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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGLQuery.h" | 5 #include "modules/webgl/WebGLQuery.h" |
| 6 | 6 |
| 7 #include "core/dom/TaskRunnerHelper.h" | 7 #include "core/dom/TaskRunnerHelper.h" |
| 8 #include "gpu/command_buffer/client/gles2_interface.h" | 8 #include "gpu/command_buffer/client/gles2_interface.h" |
| 9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 10 #include "public/platform/Platform.h" | 10 #include "public/platform/Platform.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) { | 14 WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) { |
| 15 return new WebGLQuery(ctx); | 15 return new WebGLQuery(ctx); |
| 16 } | 16 } |
| 17 | 17 |
| 18 WebGLQuery::WebGLQuery(WebGL2RenderingContextBase* ctx) | 18 WebGLQuery::WebGLQuery(WebGL2RenderingContextBase* ctx) |
| 19 : WebGLSharedPlatform3DObject(ctx), | 19 : WebGLSharedPlatform3DObject(ctx), |
| 20 m_target(0), | 20 m_target(0), |
| 21 m_canUpdateAvailability(false), | 21 m_canUpdateAvailability(false), |
| 22 m_queryResultAvailable(false), | 22 m_queryResultAvailable(false), |
| 23 m_queryResult(0), | 23 m_queryResult(0), |
| 24 m_taskRunner(TaskRunnerHelper::get(TaskType::Unthrottled, | 24 m_taskRunner(TaskRunnerHelper::get(TaskType::Unthrottled, |
| 25 &ctx->canvas()->document()) | 25 &ctx->canvas()->document())) { |
| 26 ->clone()) { | |
| 27 GLuint query; | 26 GLuint query; |
| 28 ctx->contextGL()->GenQueriesEXT(1, &query); | 27 ctx->contextGL()->GenQueriesEXT(1, &query); |
| 29 setObject(query); | 28 setObject(query); |
| 30 } | 29 } |
| 31 | 30 |
| 32 WebGLQuery::~WebGLQuery() { | 31 WebGLQuery::~WebGLQuery() { |
| 33 runDestructor(); | 32 runDestructor(); |
| 34 } | 33 } |
| 35 | 34 |
| 36 void WebGLQuery::setTarget(GLenum target) { | 35 void WebGLQuery::setTarget(GLenum target) { |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 93 m_taskHandle = m_taskRunner->postCancellableTask( | 92 m_taskHandle = m_taskRunner->postCancellableTask( |
| 94 BLINK_FROM_HERE, WTF::bind(&WebGLQuery::allowAvailabilityUpdate, | 93 BLINK_FROM_HERE, WTF::bind(&WebGLQuery::allowAvailabilityUpdate, |
| 95 wrapWeakPersistent(this))); | 94 wrapWeakPersistent(this))); |
| 96 } | 95 } |
| 97 | 96 |
| 98 void WebGLQuery::allowAvailabilityUpdate() { | 97 void WebGLQuery::allowAvailabilityUpdate() { |
| 99 m_canUpdateAvailability = true; | 98 m_canUpdateAvailability = true; |
| 100 } | 99 } |
| 101 | 100 |
| 102 } // namespace blink | 101 } // namespace blink |
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