gfx::PointF& lhs, |
| + const gfx::PointF& rhs) { |
| + return isNearlyTheSame(lhs.x(), rhs.x()) && isNearlyTheSame(lhs.y(), rhs.y()); |
| +} |
| + |
| +static inline bool isNearlyTheSame(const gfx::Point3F& lhs, |
| + const gfx::Point3F& rhs) { |
| + return isNearlyTheSame(lhs.x(), rhs.x()) && |
| + isNearlyTheSame(lhs.y(), rhs.y()) && isNearlyTheSame(lhs.z(), rhs.z()); |
| +} |
| + |
| static inline void AddVertexToClippedQuad(const gfx::PointF& new_vertex, |
| gfx::PointF clipped_quad[8], |
| int* num_vertices_in_clipped_quad) { |
| + if (*num_vertices_in_clipped_quad > 0) { |
| + if (isNearlyTheSame(clipped_quad[*num_vertices_in_clipped_quad - 1], |
| + new_vertex)) |
| + return; |
| + if (isNearlyTheSame(clipped_quad[0], new_vertex)) |
|
flackr
2017/01/11 18:23:57
Instead of comparing every added vertex with verte
Peter Mayo
2017/01/11 22:23:31
This expands the scope in which the "isNearlyTheSa
|
| + return; |
| + } |
| clipped_quad[*num_vertices_in_clipped_quad] = new_vertex; |
| (*num_vertices_in_clipped_quad)++; |
| } |
| @@ -165,6 +190,13 @@ static inline void AddVertexToClippedQuad(const gfx::PointF& new_vertex, |
| static inline void AddVertexToClippedQuad3d(const gfx::Point3F& new_vertex, |
| gfx::Point3F clipped_quad[8], |
| int* num_vertices_in_clipped_quad) { |
| + if (*num_vertices_in_clipped_quad > 0) { |
| + if (isNearlyTheSame(clipped_quad[*num_vertices_in_clipped_quad - 1], |
| + new_vertex)) |
| + return; |
| + if (isNearlyTheSame(clipped_quad[0], new_vertex)) |
| + return; |
| + } |
| clipped_quad[*num_vertices_in_clipped_quad] = new_vertex; |
| (*num_vertices_in_clipped_quad)++; |
| } |
| @@ -935,4 +967,18 @@ ScopedSubnormalFloatDisabler::~ScopedSubnormalFloatDisabler() { |
| #endif |
| } |
| +bool IsNearlyTheSameForUnitTesting(const float left, const float right) { |
| + return isNearlyTheSame(left, right); |
| +} |
| + |
| +bool IsNearlyTheSameForUnitTesting(const gfx::PointF& left, |
| + const gfx::PointF& right) { |
| + return isNearlyTheSame(left, right); |
| +} |
| + |
| +bool IsNearlyTheSameForUnitTesting(const gfx::Point3F& left, |
| + const gfx::Point3F& right) { |
| + return isNearlyTheSame(left, right); |
| +} |
| + |
| } // namespace cc |