| Index: src/wasm/wasm-module.h
|
| diff --git a/src/wasm/wasm-module.h b/src/wasm/wasm-module.h
|
| index 7a48f4fafa8861e867367f5655383395fe406f9f..d185b83ec2eac4f7c09bf1e35d09911de0e91106 100644
|
| --- a/src/wasm/wasm-module.h
|
| +++ b/src/wasm/wasm-module.h
|
| @@ -373,13 +373,6 @@ std::ostream& operator<<(std::ostream& os, const WasmModule& module);
|
| std::ostream& operator<<(std::ostream& os, const WasmFunction& function);
|
| std::ostream& operator<<(std::ostream& os, const WasmFunctionName& name);
|
|
|
| -// Extract a function name from the given wasm instance.
|
| -// Returns "<WASM UNNAMED>" if no instance is passed, the function is unnamed or
|
| -// the name is not a valid UTF-8 string.
|
| -// TODO(5620): Refactor once we always get a wasm instance.
|
| -Handle<String> GetWasmFunctionName(Isolate* isolate, Handle<Object> instance,
|
| - uint32_t func_index);
|
| -
|
| // Get the debug info associated with the given wasm object.
|
| // If no debug info exists yet, it is created automatically.
|
| Handle<WasmDebugInfo> GetDebugInfo(Handle<JSObject> wasm);
|
| @@ -391,9 +384,6 @@ Handle<WasmDebugInfo> GetDebugInfo(Handle<JSObject> wasm);
|
| // else.
|
| bool IsWasmInstance(Object* instance);
|
|
|
| -// Check whether the wasm module was generated from asm.js code.
|
| -bool WasmIsAsmJs(Object* instance, Isolate* isolate);
|
| -
|
| // Get the script of the wasm module. If the origin of the module is asm.js, the
|
| // returned Script will be a JavaScript Script of Script::TYPE_NORMAL, otherwise
|
| // it's of type TYPE_WASM.
|
|
|