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|   1 // Copyright 2013 The Chromium Authors. All rights reserved. |   1 // Copyright 2013 The Chromium Authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |   5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 
|   6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |   6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 
|   7  |   7  | 
|   8 #include <stdint.h> |   8 #include <stdint.h> | 
|   9  |   9  | 
|  10 #include "base/callback.h" |  10 #include "base/callback.h" | 
|  11 #include "ui/gfx/overlay_transform.h" |  11 #include "ui/gfx/overlay_transform.h" | 
|  12  |  12  | 
|  13 namespace gfx { |  13 namespace gfx { | 
|  14 class Rect; |  14 class Rect; | 
|  15 class RectF; |  15 class RectF; | 
|  16 } |  16 } | 
|  17  |  17  | 
|  18 namespace gpu { |  18 namespace gpu { | 
|  19  |  19  | 
|  20 struct SyncToken; |  20 struct SyncToken; | 
|  21  |  21  | 
|  22 class ContextSupport { |  22 class ContextSupport { | 
|  23  public: |  23  public: | 
|  24   // Runs |callback| when a sync token is signalled. |  24   // Runs |callback| when a sync token is signalled. | 
|  25   virtual void SignalSyncToken(const SyncToken& sync_token, |  25   virtual void SignalSyncToken(const SyncToken& sync_token, | 
|  26                                const base::Closure& callback) = 0; |  26                                const base::Closure& callback) = 0; | 
|  27  |  27  | 
 |  28   // Returns true if the given fence sync has been released (executed) by the | 
 |  29   // command buffer. This may be called from any thread. | 
 |  30   virtual bool IsFenceSyncReleased(uint64_t release_count) = 0; | 
 |  31  | 
|  28   // Runs |callback| when a query created via glCreateQueryEXT() has cleared |  32   // Runs |callback| when a query created via glCreateQueryEXT() has cleared | 
|  29   // passed the glEndQueryEXT() point. |  33   // passed the glEndQueryEXT() point. | 
|  30   virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; |  34   virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; | 
|  31  |  35  | 
|  32   // Indicates whether the context should aggressively free allocated resources. |  36   // Indicates whether the context should aggressively free allocated resources. | 
|  33   // If set to true, the context will purge all temporary resources when |  37   // If set to true, the context will purge all temporary resources when | 
|  34   // flushed. |  38   // flushed. | 
|  35   virtual void SetAggressivelyFreeResources( |  39   virtual void SetAggressivelyFreeResources( | 
|  36       bool aggressively_free_resources) = 0; |  40       bool aggressively_free_resources) = 0; | 
|  37  |  41  | 
| (...skipping 20 matching lines...) Expand all  Loading... | 
|  58       const base::Callback<void(const char*, int32_t)>& callback) = 0; |  62       const base::Callback<void(const char*, int32_t)>& callback) = 0; | 
|  59  |  63  | 
|  60  protected: |  64  protected: | 
|  61   ContextSupport() {} |  65   ContextSupport() {} | 
|  62   virtual ~ContextSupport() {} |  66   virtual ~ContextSupport() {} | 
|  63 }; |  67 }; | 
|  64  |  68  | 
|  65 } |  69 } | 
|  66  |  70  | 
|  67 #endif  // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |  71 #endif  // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 
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