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Unified Diff: third_party/WebKit/LayoutTests/imported/wpt/offscreen-canvas/transformations/2d.transformation.transform.skewed.html

Issue 2550713004: Import wpt@5915964199b07226bf6d8fbb177a63b1f272907a (Closed)
Patch Set: Modify TestExpectations or download new baselines for tests. Created 4 years ago
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Index: third_party/WebKit/LayoutTests/imported/wpt/offscreen-canvas/transformations/2d.transformation.transform.skewed.html
diff --git a/third_party/WebKit/LayoutTests/imported/wpt/offscreen-canvas/transformations/2d.transformation.transform.skewed.html b/third_party/WebKit/LayoutTests/imported/wpt/offscreen-canvas/transformations/2d.transformation.transform.skewed.html
new file mode 100644
index 0000000000000000000000000000000000000000..83769e0344663d94f54fb1c664647606f9e96050
--- /dev/null
+++ b/third_party/WebKit/LayoutTests/imported/wpt/offscreen-canvas/transformations/2d.transformation.transform.skewed.html
@@ -0,0 +1,51 @@
+<!DOCTYPE html>
+<!-- DO NOT EDIT! This test has been generated by tools/gentest.py. -->
+<title>OffscreenCanvas test: 2d.transformation.transform.skewed</title>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="/common/canvas-tests.js"></script>
+
+<h1>2d.transformation.transform.skewed</h1>
+<p class="desc">transform() with skewy matrix transforms correctly</p>
+
+
+<script>
+var t = async_test("transform() with skewy matrix transforms correctly");
+t.step(function() {
+
+var offscreenCanvas = new OffscreenCanvas(100, 50);
+var ctx = offscreenCanvas.getContext('2d');
+
+// Create green with a red square ring inside it
+ctx.fillStyle = '#0f0';
+ctx.fillRect(0, 0, 100, 50);
+ctx.fillStyle = '#f00';
+ctx.fillRect(20, 10, 60, 30);
+ctx.fillStyle = '#0f0';
+ctx.fillRect(40, 20, 20, 10);
+// Draw a skewed shape to fill that gap, to make sure it is aligned correctly
+ctx.transform(1,4, 2,3, 5,6);
+// Post-transform coordinates:
+// [[20,10],[80,10],[80,40],[20,40],[20,10],[40,20],[40,30],[60,30],[60,20],[40,20],[20,10]];
+// Hence pre-transform coordinates:
+var pts=[[-7.4,11.2],[-43.4,59.2],[-31.4,53.2],[4.6,5.2],[-7.4,11.2],
+ [-15.4,25.2],[-11.4,23.2],[-23.4,39.2],[-27.4,41.2],[-15.4,25.2],
+ [-7.4,11.2]];
+ctx.beginPath();
+ctx.moveTo(pts[0][0], pts[0][1]);
+for (var i = 0; i < pts.length; ++i)
+ ctx.lineTo(pts[i][0], pts[i][1]);
+ctx.fill();
+_assertPixel(offscreenCanvas, 21,11, 0,255,0,255, "21,11", "0,255,0,255");
+_assertPixel(offscreenCanvas, 79,11, 0,255,0,255, "79,11", "0,255,0,255");
+_assertPixel(offscreenCanvas, 21,39, 0,255,0,255, "21,39", "0,255,0,255");
+_assertPixel(offscreenCanvas, 79,39, 0,255,0,255, "79,39", "0,255,0,255");
+_assertPixel(offscreenCanvas, 39,19, 0,255,0,255, "39,19", "0,255,0,255");
+_assertPixel(offscreenCanvas, 61,19, 0,255,0,255, "61,19", "0,255,0,255");
+_assertPixel(offscreenCanvas, 39,31, 0,255,0,255, "39,31", "0,255,0,255");
+_assertPixel(offscreenCanvas, 61,31, 0,255,0,255, "61,31", "0,255,0,255");
+
+t.done();
+
+});
+</script>

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