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Side by Side Diff: Source/core/rendering/shapes/Shape.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 12 matching lines...) Expand all
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef Shape_h 30 #ifndef Shape_h
31 #define Shape_h 31 #define Shape_h
32 32
33 #include "core/platform/graphics/LayoutRect.h"
34 #include "core/platform/text/WritingMode.h"
35 #include "core/rendering/style/BasicShapes.h" 33 #include "core/rendering/style/BasicShapes.h"
36 #include "core/rendering/style/StyleImage.h" 34 #include "core/rendering/style/StyleImage.h"
35 #include "platform/geometry/LayoutRect.h"
36 #include "platform/text/WritingMode.h"
37 #include "wtf/PassOwnPtr.h" 37 #include "wtf/PassOwnPtr.h"
38 #include "wtf/Vector.h" 38 #include "wtf/Vector.h"
39 39
40 namespace WebCore { 40 namespace WebCore {
41 41
42 struct LineSegment { 42 struct LineSegment {
43 LineSegment(float logicalLeft, float logicalRight) 43 LineSegment(float logicalLeft, float logicalRight)
44 : logicalLeft(logicalLeft) 44 : logicalLeft(logicalLeft)
45 , logicalRight(logicalRight) 45 , logicalRight(logicalRight)
46 { 46 {
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78 78
79 private: 79 private:
80 WritingMode m_writingMode; 80 WritingMode m_writingMode;
81 float m_margin; 81 float m_margin;
82 float m_padding; 82 float m_padding;
83 }; 83 };
84 84
85 } // namespace WebCore 85 } // namespace WebCore
86 86
87 #endif // Shape_h 87 #endif // Shape_h
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