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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 93 void InitializeWithCommandLine(const Options& options, | 93 void InitializeWithCommandLine(const Options& options, |
| 94 const base::CommandLine& command_line); | 94 const base::CommandLine& command_line); |
| 95 void Destroy(); | 95 void Destroy(); |
| 96 | 96 |
| 97 bool IsInitialized() const { return gles2_implementation() != nullptr; } | 97 bool IsInitialized() const { return gles2_implementation() != nullptr; } |
| 98 | 98 |
| 99 void MakeCurrent(); | 99 void MakeCurrent(); |
| 100 | 100 |
| 101 void SetSurface(gl::GLSurface* surface); | 101 void SetSurface(gl::GLSurface* surface); |
| 102 | 102 |
| 103 void PerformIdleWork(); |
| 104 |
| 103 void set_use_iosurface_memory_buffers(bool use_iosurface_memory_buffers) { | 105 void set_use_iosurface_memory_buffers(bool use_iosurface_memory_buffers) { |
| 104 use_iosurface_memory_buffers_ = use_iosurface_memory_buffers; | 106 use_iosurface_memory_buffers_ = use_iosurface_memory_buffers; |
| 105 } | 107 } |
| 106 | 108 |
| 107 void SetCommandsPaused(bool paused) { pause_commands_ = paused; } | 109 void SetCommandsPaused(bool paused) { pause_commands_ = paused; } |
| 108 | 110 |
| 109 gles2::GLES2Decoder* decoder() const { | 111 gles2::GLES2Decoder* decoder() const { |
| 110 return decoder_.get(); | 112 return decoder_.get(); |
| 111 } | 113 } |
| 112 | 114 |
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| 139 void SignalQuery(uint32_t query, const base::Closure& callback) override; | 141 void SignalQuery(uint32_t query, const base::Closure& callback) override; |
| 140 void SetLock(base::Lock*) override; | 142 void SetLock(base::Lock*) override; |
| 141 void EnsureWorkVisible() override; | 143 void EnsureWorkVisible() override; |
| 142 gpu::CommandBufferNamespace GetNamespaceID() const override; | 144 gpu::CommandBufferNamespace GetNamespaceID() const override; |
| 143 CommandBufferId GetCommandBufferID() const override; | 145 CommandBufferId GetCommandBufferID() const override; |
| 144 int32_t GetExtraCommandBufferData() const override; | 146 int32_t GetExtraCommandBufferData() const override; |
| 145 uint64_t GenerateFenceSyncRelease() override; | 147 uint64_t GenerateFenceSyncRelease() override; |
| 146 bool IsFenceSyncRelease(uint64_t release) override; | 148 bool IsFenceSyncRelease(uint64_t release) override; |
| 147 bool IsFenceSyncFlushed(uint64_t release) override; | 149 bool IsFenceSyncFlushed(uint64_t release) override; |
| 148 bool IsFenceSyncFlushReceived(uint64_t release) override; | 150 bool IsFenceSyncFlushReceived(uint64_t release) override; |
| 151 bool IsFenceSyncReleased(uint64_t release) override; |
| 149 void SignalSyncToken(const gpu::SyncToken& sync_token, | 152 void SignalSyncToken(const gpu::SyncToken& sync_token, |
| 150 const base::Closure& callback) override; | 153 const base::Closure& callback) override; |
| 151 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; | 154 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; |
| 152 | 155 |
| 153 private: | 156 private: |
| 154 void PumpCommands(); | 157 void PumpCommands(); |
| 155 bool GetBufferChanged(int32_t transfer_buffer_id); | 158 bool GetBufferChanged(int32_t transfer_buffer_id); |
| 156 void SetupBaseContext(); | 159 void SetupBaseContext(); |
| 157 void OnFenceSyncRelease(uint64_t release); | 160 void OnFenceSyncRelease(uint64_t release); |
| 158 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, | 161 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
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| 187 // Used on Android to virtualize GL for all contexts. | 190 // Used on Android to virtualize GL for all contexts. |
| 188 static int use_count_; | 191 static int use_count_; |
| 189 static scoped_refptr<gl::GLShareGroup>* base_share_group_; | 192 static scoped_refptr<gl::GLShareGroup>* base_share_group_; |
| 190 static scoped_refptr<gl::GLSurface>* base_surface_; | 193 static scoped_refptr<gl::GLSurface>* base_surface_; |
| 191 static scoped_refptr<gl::GLContext>* base_context_; | 194 static scoped_refptr<gl::GLContext>* base_context_; |
| 192 }; | 195 }; |
| 193 | 196 |
| 194 } // namespace gpu | 197 } // namespace gpu |
| 195 | 198 |
| 196 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 199 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
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