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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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32 #define WebFloatQuad_h | 32 #define WebFloatQuad_h |
33 | 33 |
34 #include "WebCommon.h" | 34 #include "WebCommon.h" |
35 #include "WebFloatPoint.h" | 35 #include "WebFloatPoint.h" |
36 #include "WebRect.h" | 36 #include "WebRect.h" |
37 | 37 |
38 #include <algorithm> | 38 #include <algorithm> |
39 #include <cmath> | 39 #include <cmath> |
40 | 40 |
41 #if BLINK_IMPLEMENTATION | 41 #if BLINK_IMPLEMENTATION |
42 #include "core/platform/graphics/FloatQuad.h" | 42 #include "platform/geometry/FloatQuad.h" |
43 #endif | 43 #endif |
44 | 44 |
45 namespace WebKit { | 45 namespace WebKit { |
46 | 46 |
47 struct WebFloatQuad { | 47 struct WebFloatQuad { |
48 WebFloatPoint p[4]; | 48 WebFloatPoint p[4]; |
49 | 49 |
50 WebFloatQuad() | 50 WebFloatQuad() |
51 { | 51 { |
52 } | 52 } |
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73 WebFloatQuad(const WebCore::FloatQuad& q) | 73 WebFloatQuad(const WebCore::FloatQuad& q) |
74 { | 74 { |
75 *this = q; | 75 *this = q; |
76 } | 76 } |
77 #endif | 77 #endif |
78 }; | 78 }; |
79 | 79 |
80 } // namespace WebKit | 80 } // namespace WebKit |
81 | 81 |
82 #endif | 82 #endif |
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