| Index: gpu/ipc/in_process_command_buffer.h
|
| diff --git a/gpu/ipc/in_process_command_buffer.h b/gpu/ipc/in_process_command_buffer.h
|
| index ae2aed2a59e24da62334ff3cdb7ed0b246b71394..113f0869620201f1a46aaea1f65a487266898c2f 100644
|
| --- a/gpu/ipc/in_process_command_buffer.h
|
| +++ b/gpu/ipc/in_process_command_buffer.h
|
| @@ -98,16 +98,14 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
|
|
| // CommandBuffer implementation:
|
| State GetLastState() override;
|
| - int32_t GetLastToken() override;
|
| void Flush(int32_t put_offset) override;
|
| void OrderingBarrier(int32_t put_offset) override;
|
| - void WaitForTokenInRange(int32_t start, int32_t end) override;
|
| - void WaitForGetOffsetInRange(int32_t start, int32_t end) override;
|
| + State WaitForTokenInRange(int32_t start, int32_t end) override;
|
| + State WaitForGetOffsetInRange(int32_t start, int32_t end) override;
|
| void SetGetBuffer(int32_t shm_id) override;
|
| scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
|
| int32_t* id) override;
|
| void DestroyTransferBuffer(int32_t id) override;
|
| - gpu::error::Error GetLastError() override;
|
|
|
| // GpuControl implementation:
|
| // NOTE: The GpuControlClient will be called on the client thread.
|
| @@ -132,6 +130,7 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| bool IsFenceSyncRelease(uint64_t release) override;
|
| bool IsFenceSyncFlushed(uint64_t release) override;
|
| bool IsFenceSyncFlushReceived(uint64_t release) override;
|
| + bool IsFenceSyncReleased(uint64_t release) override;
|
| void SignalSyncToken(const SyncToken& sync_token,
|
| const base::Closure& callback) override;
|
| bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) override;
|
| @@ -233,10 +232,10 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| void Destroy();
|
| bool DestroyOnGpuThread();
|
| void FlushOnGpuThread(int32_t put_offset);
|
| + void UpdateLastStateOnGpuThread();
|
| void ScheduleDelayedWorkOnGpuThread();
|
| bool MakeCurrent();
|
| base::Closure WrapCallback(const base::Closure& callback);
|
| - State GetStateFast();
|
| void QueueTask(bool out_of_order, const base::Closure& task);
|
| void ProcessTasksOnGpuThread();
|
| void CheckSequencedThread();
|
| @@ -295,6 +294,7 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| bool context_lost_;
|
| #endif
|
| State last_state_;
|
| + base::Lock last_state_lock_;
|
| int32_t last_put_offset_;
|
| gpu::Capabilities capabilities_;
|
| GpuMemoryBufferManager* gpu_memory_buffer_manager_;
|
| @@ -307,8 +307,6 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| base::Lock command_buffer_lock_;
|
| base::WaitableEvent flush_event_;
|
| scoped_refptr<Service> service_;
|
| - State state_after_last_flush_;
|
| - base::Lock state_after_last_flush_lock_;
|
|
|
| // The group of contexts that share namespaces with this context.
|
| scoped_refptr<gles2::ContextGroup> context_group_;
|
|
|