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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #if ENABLE(WEB_AUDIO) | 28 #if ENABLE(WEB_AUDIO) |
29 | 29 |
30 #include "modules/webaudio/AudioParam.h" | 30 #include "modules/webaudio/AudioParam.h" |
31 | 31 |
32 #include "core/platform/FloatConversion.h" | |
33 #include "core/platform/audio/AudioUtilities.h" | 32 #include "core/platform/audio/AudioUtilities.h" |
34 #include "modules/webaudio/AudioNode.h" | 33 #include "modules/webaudio/AudioNode.h" |
35 #include "modules/webaudio/AudioNodeOutput.h" | 34 #include "modules/webaudio/AudioNodeOutput.h" |
| 35 #include "platform/FloatConversion.h" |
36 #include "wtf/MathExtras.h" | 36 #include "wtf/MathExtras.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 const double AudioParam::DefaultSmoothingConstant = 0.05; | 40 const double AudioParam::DefaultSmoothingConstant = 0.05; |
41 const double AudioParam::SnapThreshold = 0.001; | 41 const double AudioParam::SnapThreshold = 0.001; |
42 | 42 |
43 float AudioParam::value() | 43 float AudioParam::value() |
44 { | 44 { |
45 // Update value for timeline. | 45 // Update value for timeline. |
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191 if (m_outputs.contains(output)) { | 191 if (m_outputs.contains(output)) { |
192 m_outputs.remove(output); | 192 m_outputs.remove(output); |
193 changedOutputs(); | 193 changedOutputs(); |
194 output->removeParam(this); | 194 output->removeParam(this); |
195 } | 195 } |
196 } | 196 } |
197 | 197 |
198 } // namespace WebCore | 198 } // namespace WebCore |
199 | 199 |
200 #endif // ENABLE(WEB_AUDIO) | 200 #endif // ENABLE(WEB_AUDIO) |
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