| Index: Source/platform/geometry/FloatPoint.h
|
| diff --git a/Source/core/platform/graphics/FloatPoint.h b/Source/platform/geometry/FloatPoint.h
|
| similarity index 97%
|
| rename from Source/core/platform/graphics/FloatPoint.h
|
| rename to Source/platform/geometry/FloatPoint.h
|
| index 9ddbc2beec99999f41f1e0cf1143602fde7ce403..4aea9364fd950e85884c0b51bf475cb2df5e2d66 100644
|
| --- a/Source/core/platform/graphics/FloatPoint.h
|
| +++ b/Source/platform/geometry/FloatPoint.h
|
| @@ -27,8 +27,8 @@
|
| #ifndef FloatPoint_h
|
| #define FloatPoint_h
|
|
|
| -#include "core/platform/graphics/FloatSize.h"
|
| -#include "core/platform/graphics/IntPoint.h"
|
| +#include "platform/geometry/FloatSize.h"
|
| +#include "platform/geometry/IntPoint.h"
|
| #include "wtf/MathExtras.h"
|
| #include <algorithm>
|
|
|
| @@ -143,6 +143,8 @@ public:
|
|
|
| operator SkPoint() const;
|
|
|
| + // FIXME: These are only used by SVGPoint and should probably move there.
|
| + // http://crbug.com/302829
|
| FloatPoint matrixTransform(const TransformationMatrix&) const;
|
| FloatPoint matrixTransform(const AffineTransform&) const;
|
|
|
|
|