OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
(...skipping 12 matching lines...) Expand all Loading... |
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #ifndef Shape_h | 30 #ifndef Shape_h |
31 #define Shape_h | 31 #define Shape_h |
32 | 32 |
33 #include "core/platform/graphics/LayoutRect.h" | |
34 #include "core/platform/text/WritingMode.h" | |
35 #include "core/rendering/style/BasicShapes.h" | 33 #include "core/rendering/style/BasicShapes.h" |
36 #include "core/rendering/style/StyleImage.h" | 34 #include "core/rendering/style/StyleImage.h" |
| 35 #include "platform/geometry/LayoutRect.h" |
| 36 #include "platform/text/WritingMode.h" |
37 #include "wtf/PassOwnPtr.h" | 37 #include "wtf/PassOwnPtr.h" |
38 #include "wtf/Vector.h" | 38 #include "wtf/Vector.h" |
39 | 39 |
40 namespace WebCore { | 40 namespace WebCore { |
41 | 41 |
42 struct LineSegment { | 42 struct LineSegment { |
43 LineSegment(float logicalLeft, float logicalRight) | 43 LineSegment(float logicalLeft, float logicalRight) |
44 : logicalLeft(logicalLeft) | 44 : logicalLeft(logicalLeft) |
45 , logicalRight(logicalRight) | 45 , logicalRight(logicalRight) |
46 { | 46 { |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
78 | 78 |
79 private: | 79 private: |
80 WritingMode m_writingMode; | 80 WritingMode m_writingMode; |
81 float m_margin; | 81 float m_margin; |
82 float m_padding; | 82 float m_padding; |
83 }; | 83 }; |
84 | 84 |
85 } // namespace WebCore | 85 } // namespace WebCore |
86 | 86 |
87 #endif // Shape_h | 87 #endif // Shape_h |
OLD | NEW |