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Issue 255063004: Ignoring minimum size requirements for maximized windows, full screen windows and too small screens (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: The panel layout manager was also required Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_state.h" 5 #include "ash/wm/window_state.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/root_window_controller.h" 8 #include "ash/root_window_controller.h"
9 #include "ash/screen_util.h" 9 #include "ash/screen_util.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
11 #include "ash/wm/default_state.h" 11 #include "ash/wm/default_state.h"
12 #include "ash/wm/window_animations.h" 12 #include "ash/wm/window_animations.h"
13 #include "ash/wm/window_properties.h" 13 #include "ash/wm/window_properties.h"
14 #include "ash/wm/window_state_delegate.h" 14 #include "ash/wm/window_state_delegate.h"
15 #include "ash/wm/window_state_observer.h" 15 #include "ash/wm/window_state_observer.h"
16 #include "ash/wm/window_util.h" 16 #include "ash/wm/window_util.h"
17 #include "ash/wm/wm_event.h" 17 #include "ash/wm/wm_event.h"
18 #include "base/auto_reset.h" 18 #include "base/auto_reset.h"
19 #include "base/command_line.h" 19 #include "base/command_line.h"
20 #include "ui/aura/client/aura_constants.h" 20 #include "ui/aura/client/aura_constants.h"
21 #include "ui/aura/layout_manager.h" 21 #include "ui/aura/layout_manager.h"
22 #include "ui/aura/window.h" 22 #include "ui/aura/window.h"
23 #include "ui/aura/window_delegate.h" 23 #include "ui/aura/window_delegate.h"
24 #include "ui/compositor/layer_tree_owner.h" 24 #include "ui/compositor/layer_tree_owner.h"
25 #include "ui/compositor/scoped_layer_animation_settings.h" 25 #include "ui/compositor/scoped_layer_animation_settings.h"
26 #include "ui/gfx/display.h" 26 #include "ui/gfx/display.h"
27 #include "ui/gfx/screen.h"
27 #include "ui/wm/core/window_util.h" 28 #include "ui/wm/core/window_util.h"
28 29
29 namespace ash { 30 namespace ash {
30 namespace wm { 31 namespace wm {
31 32
32 namespace { 33 namespace {
33 34
34 // A tentative class to set the bounds on the window. 35 // A tentative class to set the bounds on the window.
35 // TODO(oshima): Once all logic is cleaned up, move this to the real layout 36 // TODO(oshima): Once all logic is cleaned up, move this to the real layout
36 // manager with proper friendship. 37 // manager with proper friendship.
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350 OnPreWindowStateTypeChange(this, old_window_state_type)); 351 OnPreWindowStateTypeChange(this, old_window_state_type));
351 } 352 }
352 353
353 void WindowState::NotifyPostStateTypeChange( 354 void WindowState::NotifyPostStateTypeChange(
354 WindowStateType old_window_state_type) { 355 WindowStateType old_window_state_type) {
355 FOR_EACH_OBSERVER(WindowStateObserver, observer_list_, 356 FOR_EACH_OBSERVER(WindowStateObserver, observer_list_,
356 OnPostWindowStateTypeChange(this, old_window_state_type)); 357 OnPostWindowStateTypeChange(this, old_window_state_type));
357 } 358 }
358 359
359 void WindowState::SetBoundsDirect(const gfx::Rect& bounds) { 360 void WindowState::SetBoundsDirect(const gfx::Rect& bounds) {
360 BoundsSetter().SetBounds(window_, bounds); 361 gfx::Rect actual_new_bounds(bounds);
362 // Ensure we don't go smaller than our minimum bounds in "normal" window
363 // modes
364 if (window_->delegate() && !IsMaximized() && !IsFullscreen()) {
365 // Get the minimum usable size of the minimum size and the screen size.
366 gfx::Size min_size = window_->delegate()->GetMinimumSize();
367 min_size.SetToMin(gfx::Screen::GetScreenFor(
368 window_)->GetDisplayNearestWindow(window_).work_area().size());
369
370 actual_new_bounds.set_width(
371 std::max(min_size.width(), actual_new_bounds.width()));
372 actual_new_bounds.set_height(
373 std::max(min_size.height(), actual_new_bounds.height()));
374 }
375 BoundsSetter().SetBounds(window_, actual_new_bounds);
361 } 376 }
362 377
363 void WindowState::SetBoundsConstrained(const gfx::Rect& bounds) { 378 void WindowState::SetBoundsConstrained(const gfx::Rect& bounds) {
364 gfx::Rect work_area_in_parent = 379 gfx::Rect work_area_in_parent =
365 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_); 380 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_);
366 gfx::Rect child_bounds(bounds); 381 gfx::Rect child_bounds(bounds);
367 AdjustBoundsSmallerThan(work_area_in_parent.size(), &child_bounds); 382 AdjustBoundsSmallerThan(work_area_in_parent.size(), &child_bounds);
368 SetBoundsDirect(child_bounds); 383 SetBoundsDirect(child_bounds);
369 } 384 }
370 385
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430 } 445 }
431 return settings; 446 return settings;
432 } 447 }
433 448
434 const WindowState* GetWindowState(const aura::Window* window) { 449 const WindowState* GetWindowState(const aura::Window* window) {
435 return GetWindowState(const_cast<aura::Window*>(window)); 450 return GetWindowState(const_cast<aura::Window*>(window));
436 } 451 }
437 452
438 } // namespace wm 453 } // namespace wm
439 } // namespace ash 454 } // namespace ash
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