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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_GPU_ANDROID_MEDIA_CODEC_VIDEO_DECODER_H_ |
| 6 #define MEDIA_GPU_ANDROID_MEDIA_CODEC_VIDEO_DECODER_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include <list> |
| 11 #include <map> |
| 12 #include <queue> |
| 13 #include <vector> |
| 14 |
| 15 #include "base/compiler_specific.h" |
| 16 #include "base/optional.h" |
| 17 #include "base/threading/thread_checker.h" |
| 18 #include "base/timer/timer.h" |
| 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 20 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 21 #include "media/base/android/media_drm_bridge_cdm_context.h" |
| 22 #include "media/base/android/sdk_media_codec_bridge.h" |
| 23 #include "media/base/media_keys.h" |
| 24 #include "media/gpu/avda_codec_allocator.h" |
| 25 #include "media/gpu/avda_picture_buffer_manager.h" |
| 26 #include "media/gpu/gpu_video_decode_accelerator_helpers.h" |
| 27 #include "media/gpu/media_gpu_export.h" |
| 28 #include "media/video/video_decode_accelerator.h" |
| 29 #include "ui/gl/android/scoped_java_surface.h" |
| 30 |
| 31 namespace media { |
| 32 class SharedMemoryRegion; |
| 33 |
| 34 // A VideoDecodeAccelerator implementation for Android. This class decodes the |
| 35 // encded input stream using Android's MediaCodec. It handles the work of |
| 36 // transferring data to and from MediaCodec, and delegates attaching MediaCodec |
| 37 // output buffers to PictureBuffers to AVDAPictureBufferManager. |
| 38 class MEDIA_GPU_EXPORT MediaCodecVideoDecoder |
| 39 : public VideoDecodeAccelerator, |
| 40 public AVDACodecAllocatorClient { |
| 41 public: |
| 42 static VideoDecodeAccelerator::Capabilities GetCapabilities( |
| 43 const gpu::GpuPreferences& gpu_preferences); |
| 44 |
| 45 MediaCodecVideoDecoder( |
| 46 const MakeGLContextCurrentCallback& make_context_current_cb, |
| 47 const GetGLES2DecoderCallback& get_gles2_decoder_cb); |
| 48 |
| 49 ~MediaCodecVideoDecoder() override; |
| 50 |
| 51 // VideoDecodeAccelerator implementation: |
| 52 bool Initialize(const Config& config, Client* client) override; |
| 53 void Decode(const BitstreamBuffer& bitstream_buffer) override; |
| 54 void AssignPictureBuffers(const std::vector<PictureBuffer>& buffers) override; |
| 55 void ReusePictureBuffer(int32_t picture_buffer_id) override; |
| 56 void Flush() override; |
| 57 void Reset() override; |
| 58 void SetSurface(int32_t surface_id) override; |
| 59 void Destroy() override; |
| 60 bool TryToSetupDecodeOnSeparateThread( |
| 61 const base::WeakPtr<Client>& decode_client, |
| 62 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) |
| 63 override; |
| 64 |
| 65 // AVDACodecAllocatorClient implementation: |
| 66 void OnSurfaceAvailable(bool success) override; |
| 67 void OnSurfaceDestroyed() override; |
| 68 void OnCodecConfigured( |
| 69 std::unique_ptr<VideoCodecBridge> media_codec) override; |
| 70 |
| 71 private: |
| 72 friend class MCVDManager; |
| 73 |
| 74 // TODO(timav): evaluate the need for more states in the MCVD state machine. |
| 75 enum State { |
| 76 NO_ERROR, |
| 77 ERROR, |
| 78 // Set when we are asynchronously constructing the codec. Will transition |
| 79 // to NO_ERROR or ERROR depending on success. |
| 80 WAITING_FOR_CODEC, |
| 81 // Set when we have a codec, but it doesn't yet have a key. |
| 82 WAITING_FOR_KEY, |
| 83 // The output surface was destroyed. We must not configure a new MediaCodec |
| 84 // with the destroyed surface. |
| 85 SURFACE_DESTROYED, |
| 86 }; |
| 87 |
| 88 enum DrainType { |
| 89 DRAIN_TYPE_NONE, |
| 90 DRAIN_FOR_FLUSH, |
| 91 DRAIN_FOR_RESET, |
| 92 DRAIN_FOR_DESTROY, |
| 93 }; |
| 94 |
| 95 // Initialize of the picture buffer manager. This is to be called when the |
| 96 // SurfaceView in |surface_id_|, if any, is no longer busy. It will return |
| 97 // false on failure, and true if initialization was successful. This includes |
| 98 // synchronous and asynchronous init; the MCVD might not yet have a codec on |
| 99 // success, but async init will at least be in progress. |
| 100 bool InitializePictureBufferManager(); |
| 101 |
| 102 // A part of destruction process that is sometimes postponed after the drain. |
| 103 void ActualDestroy(); |
| 104 |
| 105 // Configures |media_codec_| with the given codec parameters from the client. |
| 106 // This configuration will (probably) not be complete before this call |
| 107 // returns. Multiple calls before completion will be ignored. |state_| |
| 108 // must be NO_ERROR or WAITING_FOR_CODEC. Note that, once you call this, |
| 109 // you should be careful to avoid modifying members of |codec_config_| until |
| 110 // |state_| is no longer WAITING_FOR_CODEC. |
| 111 void ConfigureMediaCodecAsynchronously(); |
| 112 |
| 113 // Like ConfigureMediaCodecAsynchronously, but synchronous. Returns true if |
| 114 // and only if |media_codec_| is non-null. Since all configuration is done |
| 115 // synchronously, there is no concern with modifying |codec_config_| after |
| 116 // this returns. |
| 117 bool ConfigureMediaCodecSynchronously(); |
| 118 |
| 119 // Instantiate a media codec using |codec_config|. |
| 120 // This may be called on any thread. |
| 121 static std::unique_ptr<VideoCodecBridge> ConfigureMediaCodecOnAnyThread( |
| 122 scoped_refptr<CodecConfig> codec_config); |
| 123 |
| 124 // Sends the decoded frame specified by |codec_buffer_index| to the client. |
| 125 void SendDecodedFrameToClient(int32_t codec_buffer_index, |
| 126 int32_t bitstream_id); |
| 127 |
| 128 // Does pending IO tasks if any. Once this is called, it polls |media_codec_| |
| 129 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is |
| 130 // used. |
| 131 void DoIOTask(bool start_timer); |
| 132 |
| 133 // Feeds input data to |media_codec_|. This checks |
| 134 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|. |
| 135 // Returns true if any input was processed. |
| 136 bool QueueInput(); |
| 137 |
| 138 // Dequeues output from |media_codec_| and feeds the decoded frame to the |
| 139 // client. Returns a hint about whether calling again might produce |
| 140 // more output. |
| 141 bool DequeueOutput(); |
| 142 |
| 143 // Requests picture buffers from the client. |
| 144 void RequestPictureBuffers(); |
| 145 |
| 146 // Decode the content in the |bitstream_buffer|. Note that a |
| 147 // |bitstream_buffer| of id as -1 indicates a flush command. |
| 148 void DecodeBuffer(const BitstreamBuffer& bitstream_buffer); |
| 149 |
| 150 // Called during Initialize() for encrypted streams to set up the CDM. |
| 151 void InitializeCdm(); |
| 152 |
| 153 // Called after the CDM obtains a MediaCrypto object. |
| 154 void OnMediaCryptoReady(MediaDrmBridgeCdmContext::JavaObjectPtr media_crypto, |
| 155 bool needs_protected_surface); |
| 156 |
| 157 // Called when a new key is added to the CDM. |
| 158 void OnKeyAdded(); |
| 159 |
| 160 // Notifies the client of the result of deferred initialization. |
| 161 void NotifyInitializationComplete(bool success); |
| 162 |
| 163 // Notifies the client about the availability of a picture. |
| 164 void NotifyPictureReady(const Picture& picture); |
| 165 |
| 166 // Notifies the client that the input buffer identifed by input_buffer_id has |
| 167 // been processed. |
| 168 void NotifyEndOfBitstreamBuffer(int input_buffer_id); |
| 169 |
| 170 // Notifies the client that the decoder was flushed. |
| 171 void NotifyFlushDone(); |
| 172 |
| 173 // Notifies the client that the decoder was reset. |
| 174 void NotifyResetDone(); |
| 175 |
| 176 // Notifies the client about the error and sets |state_| to |ERROR|. |
| 177 void NotifyError(Error error); |
| 178 |
| 179 // Start or stop our work-polling timer based on whether we did any work, and |
| 180 // how long it has been since we've done work. Calling this with true will |
| 181 // start the timer. Calling it with false may stop the timer. |
| 182 void ManageTimer(bool did_work); |
| 183 |
| 184 // Start the MediaCodec drain process by adding end_of_stream() buffer to the |
| 185 // encoded buffers queue. When we receive EOS from the output buffer the drain |
| 186 // process completes and we perform the action depending on the |drain_type|. |
| 187 void StartCodecDrain(DrainType drain_type); |
| 188 |
| 189 // Returns true if we are currently draining the codec and doing that as part |
| 190 // of Reset() or Destroy() VP8 workaround. (http://crbug.com/598963). We won't |
| 191 // display any frames and disable normal errors handling. |
| 192 bool IsDrainingForResetOrDestroy() const; |
| 193 |
| 194 // A helper method that performs the operation required after the drain |
| 195 // completion (usually when we receive EOS in the output). The operation |
| 196 // itself depends on the |drain_type_|. |
| 197 void OnDrainCompleted(); |
| 198 |
| 199 // Resets MediaCodec and buffers/containers used for storing output. These |
| 200 // components need to be reset upon EOS to decode a later stream. Input state |
| 201 // (e.g. queued BitstreamBuffers) is not reset, as input following an EOS |
| 202 // is still valid and should be processed. |
| 203 void ResetCodecState(); |
| 204 |
| 205 // Indicates if MediaCodec should not be used for software decoding since we |
| 206 // have safer versions elsewhere. |
| 207 bool IsMediaCodecSoftwareDecodingForbidden() const; |
| 208 |
| 209 // On platforms which support seamless surface changes, this will reinitialize |
| 210 // the picture buffer manager with the new surface. This function reads and |
| 211 // clears the surface id from |pending_surface_id_|. It will issue a decode |
| 212 // error if the surface change fails. Returns false on failure. |
| 213 bool UpdateSurface(); |
| 214 |
| 215 // Used to DCHECK that we are called on the correct thread. |
| 216 base::ThreadChecker thread_checker_; |
| 217 |
| 218 // To expose client callbacks from VideoDecodeAccelerator. |
| 219 Client* client_; |
| 220 |
| 221 // Callback to set the correct gl context. |
| 222 MakeGLContextCurrentCallback make_context_current_cb_; |
| 223 |
| 224 // Callback to get the GLES2Decoder instance. |
| 225 GetGLES2DecoderCallback get_gles2_decoder_cb_; |
| 226 |
| 227 // The current state of this class. For now, this is used only for setting |
| 228 // error state. |
| 229 State state_; |
| 230 |
| 231 // The assigned picture buffers by picture buffer id. |
| 232 AVDAPictureBufferManager::PictureBufferMap output_picture_buffers_; |
| 233 |
| 234 // This keeps the free picture buffer ids which can be used for sending |
| 235 // decoded frames to the client. |
| 236 std::queue<int32_t> free_picture_ids_; |
| 237 |
| 238 // The low-level decoder which Android SDK provides. |
| 239 std::unique_ptr<VideoCodecBridge> media_codec_; |
| 240 |
| 241 // Set to true after requesting picture buffers to the client. |
| 242 bool picturebuffers_requested_; |
| 243 |
| 244 // The resolution of the stream. |
| 245 gfx::Size size_; |
| 246 |
| 247 // Handy structure to remember a BitstreamBuffer and also its shared memory, |
| 248 // if any. The goal is to prevent leaving a BitstreamBuffer's shared memory |
| 249 // handle open. |
| 250 struct BitstreamRecord { |
| 251 BitstreamRecord(const BitstreamBuffer&); |
| 252 BitstreamRecord(BitstreamRecord&& other); |
| 253 ~BitstreamRecord(); |
| 254 |
| 255 BitstreamBuffer buffer; |
| 256 |
| 257 // |memory| is not mapped, and may be null if buffer has no data. |
| 258 std::unique_ptr<SharedMemoryRegion> memory; |
| 259 }; |
| 260 |
| 261 // Encoded bitstream buffers to be passed to media codec, queued until an |
| 262 // input buffer is available. |
| 263 std::queue<BitstreamRecord> pending_bitstream_records_; |
| 264 |
| 265 // A map of presentation timestamp to bitstream buffer id for the bitstream |
| 266 // buffers that have been submitted to the decoder but haven't yet produced an |
| 267 // output frame with the same timestamp. Note: there will only be one entry |
| 268 // for multiple bitstream buffers that have the same presentation timestamp. |
| 269 std::map<base::TimeDelta, int32_t> bitstream_buffers_in_decoder_; |
| 270 |
| 271 // Keeps track of bitstream ids notified to the client with |
| 272 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream. |
| 273 std::list<int32_t> bitstreams_notified_in_advance_; |
| 274 |
| 275 AVDAPictureBufferManager picture_buffer_manager_; |
| 276 |
| 277 // Time at which we last did useful work on io_timer_. |
| 278 base::TimeTicks most_recent_work_; |
| 279 |
| 280 // Type of a drain request. We need to distinguish between DRAIN_FOR_FLUSH |
| 281 // and other types, see IsDrainingForResetOrDestroy(). |
| 282 DrainType drain_type_; |
| 283 |
| 284 // Holds a ref-count to the CDM to avoid using the CDM after it's destroyed. |
| 285 scoped_refptr<MediaKeys> cdm_for_reference_holding_only_; |
| 286 |
| 287 MediaDrmBridgeCdmContext* media_drm_bridge_cdm_context_; |
| 288 |
| 289 // MediaDrmBridge requires registration/unregistration of the player, this |
| 290 // registration id is used for this. |
| 291 int cdm_registration_id_; |
| 292 |
| 293 // Configuration that we use for MediaCodec. |
| 294 // Do not update any of its members while |state_| is WAITING_FOR_CODEC. |
| 295 scoped_refptr<CodecConfig> codec_config_; |
| 296 |
| 297 // Index of the dequeued and filled buffer that we keep trying to enqueue. |
| 298 // Such buffer appears in MEDIA_CODEC_NO_KEY processing. |
| 299 int pending_input_buf_index_; |
| 300 |
| 301 // Monotonically increasing value that is used to prevent old, delayed errors |
| 302 // from being sent after a reset. |
| 303 int error_sequence_token_; |
| 304 |
| 305 // True if and only if VDA initialization is deferred, and we have not yet |
| 306 // called NotifyInitializationComplete. |
| 307 bool deferred_initialization_pending_; |
| 308 |
| 309 // Indicates if ResetCodecState() should be called upon the next call to |
| 310 // Decode(). Allows us to avoid trashing the last few frames of a playback |
| 311 // when the EOS buffer is received. |
| 312 bool codec_needs_reset_; |
| 313 |
| 314 // True if surface creation and |picture_buffer_manager_| initialization has |
| 315 // been defered until the first Decode() call. |
| 316 bool defer_surface_creation_; |
| 317 |
| 318 // Has a value if a SetSurface() call has occurred and a new surface should be |
| 319 // switched to when possible. Cleared during OnSurfaceDestroyed() and if all |
| 320 // pictures have been rendered in DequeueOutput(). |
| 321 base::Optional<int32_t> pending_surface_id_; |
| 322 |
| 323 // Copy of the VDA::Config we were given. |
| 324 Config config_; |
| 325 |
| 326 // WeakPtrFactory for posting tasks back to |this|. |
| 327 base::WeakPtrFactory<MediaCodecVideoDecoder> weak_this_factory_; |
| 328 |
| 329 friend class MediaCodecVideoDecoderTest; |
| 330 }; |
| 331 |
| 332 } // namespace media |
| 333 |
| 334 #endif // MEDIA_GPU_ANDROID_MEDIA_CODEC_VIDEO_DECODER_H_ |
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