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Side by Side Diff: Source/modules/webaudio/AudioBufferSourceNode.cpp

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 26
27 #if ENABLE(WEB_AUDIO) 27 #if ENABLE(WEB_AUDIO)
28 28
29 #include "modules/webaudio/AudioBufferSourceNode.h" 29 #include "modules/webaudio/AudioBufferSourceNode.h"
30 30
31 #include "core/page/PageConsole.h" 31 #include "core/page/PageConsole.h"
32 #include "core/platform/FloatConversion.h"
33 #include "core/platform/audio/AudioUtilities.h" 32 #include "core/platform/audio/AudioUtilities.h"
34 #include "modules/webaudio/AudioContext.h" 33 #include "modules/webaudio/AudioContext.h"
35 #include "modules/webaudio/AudioNodeOutput.h" 34 #include "modules/webaudio/AudioNodeOutput.h"
36 #include <algorithm> 35 #include "platform/FloatConversion.h"
37 #include "wtf/MainThread.h" 36 #include "wtf/MainThread.h"
38 #include "wtf/MathExtras.h" 37 #include "wtf/MathExtras.h"
38 #include <algorithm>
39 39
40 using namespace std; 40 using namespace std;
41 41
42 namespace WebCore { 42 namespace WebCore {
43 43
44 const double DefaultGrainDuration = 0.020; // 20ms 44 const double DefaultGrainDuration = 0.020; // 20ms
45 45
46 // Arbitrary upper limit on playback rate. 46 // Arbitrary upper limit on playback rate.
47 // Higher than expected rates can be useful when playing back oversampled buffer s 47 // Higher than expected rates can be useful when playing back oversampled buffer s
48 // to minimize linear interpolation aliasing. 48 // to minimize linear interpolation aliasing.
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479 void AudioBufferSourceNode::finish() 479 void AudioBufferSourceNode::finish()
480 { 480 {
481 clearPannerNode(); 481 clearPannerNode();
482 ASSERT(!m_pannerNode); 482 ASSERT(!m_pannerNode);
483 AudioScheduledSourceNode::finish(); 483 AudioScheduledSourceNode::finish();
484 } 484 }
485 485
486 } // namespace WebCore 486 } // namespace WebCore
487 487
488 #endif // ENABLE(WEB_AUDIO) 488 #endif // ENABLE(WEB_AUDIO)
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