| Index: ui/app_list/views/pulsing_block_view.cc
|
| diff --git a/ui/app_list/views/pulsing_block_view.cc b/ui/app_list/views/pulsing_block_view.cc
|
| index 9d515329305460a6969a2e86fa6c4698c7c27169..3eef4882b442bbc4fb363f02be9aff59bd702093 100644
|
| --- a/ui/app_list/views/pulsing_block_view.cc
|
| +++ b/ui/app_list/views/pulsing_block_view.cc
|
| @@ -6,9 +6,11 @@
|
|
|
| #include <stddef.h>
|
|
|
| +#include <memory>
|
| #include <vector>
|
|
|
| #include "base/macros.h"
|
| +#include "base/memory/ptr_util.h"
|
| #include "base/rand_util.h"
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "ui/compositor/layer.h"
|
| @@ -31,10 +33,10 @@ void SchedulePulsingAnimation(ui::Layer* layer) {
|
| DCHECK(layer);
|
| DCHECK_EQ(arraysize(kAnimationOpacity), arraysize(kAnimationScale));
|
|
|
| - std::unique_ptr<ui::LayerAnimationSequence> opacity_sequence(
|
| - new ui::LayerAnimationSequence());
|
| - std::unique_ptr<ui::LayerAnimationSequence> transform_sequence(
|
| - new ui::LayerAnimationSequence());
|
| + std::unique_ptr<ui::LayerAnimationSequence> opacity_sequence =
|
| + base::MakeUnique<ui::LayerAnimationSequence>();
|
| + std::unique_ptr<ui::LayerAnimationSequence> transform_sequence =
|
| + base::MakeUnique<ui::LayerAnimationSequence>();
|
|
|
| // The animations loop infinitely.
|
| opacity_sequence->set_is_cyclic(true);
|
|
|